Home
last modified time | relevance | path

Searched defs:cMask (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/src/Pipeline/
DPixelRoutine.cpp343 …utine::stencilTest(const Pointer<Byte> &sBuffer, int q, const Int &x, Int &sMask, const Int &cMask) in stencilTest()
431 …te> &zBuffer, int q, const Int &x, const Float4 &z, const Int &sMask, Int &zMask, const Int &cMask) in depthTest32F()
508 …te> &zBuffer, int q, const Int &x, const Float4 &z, const Int &sMask, Int &zMask, const Int &cMask) in depthTest16()
590 …te> &zBuffer, int q, const Int &x, const Float4 &z, const Int &sMask, Int &zMask, const Int &cMask) in depthTest()
709 …(Pointer<Byte> &sBuffer, int q, const Int &x, const Int &sMask, const Int &zMask, const Int &cMask) in writeStencil()
1285 …e> &cBuffer, const Int &x, Vector4s &current, const Int &sMask, const Int &zMask, const Int &cMask) in writeColor()
2156 …r<Byte> &cBuffer, const Int &x, Vector4f &oC, const Int &sMask, const Int &zMask, const Int &cMask) in writeColor()
DPixelProgram.cpp60 Int4 PixelProgram::maskAny(Int cMask, Int sMask, Int zMask) const in maskAny()
/external/swiftshader/src/Shader/
DPixelRoutine.cpp299 void PixelRoutine::stencilTest(Pointer<Byte> &sBuffer, int q, Int &x, Int &sMask, Int &cMask) in stencilTest()
388 …ne::depthTest(Pointer<Byte> &zBuffer, int q, Int &x, Float4 &z, Int &sMask, Int &zMask, Int &cMask) in depthTest()
730 …xelRoutine::writeStencil(Pointer<Byte> &sBuffer, int q, Int &x, Int &sMask, Int &zMask, Int &cMask) in writeStencil()
1385 …r(int index, Pointer<Byte> &cBuffer, Int &x, Vector4s &current, Int &sMask, Int &zMask, Int &cMask) in writeColor()
2228 …eColor(int index, Pointer<Byte> &cBuffer, Int &x, Vector4f &oC, Int &sMask, Int &zMask, Int &cMask) in writeColor()