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Searched defs:bindTexture (Results 1 – 4 of 4) sorted by relevance

/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/renderer/gl/
DStateManagerGL.cpp423 void StateManagerGL::bindTexture(gl::TextureType type, GLuint texture) in bindTexture() function in rx::StateManagerGL
DDispatchTableGL_autogen.h81 PFNGLBINDTEXTUREPROC bindTexture = nullptr; variable
/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DGLClientState.cpp1440 GLenum GLClientState::bindTexture(GLenum target, GLuint texture, in bindTexture() function in GLClientState
/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/
DContext.cpp1039 void Context::bindTexture(TextureType target, TextureID handle) in bindTexture() function in gl::Context