Searched defs:attribMap (Results 1 – 13 of 13) sorted by relevance
17 const egl::AttributeMap &attribMap, in RendererGLX()
92 const auto &attribMap = display->getAttributeMap(); in initialize() local
20 const egl::AttributeMap &attribMap, in RendererEAGL()
19 const egl::AttributeMap &attribMap, in RendererCGL()
15 const egl::AttributeMap &attribMap, in RendererEGL()
15 const egl::AttributeMap &attribMap, in RendererWGL()
522 const AttributeMap &attribMap) in GetDisplayFromNativeDisplay()586 Display *Display::GetDisplayFromDevice(Device *device, const AttributeMap &attribMap) in GetDisplayFromDevice()728 void Display::updateAttribsFromEnvironment(const AttributeMap &attribMap) in updateAttribsFromEnvironment()
243 void setAttributes(const AttributeMap &attribMap) { mAttributeMap = attribMap; } in setAttributes()
442 const AttributeMap &attribMap) in ValidateGetPlatformDisplayCommon()3708 const auto &attribMap = AttributeMap::CreateFromAttribArray(attrib_list); in ValidateGetPlatformDisplay() local3716 const auto &attribMap = AttributeMap::CreateFromIntArray(attrib_list); in ValidateGetPlatformDisplayEXT() local
140 const egl::AttributeMap &attribMap, in RendererGL()
57 const auto &attribMap = display->getAttributeMap(); in CreateRendererD3D() local
203 AttributeMap attribMap = AttributeMap::CreateFromIntArray(attrib_list); in EGL_ChooseConfig() local1001 const auto &attribMap = AttributeMap::CreateFromAttribArray(attrib_list); in EGL_GetPlatformDisplay() local
187 const auto &attribMap = AttributeMap::CreateFromIntArray(attrib_list); in EGL_GetPlatformDisplayEXT() local