Home
last modified time | relevance | path

Searched defs:binding_layout (Results 1 – 6 of 6) sorted by relevance

/external/mesa3d/src/broadcom/vulkan/
Dv3dv_descriptor_set.c58 const struct v3dv_descriptor_set_binding_layout *binding_layout, in descriptor_bo_map()
103 const struct v3dv_descriptor_set_binding_layout *binding_layout = in v3dv_descriptor_map_get_descriptor() local
145 const struct v3dv_descriptor_set_binding_layout *binding_layout = in v3dv_descriptor_map_get_descriptor_bo() local
187 const struct v3dv_descriptor_set_binding_layout *binding_layout = in v3dv_descriptor_map_get_sampler() local
928 const struct v3dv_descriptor_set_binding_layout *binding_layout, in write_image_descriptor()
960 const struct v3dv_descriptor_set_binding_layout *binding_layout, in write_buffer_view_descriptor()
984 const struct v3dv_descriptor_set_binding_layout *binding_layout = in v3dv_UpdateDescriptorSets() local
Dv3dv_pipeline.c595 struct v3dv_descriptor_set_binding_layout *binding_layout = in lower_vulkan_resource_index() local
733 struct v3dv_descriptor_set_binding_layout *binding_layout = in lower_tex_src_to_offset() local
834 struct v3dv_descriptor_set_binding_layout *binding_layout = in lower_image_deref() local
/external/mesa3d/src/freedreno/vulkan/
Dtu_descriptor_set.c822 const struct tu_descriptor_set_binding_layout *binding_layout = in tu_update_descriptor_sets() local
986 const struct tu_descriptor_set_binding_layout *binding_layout = in tu_CreateDescriptorUpdateTemplate() local
Dtu_shader.c220 struct tu_descriptor_set_binding_layout *binding_layout = in lower_vulkan_resource_index() local
/external/mesa3d/src/amd/vulkan/
Dradv_descriptor_set.c1061 const struct radv_descriptor_set_binding_layout *binding_layout = in radv_update_descriptor_sets() local
1255 const struct radv_descriptor_set_binding_layout *binding_layout = in radv_CreateDescriptorUpdateTemplate() local
/external/vulkan-validation-layers/layers/
Ddescriptor_sets.cpp2164 const auto &binding_layout = layout->GetDescriptorSetLayoutBindingPtrFromIndex(j); in UpdateAllocateDescriptorSetsData() local