/external/deqp/modules/gles31/functional/ |
D | es31fBasicComputeShaderTests.cpp | 176 …const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_UNIFORM_BLOCK, … in iterate() local 198 …const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_SHADER_STORAGE_B… in iterate() local 213 …const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_SHADER_STORAGE_… in iterate() local 298 …const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_SHADER_STORAGE_… in iterate() local 321 …const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_SHADER_STORAGE_… in iterate() local 336 …const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_SHADER_STORAGE_… in iterate() local 649 …const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_SHADER_STORAGE_B… in iterate() local 664 …const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_SHADER_STORAGE_… in iterate() local 765 …const deUint32 blockIndex = gl.getProgramResourceIndex(program1.getProgram(), GL_SHADER_STORAGE_… in iterate() local 791 …const deUint32 blockIndex = gl.getProgramResourceIndex(program1.getProgram(), GL_SHADER_STORAGE… in iterate() local [all …]
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/external/jimfs/jimfs/src/main/java/com/google/common/jimfs/ |
D | RegularFile.java | 254 int blockIndex = blockIndex(size); in prepareForWrite() local 308 int blockIndex = blockIndex(pos); in write() local 349 int blockIndex = blockIndex(pos); in write() local 402 int blockIndex = blockIndex(pos); in transferFrom() local 480 int blockIndex = blockIndex(pos); in read() local 513 int blockIndex = blockIndex(pos); in read() local 565 int blockIndex = blockIndex(pos); in transferTo() local 600 private int blockIndex(long position) { in blockIndex() method in RegularFile
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/external/exoplayer/tree/library/extractor/src/main/java/com/google/android/exoplayer2/extractor/wav/ |
D | WavSeekMap.java | 53 long blockIndex = (timeUs * wavHeader.frameRateHz) / (C.MICROS_PER_SECOND * framesPerBlock); in getSeekPoints() local 70 private long blockIndexToTimeUs(long blockIndex) { in blockIndexToTimeUs()
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D | WavExtractor.java | 476 byte[] input, int blockIndex, int channelIndex, byte[] output) { in decodeBlockForChannel()
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/external/deqp-deps/glslang/glslang/MachineIndependent/ |
D | reflection.cpp | 95 int blockIndex = -1; in addUniform() local 252 … TList<TIntermBinary*>::const_iterator deref, int offset, int blockIndex, int arraySize, in blowUpActiveAggregate() 580 int blockIndex = -1; in addDereferencedUniform() local 642 int blockIndex = 0; in addBlockName() local
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/external/angle/third_party/vulkan-deps/glslang/src/glslang/MachineIndependent/ |
D | reflection.cpp | 95 int blockIndex = -1; in addUniform() local 252 … TList<TIntermBinary*>::const_iterator deref, int offset, int blockIndex, int arraySize, in blowUpActiveAggregate() 580 int blockIndex = -1; in addDereferencedUniform() local 642 int blockIndex = 0; in addBlockName() local
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/external/deqp/external/openglcts/modules/glesext/gpu_shader5/ |
D | esextcGPUShader5UniformBlocksArrayIndexing.cpp | 184 glw::GLuint blockIndex = 0; in iterate() local
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/external/apache-commons-math/src/main/java/org/apache/commons/math/linear/ |
D | BlockFieldMatrix.java | 232 int blockIndex = 0; in toBlocksLayout() local 284 int blockIndex = 0; in createBlocksLayout() local 590 int blockIndex = 0; in multiply() local 661 int blockIndex = iBlock * blockColumns; in getData() local 1289 int blockIndex = 0; in transpose() local 1545 int blockIndex = 0; in walkInOptimizedOrder() local 1571 int blockIndex = 0; in walkInOptimizedOrder() local
