1 // Protocol Buffers - Google's data interchange format
2 // Copyright 2008 Google Inc. All rights reserved.
3 // https://developers.google.com/protocol-buffers/
4 //
5 // Redistribution and use in source and binary forms, with or without
6 // modification, are permitted provided that the following conditions are
7 // met:
8 //
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10 // notice, this list of conditions and the following disclaimer.
11 // * Redistributions in binary form must reproduce the above
12 // copyright notice, this list of conditions and the following disclaimer
13 // in the documentation and/or other materials provided with the
14 // distribution.
15 // * Neither the name of Google Inc. nor the names of its
16 // contributors may be used to endorse or promote products derived from
17 // this software without specific prior written permission.
18 //
19 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
20 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
21 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
22 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
23 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
24 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
25 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
26 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
27 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
28 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
29 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
30
31 // Author: kenton@google.com (Kenton Varda)
32 // Based on original Protocol Buffers design by
33 // Sanjay Ghemawat, Jeff Dean, and others.
34 //
35 // This file contains common implementations of the interfaces defined in
36 // zero_copy_stream.h which are included in the "lite" protobuf library.
37 // These implementations cover I/O on raw arrays and strings, as well as
38 // adaptors which make it easy to implement streams based on traditional
39 // streams. Of course, many users will probably want to write their own
40 // implementations of these interfaces specific to the particular I/O
41 // abstractions they prefer to use, but these should cover the most common
42 // cases.
43
44 #ifndef GOOGLE_PROTOBUF_IO_ZERO_COPY_STREAM_IMPL_LITE_H__
45 #define GOOGLE_PROTOBUF_IO_ZERO_COPY_STREAM_IMPL_LITE_H__
46
47 #include <iosfwd>
48 #include <memory>
49 #include <string>
50 #include <google/protobuf/stubs/callback.h>
51 #include <google/protobuf/stubs/common.h>
52 #include <google/protobuf/io/zero_copy_stream.h>
53 #include <google/protobuf/stubs/stl_util.h>
54
55
56 #include <google/protobuf/port_def.inc>
57
58 namespace google {
59 namespace protobuf {
60 namespace io {
61
62 // ===================================================================
63
64 // A ZeroCopyInputStream backed by an in-memory array of bytes.
65 class PROTOBUF_EXPORT ArrayInputStream : public ZeroCopyInputStream {
66 public:
67 // Create an InputStream that returns the bytes pointed to by "data".
68 // "data" remains the property of the caller but must remain valid until
69 // the stream is destroyed. If a block_size is given, calls to Next()
70 // will return data blocks no larger than the given size. Otherwise, the
71 // first call to Next() returns the entire array. block_size is mainly
72 // useful for testing; in production you would probably never want to set
73 // it.
74 ArrayInputStream(const void* data, int size, int block_size = -1);
75 ~ArrayInputStream() override = default;
76
77 // implements ZeroCopyInputStream ----------------------------------
78 bool Next(const void** data, int* size) override;
79 void BackUp(int count) override;
80 bool Skip(int count) override;
81 int64 ByteCount() const override;
82
83
84 private:
85 const uint8* const data_; // The byte array.
86 const int size_; // Total size of the array.
87 const int block_size_; // How many bytes to return at a time.
88
89 int position_;
90 int last_returned_size_; // How many bytes we returned last time Next()
91 // was called (used for error checking only).
92
93 GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(ArrayInputStream);
94 };
95
96 // ===================================================================
97
98 // A ZeroCopyOutputStream backed by an in-memory array of bytes.
99 class PROTOBUF_EXPORT ArrayOutputStream : public ZeroCopyOutputStream {
100 public:
101 // Create an OutputStream that writes to the bytes pointed to by "data".
102 // "data" remains the property of the caller but must remain valid until
103 // the stream is destroyed. If a block_size is given, calls to Next()
104 // will return data blocks no larger than the given size. Otherwise, the
105 // first call to Next() returns the entire array. block_size is mainly
106 // useful for testing; in production you would probably never want to set
107 // it.
