Searched defs:bindFragDataLocation (Results 1 – 4 of 4) sorted by relevance
261 PFNGLBINDFRAGDATALOCATIONPROC bindFragDataLocation = nullptr; variable
19 glBindFragDataLocationFunc bindFragDataLocation; variable
29 …virtual GrGLvoid bindFragDataLocation(GrGLuint program, GrGLuint colorNumber, const GrGLchar* name… in bindFragDataLocation() function
7024 void Context::bindFragDataLocation(ShaderProgramID program, GLuint colorNumber, const char *name) in bindFragDataLocation() function in gl::Context