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Searched defs:binding_count (Results 1 – 9 of 9) sorted by relevance

/external/mesa3d/src/freedreno/vulkan/
Dtu_descriptor_set.h72 uint32_t binding_count; member
/external/mesa3d/src/amd/vulkan/
Dradv_descriptor_set.h60 uint32_t binding_count; member
/external/vulkan-validation-layers/layers/
Dgpu_validation.cpp1350 uint32_t binding_count = 0; // Number of bindings based on the max binding number used in GpuAllocateValidationResources() local
Ddescriptor_sets.cpp1775 …auto binding_count = layout_obj->GetDescriptorCountFromBinding(create_info.pDescriptorUpdateEntrie… in DecodedTemplateUpdate() local
Dcore_validation.cpp7587 const auto binding_count = dsl->GetBindingCount(); in PreCallValidateCmdBindDescriptorSets() local
/external/mesa3d/src/gallium/frontends/lavapipe/
Dlvp_private.h433 uint16_t binding_count; member
708 uint32_t binding_count; member
/external/vulkan-validation-layers/tests/
Dvklayertests_pipeline_shader.cpp2564 const uint32_t binding_count = m_device->props.limits.maxVertexInputBindings + 1; in TEST_F() local
/external/mesa3d/src/broadcom/vulkan/
Dv3dv_private.h1458 uint32_t binding_count; member
/external/mesa3d/src/intel/vulkan/
Danv_private.h2007 uint16_t binding_count; member