| /external/eigen/Eigen/src/SparseLU/ |
| D | SparseLU_gemm_kernel.h | 74 Packet b00, b10, b20, b30, b01, b11, b21, b31; in sparselu_gemm() local 178 Packet b00, b10, b20, b30; in sparselu_gemm() local
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| /external/protobuf/src/google/protobuf/stubs/ |
| D | int128.h | 345 uint64 b00 = b.lo_ & 0xffffffffu; variable
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| /external/rust/crates/ryu/src/ |
| D | d2s_intrinsics.rs | 32 let b00 = a_lo as u64 * b_lo as u64; in umul128() localVariable
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| /external/skqp/src/core/ |
| D | SkMatrix44.cpp | 455 double b00 = a00 * a11 - a01 * a10; in determinant() local 570 double b00 = a00 * a11 - a01 * a10; in invert() local 628 double b00 = a00 * a11 - a01 * a10; in invert() local
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| /external/skia/src/core/ |
| D | SkMatrix44.cpp | 464 double b00 = a00 * a11 - a01 * a10; in determinant() local 579 double b00 = a00 * a11 - a01 * a10; in invert() local 637 double b00 = a00 * a11 - a01 * a10; in invert() local
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| D | SkM44.cpp | 265 double b00 = a00 * a11 - a01 * a10; in invert() local
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| /external/clang/test/CodeGenCXX/ |
| D | bitfield.cpp | 13 unsigned b00 : 14; member
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| /external/llvm-project/clang/test/CodeGenCXX/ |
| D | bitfield.cpp | 13 unsigned b00 : 14; member
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| /external/libkmsxx/kms++util/src/ |
| D | drawing.cpp | 535 bool b00 = get_char_pixel(c, x, y); in draw_char() local
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| /external/pffft/ |
| D | sse2neon.h | 1354 float32x2_t b00 = vdup_lane_f32(vget_low_f32(vreinterpretq_f32_m128(b)), 0); in _mm_shuffle_ps_0011() local 1362 float32x2_t b00 = vdup_lane_f32(vget_low_f32(vreinterpretq_f32_m128(b)), 0); in _mm_shuffle_ps_0022() local 1396 float32x2_t b00 = vdup_lane_f32(vget_low_f32(vreinterpretq_f32_m128(b)), 0); in _mm_shuffle_ps_2010() local 1405 float32x2_t b00 = vdup_lane_f32(vget_low_f32(vreinterpretq_f32_m128(b)), 0); in _mm_shuffle_ps_2001() local 1414 float32x2_t b00 = vdup_lane_f32(vget_low_f32(vreinterpretq_f32_m128(b)), 0); in _mm_shuffle_ps_2032() local
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| /external/skia/src/shaders/ |
| D | SkPerlinNoiseShader.cpp | 443 int b00 = (i + noiseY.noisePositionIntegerValue) & kBlockMask; in noise2D() local
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| /external/dng_sdk/source/ |
| D | dng_bad_pixels.cpp | 913 int32 b00 = p0 [0]; in FixIsolatedPixel() local
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| /external/skqp/src/shaders/ |
| D | SkPerlinNoiseShader.cpp | 504 int b00 = (i + noiseY.noisePositionIntegerValue) & kBlockMask; in noise2D() local
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| /external/skia/src/sksl/codegen/ |
| D | SkSLVMCodeGenerator.cpp | 885 skvm::F32 b00 = a00**a11 - a01**a10, in writeMatrixInverse4x4() local
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