Searched defs:bufferBinding (Results 1 – 11 of 11) sorted by relevance
44 deUint32 bufferBinding; //!< GL_BUFFER_BINDING member
2349 GLenum GetBufferBindingQuery(gl::BufferBinding bufferBinding) in GetBufferBindingQuery()2385 std::string GetBufferBindingString(gl::BufferBinding bufferBinding) in GetBufferBindingString()
951 int bufferBinding = params[0]; in getAtomicCounterBufferSizeMap() local
1742 const gl::OffsetBindingPointer<gl::Buffer> &bufferBinding = mState.getBuffer(); in setBuffer() local
1213 const gl::OffsetBindingPointer<gl::Buffer> &bufferBinding = in renderPassUsesStorageResources() local1237 const gl::OffsetBindingPointer<gl::Buffer> &bufferBinding = in renderPassUsesStorageResources() local1782 const gl::OffsetBindingPointer<gl::Buffer> &bufferBinding = in handleDirtyShaderResourcesImpl() local1806 const gl::OffsetBindingPointer<gl::Buffer> &bufferBinding = in handleDirtyShaderResourcesImpl() local1833 const gl::OffsetBindingPointer<gl::Buffer> &bufferBinding = in handleDirtyShaderResourcesImpl() local6261 const gl::OffsetBindingPointer<gl::Buffer> &bufferBinding = in endRenderPassIfComputeReadAfterTransformFeedbackWrite() local
1225 const gl::OffsetBindingPointer<gl::Buffer> &bufferBinding = in updateBuffersDescriptorSet() local1326 const gl::OffsetBindingPointer<gl::Buffer> &bufferBinding = in updateAtomicCounterBuffersDescriptorSet() local
2442 const gl::OffsetBindingPointer<gl::Buffer> &bufferBinding = mState.getBuffer(); in syncState() local
1198 const int bufferBinding = shader->getDefaultBlock().variables[ndx].layout.binding; in getAtomicCounterMaxBufferSize() local
2583 glw::GLint bufferBinding = -1; in iterate() local
433 rc::DataBuffer* bufferBinding; member
7011 int bufferBinding = TQualifier::layoutBindingEnd; in vkRelaxedRemapUniformVariable() local