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D | BlockRealMatrix.java | 226 int blockIndex = 0; in toBlocksLayout() local 274 int blockIndex = 0; in createBlocksLayout() local 578 int blockIndex = 0; in multiply() local 648 int blockIndex = iBlock * blockColumns; in getData() local 1313 int blockIndex = 0; in transpose() local 1565 int blockIndex = 0; in walkInOptimizedOrder() local 1591 int blockIndex = 0; in walkInOptimizedOrder() local
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/external/deqp/framework/opengl/ |
D | gluProgramInterfaceQuery.hpp | 61 deUint32 blockIndex; //!< GL_BLOCK_INDEX member
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Program.cpp | 44 Uniform::BlockInfo::BlockInfo(const glsl::Uniform& uniform, int blockIndex) in BlockInfo() 457 for(GLuint blockIndex = 0; blockIndex < numUniformBlocks; blockIndex++) in getUniformBlockIndex() local 1717 unsigned int blockIndex = GL_INVALID_INDEX; in linkUniforms() local 2024 for(unsigned int blockIndex = 0; blockIndex < vertexUniformBlocks.size(); blockIndex++) in linkUniformBlocks() local 2029 for(unsigned int blockIndex = 0; blockIndex < fragmentUniformBlocks.size(); blockIndex++) in linkUniformBlocks() local 2042 for(unsigned int blockIndex = 0; blockIndex < vertexUniformBlocks.size(); blockIndex++) in linkUniformBlocks() local 2050 for(unsigned int blockIndex = 0; blockIndex < fragmentUniformBlocks.size(); blockIndex++) in linkUniformBlocks() local 2063 GLuint blockIndex = getUniformBlockIndex(block.name); in defineUniformBlock() local
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/external/lzma/C/ |
D | LzFindMt.c | 456 UInt32 blockIndex = 0; in BtThreadFunc() local 583 UInt32 blockIndex; in MatchFinderMt_GetNextBlock_Bt() local
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D | MtCoder.h | 117 unsigned blockIndex; member
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D | MtDec.h | 146 UInt64 blockIndex; member
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D | MtDec.c | 282 UInt64 blockIndex; in ThreadFunc2() local
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/external/angle/src/libANGLE/renderer/gl/ |
D | ProgramGL.cpp | 111 for (size_t blockIndex : mState.getActiveUniformBlockBindingsMask()) in reapplyUBOBindingsIfNeeded() local 815 GLuint blockIndex = in setUniformBlockBinding() local 834 GLuint blockIndex = mFunctions->getUniformBlockIndex(mProgramID, blockMappedName.c_str()); in getUniformBlockSize() local
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/external/robolectric-shadows/resources/src/main/java/org/robolectric/res/android/ |
D | ResTableTheme.java | 148 int blockIndex, Ref<Integer> outLastRef, in resolveAttributeReference()
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/external/lzma/C/Util/SfxSetup/ |
D | SfxSetup.c | 405 UInt32 blockIndex = 0xFFFFFFFF; /* it can have any value before first call (if outBuffer = 0) */ in main() local
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/external/mesa3d/src/amd/addrlib/src/gfx9/ |
D | gfx9addrlib.cpp | 797 UINT_32 blockIndex = zb * sliceSizeInBlock + yb * pitchInBlock + xb; in HwlComputeCmaskAddrFromCoord() local 874 UINT_32 blockIndex = zb * sliceSizeInBlock + yb * pitchInBlock + xb; in HwlComputeHtileAddrFromCoord() local 1010 UINT_32 blockIndex = zb * sliceSizeInBlock + yb * pitchInBlock + xb; in HwlComputeDccAddrFromCoord() local 4082 UINT_64 blockIndex = in HwlComputeSurfaceInfoTiled() local 4911 UINT_64 blockIndex = zb * sliceSizeInBlock + yb * pitchInBlock + xb; in HwlComputeSurfaceAddrFromCoordTiled() local
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/external/skqp/third_party/vulkanmemoryallocator/include/ |
