| /external/replicaisland/src/com/replica/replicaisland/ |
| D | OpenGLSystem.java | 53 public static final void bindTexture(int target, int texture) { in bindTexture() method in OpenGLSystem
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| /external/deqp/modules/glshared/ |
| D | glsRandomShaderCase.cpp | 92 void TextureManager::bindTexture (int unit, const glu::Texture2D* tex2D) in bindTexture() function in deqp::gls::TextureManager 97 void TextureManager::bindTexture (int unit, const glu::TextureCube* texCube) in bindTexture() function in deqp::gls::TextureManager
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| /external/deqp/external/openglcts/modules/common/ |
| D | glcFramebufferCompleteness.cpp | 81 void TestContext::bindTexture(GLenum target, GLuint texId) in bindTexture() function in glcts::__anon42c6949f0111::TestContext
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| /external/autotest/client/deps/webgl_mpd/src/debug/ |
| D | webgl-debug.js | 90 'bindTexture': {2: { 0:true }}, property
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| /external/angle/src/libANGLE/renderer/gl/ |
| D | StateManagerGL.cpp | 487 void StateManagerGL::bindTexture(gl::TextureType type, GLuint texture) in bindTexture() function in rx::StateManagerGL
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| D | DispatchTableGL_autogen.h | 81 PFNGLBINDTEXTUREPROC bindTexture = nullptr; variable
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| /external/deqp/framework/opengl/simplereference/ |
| D | sglrGLContext.cpp | 174 void GLContext::bindTexture (deUint32 target, deUint32 texture) in bindTexture() function in sglr::GLContext
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| D | sglrReferenceContext.cpp | 609 void ReferenceContext::bindTexture (deUint32 target, deUint32 texture) in bindTexture() function in sglr::ReferenceContext
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| /external/swiftshader/src/OpenGL/libGLES_CM/ |
| D | Context.cpp | 1020 void Context::bindTexture(TextureType type, GLuint texture) in bindTexture() function in es1::Context
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| /external/swiftshader/src/OpenGL/libGLESv2/ |
| D | Context.cpp | 1192 void Context::bindTexture(TextureType type, GLuint texture) in bindTexture() function in es2::Context
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| /external/skia/src/gpu/gl/ |
| D | GrGLGpu.cpp | 2596 void GrGLGpu::bindTexture(int unitIdx, GrSamplerState samplerState, const GrSwizzle& swizzle, in bindTexture() function in GrGLGpu
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| /external/deqp/framework/opengl/wrapper/ |
| D | glwFunctions.inl | 29 glBindTextureFunc bindTexture; variable
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| /external/skqp/src/gpu/gl/ |
| D | GrGLGpu.cpp | 2936 void GrGLGpu::bindTexture(int unitIdx, GrSamplerState samplerState, GrGLTexture* texture) { in bindTexture() function in GrGLGpu
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| D | GrGLTestInterface.h | 28 virtual GrGLvoid bindTexture(GrGLenum target, GrGLuint texture) {} in bindTexture() function
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| /external/angle/src/libANGLE/ |
| D | Context.cpp | 1168 void Context::bindTexture(TextureType target, TextureID handle) in bindTexture() function in gl::Context
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