Home
last modified time | relevance | path

Searched defs:blendColor (Results 1 – 5 of 5) sorted by relevance

/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/renderer/d3d/d3d9/
DStateManager9.cpp329 const gl::ColorF &blendColor = glState.getBlendColor(); in setBlendDepthRasterStates() local
700 void StateManager9::setBlendColor(const gl::BlendState &blendState, const gl::ColorF &blendColor) in setBlendColor()
/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/renderer/gl/
DStateManagerGL.cpp1128 void StateManagerGL::setBlendColor(const gl::ColorF &blendColor) in setBlendColor()
DDispatchTableGL_autogen.h96 PFNGLBLENDCOLORPROC blendColor = nullptr; variable
/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/renderer/d3d/d3d11/
DStateManager11.cpp1232 const gl::ColorF &blendColor, in syncBlendState()
/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/
DContext.cpp4641 void Context::blendColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) in blendColor() function in gl::Context