D | vk_mem_alloc.h | 6515 for(uint32_t blockIndex = 0; blockIndex < m_Blocks.size(); ++blockIndex) in GetPoolStats() local 6541 for(size_t blockIndex = 0; blockIndex < m_Blocks.size(); ++blockIndex ) in Allocate() local 6695 for(size_t blockIndex = 0; blockIndex < m_Blocks.size(); ++blockIndex ) in Allocate() local 6862 for(uint32_t blockIndex = 0; blockIndex < m_Blocks.size(); ++blockIndex) in Remove() local 7018 for(size_t blockIndex = m_Blocks.size(); blockIndex--; ) in Defragment() local 7060 for(uint32_t blockIndex = 0; blockIndex < m_Blocks.size(); ++blockIndex) in MakePoolAllocationsLost() local 7079 for(uint32_t blockIndex = 0; blockIndex < m_Blocks.size(); ++blockIndex) in AddStats() local 7297 for(size_t blockIndex = 0; blockIndex < blockCount; ++blockIndex) in Defragment() local 7308 …for(size_t blockIndex = 0, allocCount = m_Allocations.size(); blockIndex < allocCount; ++blockInde… in Defragment() local 7328 for(size_t blockIndex = 0; blockIndex < blockCount; ++blockIndex) in Defragment() local [all …]
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/external/lzma/C/Util/7z/ |
D | 7zMain.c | 476 … UInt32 blockIndex = 0xFFFFFFFF; /* it can have any value before first call (if outBuffer = 0) */ in main() local
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/external/vulkan-validation-layers/layers/ |
D | vk_mem_alloc.h | 11325 for(uint32_t blockIndex = 0; blockIndex < blockCount; ++blockIndex) in GetPoolStats() local 11482 for(size_t blockIndex = 0; blockIndex < m_Blocks.size(); ++blockIndex ) in AllocatePage() local 11507 for(size_t blockIndex = m_Blocks.size(); blockIndex--; ) in AllocatePage() local 11623 for(size_t blockIndex = 0; blockIndex < m_Blocks.size(); ++blockIndex ) in AllocatePage() local 11659 for(size_t blockIndex = m_Blocks.size(); blockIndex--; ) in AllocatePage() local 11846 for(uint32_t blockIndex = 0; blockIndex < m_Blocks.size(); ++blockIndex) in Remove() local 12015 … for(size_t blockIndex = 0; pDefragCtx->res == VK_SUCCESS && blockIndex < blockCount; ++blockIndex) in ApplyDefragmentationMovesCpu() local 12089 for(size_t blockIndex = blockCount; blockIndex--; ) in ApplyDefragmentationMovesCpu() local 12127 … for(size_t blockIndex = 0; pDefragCtx->res == VK_SUCCESS && blockIndex < blockCount; ++blockIndex) in ApplyDefragmentationMovesGpu() local 12179 for(size_t blockIndex = m_Blocks.size(); blockIndex--; ) in FreeEmptyBlocks() local [all …]
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/external/angle/src/libANGLE/ |
D | ProgramLinkedResources.cpp | 244 int blockIndex) in UniformBlockEncodingVisitor() 305 int blockIndex) in ShaderStorageBlockVisitor() 1270 int blockIndex = static_cast<int>(mBlocksOut->size()); in defineInterfaceBlock() local
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/external/skia/tests/ |
D | GrBlockAllocatorTest.cpp | 28 static Block* get_block(GrSBlockAllocator<N>& pool, int blockIndex) { in get_block()
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/external/angle/third_party/vulkan_memory_allocator/src/ |
D | vk_mem_alloc.h | 12488 for(uint32_t blockIndex = 0; blockIndex < blockCount; ++blockIndex) in GetPoolStats() local 12665 for(size_t blockIndex = 0; blockIndex < m_Blocks.size(); ++blockIndex ) in AllocatePage() local 12689 for(size_t blockIndex = m_Blocks.size(); blockIndex--; ) in AllocatePage() local 12805 for(size_t blockIndex = 0; blockIndex < m_Blocks.size(); ++blockIndex ) in AllocatePage() local 12841 for(size_t blockIndex = m_Blocks.size(); blockIndex--; ) in AllocatePage() local 13030 for(uint32_t blockIndex = 0; blockIndex < m_Blocks.size(); ++blockIndex) in Remove() local 13206 … for(size_t blockIndex = 0; pDefragCtx->res == VK_SUCCESS && blockIndex < blockCount; ++blockIndex) in ApplyDefragmentationMovesCpu() local 13280 for(size_t blockIndex = blockCount; blockIndex--; ) in ApplyDefragmentationMovesCpu() local 13322 … for(size_t blockIndex = 0; pDefragCtx->res == VK_SUCCESS && blockIndex < blockCount; ++blockIndex) in ApplyDefragmentationMovesGpu() local 13370 for(size_t blockIndex = m_Blocks.size(); blockIndex--; ) in FreeEmptyBlocks() local [all …]
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