Searched defs:bindUniformLocation (Results 1 – 3 of 3) sorted by relevance
463 bool bindUniformLocation = false; member
1363 void Program::bindUniformLocation(UniformLocation location, const char *name) in bindUniformLocation() function in gl::Program
2378 void Context::bindUniformLocation(ShaderProgramID program, in bindUniformLocation() function in gl::Context