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Searched defs:bufferValue (Results 1 – 5 of 5) sorted by relevance

/external/swiftshader/src/Shader/
DPixelRoutine.cpp757 Byte8 bufferValue = *Pointer<Byte8>(buffer); in writeStencil() local
796 …void PixelRoutine::stencilOperation(Byte8 &newValue, Byte8 &bufferValue, StencilOperation stencilP… in stencilOperation()
829 …void PixelRoutine::stencilOperation(Byte8 &output, Byte8 &bufferValue, StencilOperation operation,… in stencilOperation()
/external/swiftshader/src/Pipeline/
DPixelRoutine.cpp737 Byte8 bufferValue = *Pointer<Byte8>(buffer) & Byte8(-1, -1, 0, 0, 0, 0, 0, 0); in writeStencil() local
774 void PixelRoutine::stencilOperation(Byte8 &newValue, const Byte8 &bufferValue, const PixelProcessor… in stencilOperation()
830 void PixelRoutine::stencilOperation(Byte8 &output, const Byte8 &bufferValue, VkStencilOp operation,… in stencilOperation()
/external/deqp/external/vulkancts/modules/vulkan/ray_query/
DvktRayQueryDirectionTests.cpp414 float bufferValue = 0.0f; in iterate() local
/external/deqp/external/vulkancts/modules/vulkan/ray_tracing/
DvktRayTracingDirectionTests.cpp549 float bufferValue = 0.0f; in iterate() local
/external/deqp/external/vulkancts/modules/vulkan/binding_model/
DvktBindingDescriptorCopyTests.cpp609 } bufferValue; in init() local