Home
last modified time | relevance | path

Searched defs:baseInstance (Results 1 – 25 of 44) sorted by relevance

12

/external/deqp/external/openglcts/modules/gl/
Dgl4cIndirectParametersTests.hpp47 GLuint baseInstance; member
56 GLuint baseInstance; member
Dgl4cShaderDrawParametersTests.hpp46 GLuint baseInstance; member
55 GLuint baseInstance; member
/external/angle/src/libANGLE/renderer/d3d/
DVertexBuffer.cpp99 GLuint baseInstance, in getSpaceRequired()
175 GLuint baseInstance, in storeDynamicAttribute()
220 GLuint baseInstance) in reserveVertexSpace()
DVertexDataManager.cpp423 GLuint baseInstance) in storeDynamicAttribs()
490 GLuint baseInstance) in reserveSpaceForAttrib()
532 GLuint baseInstance) in storeDynamicAttrib()
/external/skia/src/gpu/tessellate/
DGrStencilPathShader.h157 uint32_t baseInstance) { in WriteDrawCubicsIndirectCmd()
171 uint32_t instanceCount, uint32_t baseInstance) { in WriteDrawTrianglesIndirectCmd()
DGrStrokeIndirectTessellator.cpp646 ShaderFlags shaderFlags, size_t instanceStride, int baseInstance, in BinningInstanceWriter()
768 int baseInstance; in prepare() local
794 size_t instanceStride, int baseInstance, in writeBuffers()
/external/skia/src/gpu/
DGrOpsRenderPass.cpp244 void GrOpsRenderPass::drawInstanced(int instanceCount, int baseInstance, int vertexCount, in drawInstanced()
257 int baseInstance, int baseVertex) { in drawIndexedInstanced()
DGrOpFlushState.h243 void drawInstanced(int instanceCount, int baseInstance, int vertexCount, int baseVertex) { in drawInstanced()
246 void drawIndexedInstanced(int indexCount, int baseIndex, int instanceCount, int baseInstance, in drawIndexedInstanced()
/external/skia/src/gpu/dawn/
DGrDawnOpsRenderPass.cpp197 void GrDawnOpsRenderPass::onDrawInstanced(int instanceCount, int baseInstance, in onDrawInstanced()
209 int baseInstance, int baseVertex) { in onDrawIndexedInstanced()
/external/skia/src/gpu/gl/
DGrGLOpsRenderPass.cpp129 void GrGLOpsRenderPass::bindInstanceBuffer(const GrBuffer* instanceBuffer, int baseInstance) { in bindInstanceBuffer()
201 void GrGLOpsRenderPass::onDrawInstanced(int instanceCount, int baseInstance, int vertexCount, in onDrawInstanced()
226 int baseInstance, int baseVertex) { in onDrawIndexedInstanced()
/external/mesa3d/src/mesa/main/
Ddraw.c48 GLuint baseInstance; member
56 GLuint baseInstance; member
349 GLsizei count, GLuint numInstances, GLuint baseInstance, in _mesa_draw_arrays()
633 GLuint baseInstance) in _mesa_DrawArraysInstancedBaseInstance()
834 GLuint baseInstance) in _mesa_validated_drawrangeelements()
1161 GLuint baseInstance) in _mesa_DrawElementsInstancedBaseInstance()
1202 GLuint baseInstance) in _mesa_DrawElementsInstancedBaseVertexBaseInstance()
/external/skqp/src/gpu/
DGrMesh.h171 int baseInstance, int vertexCount) { in setInstanced()
185 int baseInstance, GrPrimitiveRestart primitiveRestart) { in setIndexedInstanced()
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DVertexArray11.cpp131 GLuint baseInstance, in syncStateForDraw()
299 GLuint baseInstance, in updateDynamicAttribs()
DContext11.cpp291 GLuint baseInstance) in drawArraysInstancedBaseInstance()
307 GLuint baseInstance, in drawElementsImpl()
383 GLuint baseInstance) in drawElementsInstancedBaseVertexBaseInstance()
/external/skia/src/gpu/d3d/
DGrD3DOpsRenderPass.cpp262 void GrD3DOpsRenderPass::onDrawInstanced(int instanceCount, int baseInstance, int vertexCount, in onDrawInstanced()
270 int baseInstance, int baseVertex) { in onDrawIndexedInstanced()
/external/angle/src/libANGLE/renderer/
Drenderer_utils.h455 #define ANGLE_SET_BASE_INSTANCE_UNIFORM_0(baseInstance) \ argument
457 #define ANGLE_SET_BASE_INSTANCE_UNIFORM_1(baseInstance) \ argument
/external/skqp/src/gpu/ccpr/
DGrCCPathProcessor.cpp121 const GrCCPerFlushResources& resources, int baseInstance, in drawPaths()
DGrCCPerFlushResources.cpp61 sk_sp<GrTextureProxy> copyProxy, int baseInstance, in Make()
88 int baseInstance, int endInstance, const SkISize& drawBounds) in CopyAtlasOp()
DGrCCCoverageProcessor_VSImpl.cpp531 int baseInstance, SkTArray<GrMesh>* out) const { in appendVSMesh()
DGrCCCoverageProcessor_GSImpl.cpp400 int baseInstance, SkTArray<GrMesh>* out) const { in appendGSMesh()
/external/angle/src/compiler/translator/tree_ops/
DEmulateMultiDrawShaderBuiltins.cpp228 const TVariable *baseInstance = BuiltInVariable::angle_BaseInstance(); in EmulateGLBaseVertexBaseInstance() local
/external/skia/src/gpu/vk/
DGrVkOpsRenderPass.cpp759 int baseInstance, in onDrawInstanced()
772 int baseInstance, int baseVertex) { in onDrawIndexedInstanced()
/external/skqp/src/gpu/vk/
DGrVkGpuCommandBuffer.cpp808 int baseInstance) { in sendInstancedMeshToGpu()
823 int baseInstance, in sendIndexedInstancedMeshToGpu()
/external/angle/src/libANGLE/renderer/gl/
DContextGL.cpp359 GLuint baseInstance) in updateAttributesForBaseInstance()
440 GLuint baseInstance) in drawArraysInstancedBaseInstance()
604 GLuint baseInstance) in drawElementsInstancedBaseVertexBaseInstance()
/external/angle/src/libANGLE/renderer/null/
DContextNULL.cpp152 GLuint baseInstance) in drawArraysInstancedBaseInstance()
204 GLuint baseInstance) in drawElementsInstancedBaseVertexBaseInstance()

12