108 ArrayOutputStream(void* data, int size, int block_size = -1);
109 ~ArrayOutputStream() override = default;
110
111 // implements ZeroCopyOutputStream ---------------------------------
112 bool Next(void** data, int* size) override;
113 void BackUp(int count) override;
114 int64 ByteCount() const override;
115
116 private:
117 uint8* const data_; // The byte array.
118 const int size_; // Total size of the array.
119 const int block_size_; // How many bytes to return at a time.
120
121 int position_;
122 int last_returned_size_; // How many bytes we returned last time Next()
123 // was called (used for error checking only).
124
125 GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(ArrayOutputStream);
126 };
127
128 // ===================================================================
129
130 // A ZeroCopyOutputStream which appends bytes to a string.
131 class PROTOBUF_EXPORT StringOutputStream : public ZeroCopyOutputStream {
132 public:
133 // Create a StringOutputStream which appends bytes to the given string.
134 // The string remains property of the caller, but it is mutated in arbitrary
135 // ways and MUST NOT be accessed in any way until you're done with the
136 // stream. Either be sure there's no further usage, or (safest) destroy the
137 // stream before using the contents.
138 //
139 // Hint: If you call target->reserve(n) before creating the stream,
140 // the first call to Next() will return at least n bytes of buffer
141 // space.
142 explicit StringOutputStream(std::string* target);
143 ~StringOutputStream() override = default;
144
145 // implements ZeroCopyOutputStream ---------------------------------
146 bool Next(void** data, int* size) override;
147 void BackUp(int count) override;
148 int64 ByteCount() const override;
149
150 private:
151 static const int kMinimumSize = 16;
152
153 std::string* target_;
154
155 GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(StringOutputStream);
156 };
157
158 // Note: There is no StringInputStream. Instead, just create an
159 // ArrayInputStream as follows:
160 // ArrayInputStream input(str.data(), str.size());
161
162 // ===================================================================
163
164 // A generic traditional input stream interface.
165 //
166 // Lots of traditional input streams (e.g. file descriptors, C stdio
167 // streams, and C++ iostreams) expose an interface where every read
168 // involves copying bytes into a buffer. If you want to take such an
169 // interface and make a ZeroCopyInputStream based on it, simply implement
170 // CopyingInputStream and then use CopyingInputStreamAdaptor.
171 //
172 // CopyingInputStream implementations should avoid buffering if possible.
173 // CopyingInputStreamAdaptor does its own buffering and will read data
174 // in large blocks.
175 class PROTOBUF_EXPORT CopyingInputStream {
176 public:
~CopyingInputStream()177 virtual ~CopyingInputStream() {}
178
179 // Reads up to "size" bytes into the given buffer. Returns the number of
180 // bytes read. Read() waits until at least one byte is available, or
181 // returns zero if no bytes will ever become available (EOF), or -1 if a
182 // permanent read error occurred.
183 virtual int Read(void* buffer, int size) = 0;
184
185 // Skips the next "count" bytes of input. Returns the number of bytes
186 // actually skipped. This will always be exactly equal to "count" unless
187 // EOF was reached or a permanent read error occurred.
188 //
189 // The default implementation just repeatedly calls Read() into a scratch
190 // buffer.
191 virtual int Skip(int count);
192 };
193
194 // A ZeroCopyInputStream which reads from a CopyingInputStream. This is
195 // useful for implementing ZeroCopyInputStreams that read from traditional
196 // streams. Note that this class is not really zero-copy.
197 //
198 // If you want to read from file descriptors or C++ istreams, this is
199 // already implemented for you: use FileInputStream or IstreamInputStream
200 // respectively.
201 class PROTOBUF_EXPORT CopyingInputStreamAdaptor : public ZeroCopyInputStream {
202 public:
203 // Creates a stream that reads from the given CopyingInputStream.
204 // If a block_size is given, it specifies the number of bytes that
205 // should be read and returned with each call to Next(). Otherwise,
206 // a reasonable default is used. The caller retains ownership of
207 // copying_stream unless SetOwnsCopyingStream(true) is called.
