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Searched defs:bufferBinding (Results 1 – 11 of 11) sorted by relevance

/external/deqp/framework/opengl/
DgluProgramInterfaceQuery.hpp44 deUint32 bufferBinding; //!< GL_BUFFER_BINDING member
/external/angle/src/libANGLE/renderer/gl/
Drenderergl_utils.cpp2349 GLenum GetBufferBindingQuery(gl::BufferBinding bufferBinding) in GetBufferBindingQuery()
2385 std::string GetBufferBindingString(gl::BufferBinding bufferBinding) in GetBufferBindingString()
DProgramGL.cpp951 int bufferBinding = params[0]; in getAtomicCounterBufferSizeMap() local
DTextureGL.cpp1742 const gl::OffsetBindingPointer<gl::Buffer> &bufferBinding = mState.getBuffer(); in setBuffer() local
/external/angle/src/libANGLE/renderer/vulkan/
DContextVk.cpp1213 const gl::OffsetBindingPointer<gl::Buffer> &bufferBinding = in renderPassUsesStorageResources() local
1237 const gl::OffsetBindingPointer<gl::Buffer> &bufferBinding = in renderPassUsesStorageResources() local
1782 const gl::OffsetBindingPointer<gl::Buffer> &bufferBinding = in handleDirtyShaderResourcesImpl() local
1806 const gl::OffsetBindingPointer<gl::Buffer> &bufferBinding = in handleDirtyShaderResourcesImpl() local
1833 const gl::OffsetBindingPointer<gl::Buffer> &bufferBinding = in handleDirtyShaderResourcesImpl() local
6261 const gl::OffsetBindingPointer<gl::Buffer> &bufferBinding = in endRenderPassIfComputeReadAfterTransformFeedbackWrite() local
DProgramExecutableVk.cpp1225 const gl::OffsetBindingPointer<gl::Buffer> &bufferBinding = in updateBuffersDescriptorSet() local
1326 const gl::OffsetBindingPointer<gl::Buffer> &bufferBinding = in updateAtomicCounterBuffersDescriptorSet() local
DTextureVk.cpp2442 const gl::OffsetBindingPointer<gl::Buffer> &bufferBinding = mState.getBuffer(); in syncState() local
/external/deqp/modules/gles31/functional/
Des31fProgramInterfaceDefinitionUtil.cpp1198 const int bufferBinding = shader->getDefaultBlock().variables[ndx].layout.binding; in getAtomicCounterMaxBufferSize() local
Des31fProgramInterfaceQueryTests.cpp2583 glw::GLint bufferBinding = -1; in iterate() local
/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.hpp433 rc::DataBuffer* bufferBinding; member
/external/angle/third_party/vulkan-deps/glslang/src/glslang/MachineIndependent/
DParseHelper.cpp7011 int bufferBinding = TQualifier::layoutBindingEnd; in vkRelaxedRemapUniformVariable() local