Searched defs:builtInSymbol (Results 1 – 1 of 1) sorted by relevance
1299 if (const TSymbol *builtInSymbol = symbolTable.findBuiltIn(identifier, mShaderVersion)) in declareVariable() local1329 if (const TSymbol *builtInSymbol = symbolTable.findBuiltIn(identifier, mShaderVersion)) in declareVariable() local1359 if (const TSymbol *builtInSymbol = symbolTable.findBuiltIn(identifier, mShaderVersion)) in declareVariable() local