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Searched defs:blockIndex (Results 1 – 25 of 46) sorted by relevance

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/external/deqp/modules/gles31/functional/
Des31fBasicComputeShaderTests.cpp176 …const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_UNIFORM_BLOCK, … in iterate() local
198 …const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_SHADER_STORAGE_B… in iterate() local
213 …const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_SHADER_STORAGE_… in iterate() local
298 …const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_SHADER_STORAGE_… in iterate() local
321 …const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_SHADER_STORAGE_… in iterate() local
336 …const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_SHADER_STORAGE_… in iterate() local
649 …const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_SHADER_STORAGE_B… in iterate() local
664 …const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_SHADER_STORAGE_… in iterate() local
765 …const deUint32 blockIndex = gl.getProgramResourceIndex(program1.getProgram(), GL_SHADER_STORAGE_… in iterate() local
791 …const deUint32 blockIndex = gl.getProgramResourceIndex(program1.getProgram(), GL_SHADER_STORAGE… in iterate() local
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/external/jimfs/jimfs/src/main/java/com/google/common/jimfs/
DRegularFile.java254 int blockIndex = blockIndex(size); in prepareForWrite() local
308 int blockIndex = blockIndex(pos); in write() local
349 int blockIndex = blockIndex(pos); in write() local
402 int blockIndex = blockIndex(pos); in transferFrom() local
480 int blockIndex = blockIndex(pos); in read() local
513 int blockIndex = blockIndex(pos); in read() local
565 int blockIndex = blockIndex(pos); in transferTo() local
600 private int blockIndex(long position) { in blockIndex() method in RegularFile
/external/exoplayer/tree/library/extractor/src/main/java/com/google/android/exoplayer2/extractor/wav/
DWavSeekMap.java53 long blockIndex = (timeUs * wavHeader.frameRateHz) / (C.MICROS_PER_SECOND * framesPerBlock); in getSeekPoints() local
70 private long blockIndexToTimeUs(long blockIndex) { in blockIndexToTimeUs()
DWavExtractor.java476 byte[] input, int blockIndex, int channelIndex, byte[] output) { in decodeBlockForChannel()
/external/deqp-deps/glslang/glslang/MachineIndependent/
Dreflection.cpp95 int blockIndex = -1; in addUniform() local
252 … TList<TIntermBinary*>::const_iterator deref, int offset, int blockIndex, int arraySize, in blowUpActiveAggregate()
580 int blockIndex = -1; in addDereferencedUniform() local
642 int blockIndex = 0; in addBlockName() local
/external/angle/third_party/vulkan-deps/glslang/src/glslang/MachineIndependent/
Dreflection.cpp95 int blockIndex = -1; in addUniform() local
252 … TList<TIntermBinary*>::const_iterator deref, int offset, int blockIndex, int arraySize, in blowUpActiveAggregate()
580 int blockIndex = -1; in addDereferencedUniform() local
642 int blockIndex = 0; in addBlockName() local
/external/deqp/external/openglcts/modules/glesext/gpu_shader5/
DesextcGPUShader5UniformBlocksArrayIndexing.cpp184 glw::GLuint blockIndex = 0; in iterate() local
/external/apache-commons-math/src/main/java/org/apache/commons/math/linear/
DBlockFieldMatrix.java232 int blockIndex = 0; in toBlocksLayout() local
284 int blockIndex = 0; in createBlocksLayout() local
590 int blockIndex = 0; in multiply() local
661 int blockIndex = iBlock * blockColumns; in getData() local
1289 int blockIndex = 0; in transpose() local
