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Searched defs:bindVertexArray (Results 1 – 10 of 10) sorted by relevance

/external/skqp/src/gpu/gl/
DGrGLGpu.h63 void bindVertexArray(GrGLuint id) { in bindVertexArray() function
DGrGLTestInterface.h31 virtual GrGLvoid bindVertexArray(GrGLuint array) {} in bindVertexArray() function
/external/skia/src/gpu/gl/
DGrGLGpu.h57 void bindVertexArray(GrGLuint id) { in bindVertexArray() function
/external/angle/src/libANGLE/renderer/gl/
DStateManagerGL.cpp409 void StateManagerGL::bindVertexArray(GLuint vao, VertexArrayStateGL *vaoState) in bindVertexArray() function in rx::StateManagerGL
DDispatchTableGL_autogen.h264 PFNGLBINDVERTEXARRAYPROC bindVertexArray = nullptr; variable
/external/deqp/framework/opengl/simplereference/
DsglrGLContext.cpp637 void GLContext::bindVertexArray (deUint32 array) in bindVertexArray() function in sglr::GLContext
DsglrReferenceContext.cpp3573 void ReferenceContext::bindVertexArray (deUint32 array) in bindVertexArray() function in sglr::ReferenceContext
/external/swiftshader/src/OpenGL/libGLESv2/
DContext.cpp1240 void Context::bindVertexArray(GLuint array) in bindVertexArray() function in es2::Context
/external/deqp/framework/opengl/wrapper/
DglwFunctions.inl33 glBindVertexArrayFunc bindVertexArray; variable
/external/angle/src/libANGLE/
DContext.cpp1204 void Context::bindVertexArray(VertexArrayID vertexArrayHandle) in bindVertexArray() function in gl::Context