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Searched defs:b00 (Results 1 – 14 of 14) sorted by relevance

/external/eigen/Eigen/src/SparseLU/
DSparseLU_gemm_kernel.h74 Packet b00, b10, b20, b30, b01, b11, b21, b31; in sparselu_gemm() local
178 Packet b00, b10, b20, b30; in sparselu_gemm() local
/external/protobuf/src/google/protobuf/stubs/
Dint128.h345 uint64 b00 = b.lo_ & 0xffffffffu; variable
/external/rust/crates/ryu/src/
Dd2s_intrinsics.rs32 let b00 = a_lo as u64 * b_lo as u64; in umul128() localVariable
/external/skqp/src/core/
DSkMatrix44.cpp455 double b00 = a00 * a11 - a01 * a10; in determinant() local
570 double b00 = a00 * a11 - a01 * a10; in invert() local
628 double b00 = a00 * a11 - a01 * a10; in invert() local
/external/skia/src/core/
DSkMatrix44.cpp464 double b00 = a00 * a11 - a01 * a10; in determinant() local
579 double b00 = a00 * a11 - a01 * a10; in invert() local
637 double b00 = a00 * a11 - a01 * a10; in invert() local
DSkM44.cpp265 double b00 = a00 * a11 - a01 * a10; in invert() local
/external/clang/test/CodeGenCXX/
Dbitfield.cpp13 unsigned b00 : 14; member
/external/llvm-project/clang/test/CodeGenCXX/
Dbitfield.cpp13 unsigned b00 : 14; member
/external/libkmsxx/kms++util/src/
Ddrawing.cpp535 bool b00 = get_char_pixel(c, x, y); in draw_char() local
/external/pffft/
Dsse2neon.h1354 float32x2_t b00 = vdup_lane_f32(vget_low_f32(vreinterpretq_f32_m128(b)), 0); in _mm_shuffle_ps_0011() local
1362 float32x2_t b00 = vdup_lane_f32(vget_low_f32(vreinterpretq_f32_m128(b)), 0); in _mm_shuffle_ps_0022() local
1396 float32x2_t b00 = vdup_lane_f32(vget_low_f32(vreinterpretq_f32_m128(b)), 0); in _mm_shuffle_ps_2010() local
1405 float32x2_t b00 = vdup_lane_f32(vget_low_f32(vreinterpretq_f32_m128(b)), 0); in _mm_shuffle_ps_2001() local
1414 float32x2_t b00 = vdup_lane_f32(vget_low_f32(vreinterpretq_f32_m128(b)), 0); in _mm_shuffle_ps_2032() local
/external/skia/src/shaders/
DSkPerlinNoiseShader.cpp443 int b00 = (i + noiseY.noisePositionIntegerValue) & kBlockMask; in noise2D() local
/external/dng_sdk/source/
Ddng_bad_pixels.cpp913 int32 b00 = p0 [0]; in FixIsolatedPixel() local
/external/skqp/src/shaders/
DSkPerlinNoiseShader.cpp504 int b00 = (i + noiseY.noisePositionIntegerValue) & kBlockMask; in noise2D() local
/external/skia/src/sksl/codegen/
DSkSLVMCodeGenerator.cpp885 skvm::F32 b00 = a00**a11 - a01**a10, in writeMatrixInverse4x4() local