1545 int blockIndex = 0; in walkInOptimizedOrder() local
1571 int blockIndex = 0; in walkInOptimizedOrder() local
DBlockRealMatrix.java226 int blockIndex = 0; in toBlocksLayout() local
274 int blockIndex = 0; in createBlocksLayout() local
578 int blockIndex = 0; in multiply() local
648 int blockIndex = iBlock * blockColumns; in getData() local
1313 int blockIndex = 0; in transpose() local
1565 int blockIndex = 0; in walkInOptimizedOrder() local
1591 int blockIndex = 0; in walkInOptimizedOrder() local
/external/deqp/framework/opengl/
DgluProgramInterfaceQuery.hpp61 deUint32 blockIndex; //!< GL_BLOCK_INDEX member
/external/swiftshader/src/OpenGL/libGLESv2/
DProgram.cpp44 Uniform::BlockInfo::BlockInfo(const glsl::Uniform& uniform, int blockIndex) in BlockInfo()
457 for(GLuint blockIndex = 0; blockIndex < numUniformBlocks; blockIndex++) in getUniformBlockIndex() local
1717 unsigned int blockIndex = GL_INVALID_INDEX; in linkUniforms() local
2024 for(unsigned int blockIndex = 0; blockIndex < vertexUniformBlocks.size(); blockIndex++) in linkUniformBlocks() local
2029 for(unsigned int blockIndex = 0; blockIndex < fragmentUniformBlocks.size(); blockIndex++) in linkUniformBlocks() local
2042 for(unsigned int blockIndex = 0; blockIndex < vertexUniformBlocks.size(); blockIndex++) in linkUniformBlocks() local
2050 for(unsigned int blockIndex = 0; blockIndex < fragmentUniformBlocks.size(); blockIndex++) in linkUniformBlocks() local
2063 GLuint blockIndex = getUniformBlockIndex(block.name); in defineUniformBlock() local
/external/lzma/C/
DLzFindMt.c456 UInt32 blockIndex = 0; in BtThreadFunc() local
583 UInt32 blockIndex; in MatchFinderMt_GetNextBlock_Bt() local
DMtCoder.h117 unsigned blockIndex; member
DMtDec.h146 UInt64 blockIndex; member
DMtDec.c282 UInt64 blockIndex; in ThreadFunc2() local
/external/angle/src/libANGLE/renderer/gl/
DProgramGL.cpp111 for (size_t blockIndex : mState.getActiveUniformBlockBindingsMask()) in reapplyUBOBindingsIfNeeded() local
815 GLuint blockIndex = in setUniformBlockBinding() local
834 GLuint blockIndex = mFunctions->getUniformBlockIndex(mProgramID, blockMappedName.c_str()); in getUniformBlockSize() local
/external/robolectric-shadows/resources/src/main/java/org/robolectric/res/android/
DResTableTheme.java148 int blockIndex, Ref<Integer> outLastRef, in resolveAttributeReference()
/external/lzma/C/Util/SfxSetup/
DSfxSetup.c405 UInt32 blockIndex = 0xFFFFFFFF; /* it can have any value before first call (if outBuffer = 0) */ in main() local
/external/mesa3d/src/amd/addrlib/src/gfx9/
Dgfx9addrlib.cpp797 UINT_32 blockIndex = zb * sliceSizeInBlock + yb * pitchInBlock + xb; in HwlComputeCmaskAddrFromCoord() local
874 UINT_32 blockIndex = zb * sliceSizeInBlock + yb * pitchInBlock + xb; in HwlComputeHtileAddrFromCoord() local
1010 UINT_32 blockIndex = zb * sliceSizeInBlock + yb * pitchInBlock + xb; in HwlComputeDccAddrFromCoord() local
4082 UINT_64 blockIndex = in HwlComputeSurfaceInfoTiled() local
4911 UINT_64 blockIndex = zb * sliceSizeInBlock + yb * pitchInBlock + xb; in HwlComputeSurfaceAddrFromCoordTiled() local
/external/skqp/third_party/vulkanmemoryallocator/include/
Dvk_mem_alloc.h6515 for(uint32_t blockIndex = 0; blockIndex < m_Blocks.size(); ++blockIndex) in GetPoolStats() local
6541 for(size_t blockIndex = 0; blockIndex < m_Blocks.size(); ++blockIndex ) in Allocate() local
6695 for(size_t blockIndex = 0; blockIndex < m_Blocks.size(); ++blockIndex ) in Allocate() local
6862 for(uint32_t blockIndex = 0; blockIndex < m_Blocks.size(); ++blockIndex) in Remove() local
