Home
last modified time | relevance | path

Searched defs:bufferID (Results 1 – 6 of 6) sorted by relevance

/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/
DTransformFeedback.cpp250 angle::Result TransformFeedback::detachBuffer(const Context *context, BufferID bufferID) in detachBuffer()
DFrameCapture.h84 void setMappedBufferID(gl::BufferID bufferID) { mMappedBufferID = bufferID; } in setMappedBufferID()
DVertexArray.cpp147 bool VertexArray::detachBuffer(const Context *context, BufferID bufferID) in detachBuffer()
DFrameCapture.cpp461 gl::BufferID bufferID = call.params.getMappedBufferID(); in WriteCppReplayForCall() local
2054 gl::BufferID bufferID = boundBuffers[binding].id(); in CaptureMidExecutionSetup() local
DState.cpp1981 BufferID bufferID = buffer->id(); in detachBuffer() local
/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/renderer/gl/
DStateManagerGL.cpp529 GLuint bufferID = 0; in setPixelUnpackBuffer() local
574 GLuint bufferID = 0; in setPixelPackBuffer() local