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Searched defs:applyToken (Results 1 – 6 of 6) sorted by relevance

/frameworks/native/services/surfaceflinger/tests/unittests/
DTransactionApplicationTest.cpp95 sp<IBinder> applyToken = IInterface::asBinder(TransactionCompletedListener::getIInstance()); member
DTestableSurfaceFlinger.h375 const Vector<DisplayState>& displays, uint32_t flags, const sp<IBinder>& applyToken, in setTransactionState()
/frameworks/native/libs/gui/
DSurfaceComposerClient.cpp555 sp<IBinder> applyToken; in readFromParcel() local
769 sp<IBinder> applyToken = IInterface::asBinder(TransactionCompletedListener::getIInstance()); in doUncacheBufferTransaction() local
884 sp<IBinder> applyToken = mApplyToken in apply() local
1673 const sp<IBinder>& applyToken) { in setApplyToken()
DISurfaceComposer.cpp70 const sp<IBinder>& applyToken, const InputWindowCommands& commands, in setTransactionState()
1277 sp<IBinder> applyToken; in onTransact() local
/frameworks/native/services/surfaceflinger/
DSurfaceFlinger.h554 sp<IBinder> applyToken; member
DSurfaceFlinger.cpp3702 const Vector<DisplayState>& displays, uint32_t flags, const sp<IBinder>& applyToken, in setTransactionState()