7018 for(size_t blockIndex = m_Blocks.size(); blockIndex--; ) in Defragment() local
7060 for(uint32_t blockIndex = 0; blockIndex < m_Blocks.size(); ++blockIndex) in MakePoolAllocationsLost() local
7079 for(uint32_t blockIndex = 0; blockIndex < m_Blocks.size(); ++blockIndex) in AddStats() local
7297 for(size_t blockIndex = 0; blockIndex < blockCount; ++blockIndex) in Defragment() local
7308 …for(size_t blockIndex = 0, allocCount = m_Allocations.size(); blockIndex < allocCount; ++blockInde… in Defragment() local
7328 for(size_t blockIndex = 0; blockIndex < blockCount; ++blockIndex) in Defragment() local
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/external/lzma/C/Util/7z/
D7zMain.c476 … UInt32 blockIndex = 0xFFFFFFFF; /* it can have any value before first call (if outBuffer = 0) */ in main() local
/external/vulkan-validation-layers/layers/
Dvk_mem_alloc.h11325 for(uint32_t blockIndex = 0; blockIndex < blockCount; ++blockIndex) in GetPoolStats() local
11482 for(size_t blockIndex = 0; blockIndex < m_Blocks.size(); ++blockIndex ) in AllocatePage() local
11507 for(size_t blockIndex = m_Blocks.size(); blockIndex--; ) in AllocatePage() local
11623 for(size_t blockIndex = 0; blockIndex < m_Blocks.size(); ++blockIndex ) in AllocatePage() local
11659 for(size_t blockIndex = m_Blocks.size(); blockIndex--; ) in AllocatePage() local
11846 for(uint32_t blockIndex = 0; blockIndex < m_Blocks.size(); ++blockIndex) in Remove() local
12015 … for(size_t blockIndex = 0; pDefragCtx->res == VK_SUCCESS && blockIndex < blockCount; ++blockIndex) in ApplyDefragmentationMovesCpu() local
12089 for(size_t blockIndex = blockCount; blockIndex--; ) in ApplyDefragmentationMovesCpu() local
12127 … for(size_t blockIndex = 0; pDefragCtx->res == VK_SUCCESS && blockIndex < blockCount; ++blockIndex) in ApplyDefragmentationMovesGpu() local
12179 for(size_t blockIndex = m_Blocks.size(); blockIndex--; ) in FreeEmptyBlocks() local
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/external/angle/src/libANGLE/
DProgramLinkedResources.cpp244 int blockIndex) in UniformBlockEncodingVisitor()
305 int blockIndex) in ShaderStorageBlockVisitor()
1270 int blockIndex = static_cast<int>(mBlocksOut->size()); in defineInterfaceBlock() local
/external/skia/tests/
DGrBlockAllocatorTest.cpp28 static Block* get_block(GrSBlockAllocator<N>& pool, int blockIndex) { in get_block()
/external/angle/third_party/vulkan_memory_allocator/src/
Dvk_mem_alloc.h12488 for(uint32_t blockIndex = 0; blockIndex < blockCount; ++blockIndex) in GetPoolStats() local
12665 for(size_t blockIndex = 0; blockIndex < m_Blocks.size(); ++blockIndex ) in AllocatePage() local
12689 for(size_t blockIndex = m_Blocks.size(); blockIndex--; ) in AllocatePage() local
12805 for(size_t blockIndex = 0; blockIndex < m_Blocks.size(); ++blockIndex ) in AllocatePage() local
12841 for(size_t blockIndex = m_Blocks.size(); blockIndex--; ) in AllocatePage() local
13030 for(uint32_t blockIndex = 0; blockIndex < m_Blocks.size(); ++blockIndex) in Remove() local
13206 … for(size_t blockIndex = 0; pDefragCtx->res == VK_SUCCESS && blockIndex < blockCount; ++blockIndex) in ApplyDefragmentationMovesCpu() local
13280 for(size_t blockIndex = blockCount; blockIndex--; ) in ApplyDefragmentationMovesCpu() local
13322 … for(size_t blockIndex = 0; pDefragCtx->res == VK_SUCCESS && blockIndex < blockCount; ++blockIndex) in ApplyDefragmentationMovesGpu() local
13370 for(size_t blockIndex = m_Blocks.size(); blockIndex--; ) in FreeEmptyBlocks() local
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