Searched defs:attach (Results 1 – 7 of 7) sorted by relevance
109 void FramebufferAttachment::attach(const Context *context, in attach() function in gl::FramebufferAttachment
141 enum smmu_attach_mode attach; member
206 enum smmu_attach_mode attach; member
2598 bool attach = texture != 0; in attachTextureObject() local2733 bool attach = 0 != renderbuffer; in attachRbo() local
67 XIAttachSlaveInfo attach; member