208 explicit CopyingInputStreamAdaptor(CopyingInputStream* copying_stream,
209 int block_size = -1);
210 ~CopyingInputStreamAdaptor() override;
211
212 // Call SetOwnsCopyingStream(true) to tell the CopyingInputStreamAdaptor to
213 // delete the underlying CopyingInputStream when it is destroyed.
SetOwnsCopyingStream(bool value)214 void SetOwnsCopyingStream(bool value) { owns_copying_stream_ = value; }
215
216 // implements ZeroCopyInputStream ----------------------------------
217 bool Next(const void** data, int* size) override;
218 void BackUp(int count) override;
219 bool Skip(int count) override;
220 int64 ByteCount() const override;
221
222 private:
223 // Insures that buffer_ is not NULL.
224 void AllocateBufferIfNeeded();
225 // Frees the buffer and resets buffer_used_.
226 void FreeBuffer();
227
228 // The underlying copying stream.
229 CopyingInputStream* copying_stream_;
230 bool owns_copying_stream_;
231
232 // True if we have seen a permenant error from the underlying stream.
233 bool failed_;
234
235 // The current position of copying_stream_, relative to the point where
236 // we started reading.
237 int64 position_;
238
239 // Data is read into this buffer. It may be NULL if no buffer is currently
240 // in use. Otherwise, it points to an array of size buffer_size_.
241 std::unique_ptr<uint8[]> buffer_;
242 const int buffer_size_;
243
244 // Number of valid bytes currently in the buffer (i.e. the size last
245 // returned by Next()). 0 <= buffer_used_ <= buffer_size_.
246 int buffer_used_;
247
248 // Number of bytes in the buffer which were backed up over by a call to
249 // BackUp(). These need to be returned again.
250 // 0 <= backup_bytes_ <= buffer_used_
251 int backup_bytes_;
252
253 GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(CopyingInputStreamAdaptor);
254 };
255
256 // ===================================================================
257
258 // A generic traditional output stream interface.
259 //
260 // Lots of traditional output streams (e.g. file descriptors, C stdio
261 // streams, and C++ iostreams) expose an interface where every write
262 // involves copying bytes from a buffer. If you want to take such an
263 // interface and make a ZeroCopyOutputStream based on it, simply implement
264 // CopyingOutputStream and then use CopyingOutputStreamAdaptor.
265 //
266 // CopyingOutputStream implementations should avoid buffering if possible.
267 // CopyingOutputStreamAdaptor does its own buffering and will write data
268 // in large blocks.
269 class PROTOBUF_EXPORT CopyingOutputStream {
270 public:
~CopyingOutputStream()271 virtual ~CopyingOutputStream() {}
272
273 // Writes "size" bytes from the given buffer to the output. Returns true
274 // if successful, false on a write error.
275 virtual bool Write(const void* buffer, int size) = 0;
276 };
277
278 // A ZeroCopyOutputStream which writes to a CopyingOutputStream. This is
279 // useful for implementing ZeroCopyOutputStreams that write to traditional
280 // streams. Note that this class is not really zero-copy.
281 //
282 // If you want to write to file descriptors or C++ ostreams, this is
283 // already implemented for you: use FileOutputStream or OstreamOutputStream
284 // respectively.
285 class PROTOBUF_EXPORT CopyingOutputStreamAdaptor : public ZeroCopyOutputStream {
286 public:
287 // Creates a stream that writes to the given Unix file descriptor.
288 // If a block_size is given, it specifies the size of the buffers
289 // that should be returned by Next(). Otherwise, a reasonable default
290 // is used.
291 explicit CopyingOutputStreamAdaptor(CopyingOutputStream* copying_stream,
292 int block_size = -1);
293 ~CopyingOutputStreamAdaptor() override;
294
295 // Writes all pending data to the underlying stream. Returns false if a
296 // write error occurred on the underlying stream. (The underlying
297 // stream itself is not necessarily flushed.)
298 bool Flush();
299
300 // Call SetOwnsCopyingStream(true) to tell the CopyingOutputStreamAdaptor to
301 // delete the underlying CopyingOutputStream when it is destroyed.
