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Searched defs:bind_map (Results 1 – 6 of 6) sorted by relevance

/external/mesa3d/src/intel/vulkan/
Danv_pipeline_cache.c43 const struct anv_pipeline_bind_map *bind_map) in anv_shader_bin_create()
229 struct anv_pipeline_bind_map bind_map; in anv_shader_bin_create_from_blob() local
422 const struct anv_pipeline_bind_map *bind_map) in anv_pipeline_cache_add_shader_locked()
453 const struct anv_pipeline_bind_map *bind_map) in anv_pipeline_cache_upload_kernel()
714 const struct anv_pipeline_bind_map *bind_map) in anv_device_upload_kernel()
DgenX_cmd_buffer.c3153 const struct anv_pipeline_bind_map *bind_map = in cmd_buffer_emit_push_constant() local
3256 const struct anv_pipeline_bind_map *bind_map = in cmd_buffer_emit_push_constant_all() local
3300 const struct anv_pipeline_bind_map *bind_map = in cmd_buffer_flush_push_constants() local
3345 const struct anv_pipeline_bind_map *bind_map = in cmd_buffer_flush_push_constants() local
DgenX_pipeline.c1882 const struct anv_pipeline_bind_map *bind_map = &shader_bin->bind_map; local
Danv_pipeline.c610 struct anv_pipeline_bind_map bind_map; member
Danv_blorp.c67 struct anv_pipeline_bind_map bind_map = { in upload_blorp_shader() local
Danv_private.h3373 struct anv_pipeline_bind_map bind_map; member