| /external/skia/src/gpu/ |
| D | GrOpsRenderPass.cpp | 223 void GrOpsRenderPass::draw(int vertexCount, int baseVertex) { in draw() 234 uint16_t maxIndexValue, int baseVertex) { in drawIndexed() 245 int baseVertex) { in drawInstanced() 257 int baseInstance, int baseVertex) { in drawIndexedInstanced() 324 int patternVertexCount, int baseVertex) { in drawIndexPattern()
|
| D | GrSimpleMesh.h | 47 inline void GrSimpleMesh::set(sk_sp<const GrBuffer> vertexBuffer, int vertexCount, int baseVertex) { in set() 59 sk_sp<const GrBuffer> vertexBuffer, int baseVertex) { in setIndexed() 80 int patternVertexCount, int baseVertex) { in setIndexedPatterned()
|
| D | GrOpFlushState.h | 235 void draw(int vertexCount, int baseVertex) { in draw() 239 int baseVertex) { in drawIndexed() 243 void drawInstanced(int instanceCount, int baseInstance, int vertexCount, int baseVertex) { in drawInstanced() 247 int baseVertex) { in drawIndexedInstanced() 259 int baseVertex) { in drawIndexPattern()
|
| D | GrEagerVertexAllocator.h | 41 int* baseVertex) in GrEagerDynamicVertexAllocator()
|
| /external/skia/src/gpu/d3d/ |
| D | GrD3DOpsRenderPass.h | 48 void onDraw(int vertexCount, int baseVertex) override { in onDraw() 52 uint16_t maxIndexValue, int baseVertex) override { in onDrawIndexed()
|
| D | GrD3DOpsRenderPass.cpp | 263 int baseVertex) { in onDrawInstanced() 270 int baseInstance, int baseVertex) { in onDrawIndexedInstanced()
|
| /external/skia/src/gpu/dawn/ |
| D | GrDawnOpsRenderPass.cpp | 193 void GrDawnOpsRenderPass::onDraw(int vertexCount, int baseVertex) { in onDraw() 198 int vertexCount, int baseVertex) { in onDrawInstanced() 204 uint16_t maxIndexValue, int baseVertex) { in onDrawIndexed() 209 int baseInstance, int baseVertex) { in onDrawIndexedInstanced()
|
| /external/skia/src/gpu/vk/ |
| D | GrVkOpsRenderPass.h | 77 void onDraw(int vertexCount, int baseVertex) override { in onDraw() 81 uint16_t maxIndexValue, int baseVertex) override { in onDrawIndexed()
|
| D | GrVkOpsRenderPass.cpp | 760 int vertexCount, int baseVertex) { in onDrawInstanced() 772 int baseInstance, int baseVertex) { in onDrawIndexedInstanced()
|
| /external/skia/src/gpu/gl/ |
| D | GrGLOpsRenderPass.cpp | 148 void GrGLOpsRenderPass::bindVertexBuffer(const GrBuffer* vertexBuffer, int baseVertex) { in bindVertexBuffer() 166 void GrGLOpsRenderPass::onDraw(int vertexCount, int baseVertex) { in onDraw() 177 uint16_t maxIndexValue, int baseVertex) { in onDrawIndexed() 202 int baseVertex) { in onDrawInstanced() 226 int baseInstance, int baseVertex) { in onDrawIndexedInstanced()
|
| /external/skqp/src/gpu/mtl/ |
| D | GrMtlGpuCommandBuffer.h | 98 int baseVertex) final { in sendMeshToGpu() 105 const GrBuffer* vertexBuffer, int baseVertex, in sendIndexedMeshToGpu()
|
| /external/skqp/src/gpu/vk/ |
| D | GrVkGpuCommandBuffer.h | 120 int baseVertex) final { in sendMeshToGpu() 127 const GrBuffer* vertexBuffer, int baseVertex, in sendIndexedMeshToGpu()
|
| D | GrVkGpuCommandBuffer.cpp | 805 int baseVertex, in sendInstancedMeshToGpu() 820 int baseVertex, in sendIndexedInstancedMeshToGpu()
|
| /external/angle/src/libANGLE/renderer/null/ |
| D | ContextNULL.cpp | 171 GLint baseVertex) in drawElementsBaseVertex() 192 GLint baseVertex) in drawElementsInstancedBaseVertex() 203 GLint baseVertex, in drawElementsInstancedBaseVertexBaseInstance() 227 GLint baseVertex) in drawRangeElementsBaseVertex()
|
| /external/angle/src/libANGLE/renderer/d3d/d3d9/ |
| D | Context9.cpp | 205 GLint baseVertex) in drawElementsBaseVertex() 227 GLint baseVertex) in drawElementsInstancedBaseVertex() 239 GLint baseVertex, in drawElementsInstancedBaseVertexBaseInstance() 264 GLint baseVertex) in drawRangeElementsBaseVertex()
|
| /external/angle/src/libANGLE/renderer/d3d/d3d11/ |
| D | VertexArray11.cpp | 130 GLint baseVertex, in syncStateForDraw() 298 GLint baseVertex, in updateDynamicAttribs()
|
| D | Context11.cpp | 306 GLint baseVertex, in drawElementsImpl() 350 GLint baseVertex) in drawElementsBaseVertex() 371 GLint baseVertex) in drawElementsInstancedBaseVertex() 382 GLint baseVertex, in drawElementsInstancedBaseVertexBaseInstance() 407 GLint baseVertex) in drawRangeElementsBaseVertex()
|
| /external/deqp/external/openglcts/modules/gl/ |
| D | gl4cIndirectParametersTests.hpp | 55 GLuint baseVertex; member
|
| D | gl4cShaderDrawParametersTests.hpp | 54 GLuint baseVertex; member
|
| /external/swiftshader/src/Pipeline/ |
| D | VertexRoutine.cpp | 98 Int baseVertex = *Pointer<Int>(data + OFFSET(DrawData, baseVertex)); in readInput() local 168 bool robustBufferAccess, UInt &robustnessSize, Int baseVertex) in readStream()
|
| /external/angle/src/libANGLE/renderer/ |
| D | renderer_utils.h | 450 #define ANGLE_SET_BASE_VERTEX_UNIFORM_0(baseVertex) \ argument 452 #define ANGLE_SET_BASE_VERTEX_UNIFORM_1(baseVertex) programObject->setBaseVertexUniform(baseVertex); argument
|
| /external/deqp/modules/gles31/functional/ |
| D | es31fDrawElementsBaseVertexTests.cpp | 298 void VertexIDCase::draw (GLenum mode, GLsizei count, GLenum type, GLvoid* indices, GLint baseVertex) in draw() 374 const GLuint baseVertex = 4; in iterate() local 568 int baseVertex[2]; in init() member
|
| /external/angle/src/libANGLE/renderer/gl/ |
| D | ContextGL.cpp | 519 GLint baseVertex) in drawElementsBaseVertex() 577 GLint baseVertex) in drawElementsInstancedBaseVertex() 603 GLint baseVertex, in drawElementsInstancedBaseVertexBaseInstance() 683 GLint baseVertex) in drawRangeElementsBaseVertex()
|
| /external/angle/src/compiler/translator/tree_ops/ |
| D | EmulateMultiDrawShaderBuiltins.cpp | 193 const TVariable *baseVertex = BuiltInVariable::angle_BaseVertex(); in EmulateGLBaseVertexBaseInstance() local
|
| /external/deqp/framework/referencerenderer/ |
| D | rrRenderer.hpp | 85 const int baseVertex; member
|