SetOwnsCopyingStream(bool value)302 void SetOwnsCopyingStream(bool value) { owns_copying_stream_ = value; }
303
304 // implements ZeroCopyOutputStream ---------------------------------
305 bool Next(void** data, int* size) override;
306 void BackUp(int count) override;
307 int64 ByteCount() const override;
308
309 private:
310 // Write the current buffer, if it is present.
311 bool WriteBuffer();
312 // Insures that buffer_ is not NULL.
313 void AllocateBufferIfNeeded();
314 // Frees the buffer.
315 void FreeBuffer();
316
317 // The underlying copying stream.
318 CopyingOutputStream* copying_stream_;
319 bool owns_copying_stream_;
320
321 // True if we have seen a permenant error from the underlying stream.
322 bool failed_;
323
324 // The current position of copying_stream_, relative to the point where
325 // we started writing.
326 int64 position_;
327
328 // Data is written from this buffer. It may be NULL if no buffer is
329 // currently in use. Otherwise, it points to an array of size buffer_size_.
330 std::unique_ptr<uint8[]> buffer_;
331 const int buffer_size_;
332
333 // Number of valid bytes currently in the buffer (i.e. the size last
334 // returned by Next()). When BackUp() is called, we just reduce this.
335 // 0 <= buffer_used_ <= buffer_size_.
336 int buffer_used_;
337
338 GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(CopyingOutputStreamAdaptor);
339 };
340
341 // ===================================================================
342
343 // A ZeroCopyInputStream which wraps some other stream and limits it to
344 // a particular byte count.
345 class PROTOBUF_EXPORT LimitingInputStream : public ZeroCopyInputStream {
346 public:
347 LimitingInputStream(ZeroCopyInputStream* input, int64 limit);
348 ~LimitingInputStream() override;
349
350 // implements ZeroCopyInputStream ----------------------------------
351 bool Next(const void** data, int* size) override;
352 void BackUp(int count) override;
353 bool Skip(int count) override;
354 int64 ByteCount() const override;
355
356
357 private:
358 ZeroCopyInputStream* input_;
359 int64 limit_; // Decreases as we go, becomes negative if we overshoot.
360 int64 prior_bytes_read_; // Bytes read on underlying stream at construction
361
362 GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(LimitingInputStream);
363 };
364
365
366 // ===================================================================
367
368 // mutable_string_data() and as_string_data() are workarounds to improve
369 // the performance of writing new data to an existing string. Unfortunately
370 // the methods provided by the string class are suboptimal, and using memcpy()
371 // is mildly annoying because it requires its pointer args to be non-NULL even
372 // if we ask it to copy 0 bytes. Furthermore, string_as_array() has the
373 // property that it always returns NULL if its arg is the empty string, exactly
374 // what we want to avoid if we're using it in conjunction with memcpy()!
375 // With C++11, the desired memcpy() boils down to memcpy(..., &(*s)[0], size),
376 // where s is a string*. Without C++11, &(*s)[0] is not guaranteed to be safe,
377 // so we use string_as_array(), and live with the extra logic that tests whether
378 // *s is empty.
379
380 // Return a pointer to mutable characters underlying the given string. The
381 // return value is valid until the next time the string is resized. We
382 // trust the caller to treat the return value as an array of length s->size().
mutable_string_data(std::string * s)383 inline char* mutable_string_data(std::string* s) {
384 // This should be simpler & faster than string_as_array() because the latter
385 // is guaranteed to return NULL when *s is empty, so it has to check for that.
386 return &(*s)[0];
387 }
388
389 // as_string_data(s) is equivalent to
390 // ({ char* p = mutable_string_data(s); make_pair(p, p != NULL); })
391 // Sometimes it's faster: in some scenarios p cannot be NULL, and then the
392 // code can avoid that check.
as_string_data(std::string * s)393 inline std::pair<char*, bool> as_string_data(std::string* s) {
394 char* p = mutable_string_data(s);
395 return std::make_pair(p, true);
396 }
397
398 } // namespace io
399 } // namespace protobuf
400 } // namespace google
401
402 #include <google/protobuf/port_undef.inc>
403
404 #endif // GOOGLE_PROTOBUF_IO_ZERO_COPY_STREAM_IMPL_LITE_H__
405