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1 /*
2  * Copyright (C) 2013 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #include "RenderThread.h"
18 
19 #include <gui/TraceUtils.h>
20 #include "../HardwareBitmapUploader.h"
21 #include "CanvasContext.h"
22 #include "DeviceInfo.h"
23 #include "EglManager.h"
24 #include "Properties.h"
25 #include "Readback.h"
26 #include "RenderProxy.h"
27 #include "VulkanManager.h"
28 #include "hwui/Bitmap.h"
29 #include "pipeline/skia/SkiaOpenGLPipeline.h"
30 #include "pipeline/skia/SkiaVulkanPipeline.h"
31 #include "renderstate/RenderState.h"
32 #include "utils/TimeUtils.h"
33 
34 #include <GrContextOptions.h>
35 #include <gl/GrGLInterface.h>
36 
37 #include <dlfcn.h>
38 #include <sys/resource.h>
39 #include <utils/Condition.h>
40 #include <utils/Log.h>
41 #include <utils/Mutex.h>
42 #include <thread>
43 
44 #include <android-base/properties.h>
45 #include <ui/FatVector.h>
46 
47 namespace android {
48 namespace uirenderer {
49 namespace renderthread {
50 
51 static bool gHasRenderThreadInstance = false;
52 
53 static JVMAttachHook gOnStartHook = nullptr;
54 
ASurfaceControlFunctions()55 ASurfaceControlFunctions::ASurfaceControlFunctions() {
56     void* handle_ = dlopen("libandroid.so", RTLD_NOW | RTLD_NODELETE);
57     createFunc = (ASC_create)dlsym(handle_, "ASurfaceControl_create");
58     LOG_ALWAYS_FATAL_IF(createFunc == nullptr,
59                         "Failed to find required symbol ASurfaceControl_create!");
60 
61     acquireFunc = (ASC_acquire) dlsym(handle_, "ASurfaceControl_acquire");
62     LOG_ALWAYS_FATAL_IF(acquireFunc == nullptr,
63             "Failed to find required symbol ASurfaceControl_acquire!");
64 
65     releaseFunc = (ASC_release) dlsym(handle_, "ASurfaceControl_release");
66     LOG_ALWAYS_FATAL_IF(releaseFunc == nullptr,
67             "Failed to find required symbol ASurfaceControl_release!");
68 
69     registerListenerFunc = (ASC_registerSurfaceStatsListener) dlsym(handle_,
70             "ASurfaceControl_registerSurfaceStatsListener");
71     LOG_ALWAYS_FATAL_IF(registerListenerFunc == nullptr,
72             "Failed to find required symbol ASurfaceControl_registerSurfaceStatsListener!");
73 
74     unregisterListenerFunc = (ASC_unregisterSurfaceStatsListener) dlsym(handle_,
75             "ASurfaceControl_unregisterSurfaceStatsListener");
76     LOG_ALWAYS_FATAL_IF(unregisterListenerFunc == nullptr,
77             "Failed to find required symbol ASurfaceControl_unregisterSurfaceStatsListener!");
78 
79     getAcquireTimeFunc = (ASCStats_getAcquireTime) dlsym(handle_,
80             "ASurfaceControlStats_getAcquireTime");
81     LOG_ALWAYS_FATAL_IF(getAcquireTimeFunc == nullptr,
82             "Failed to find required symbol ASurfaceControlStats_getAcquireTime!");
83 
84     getFrameNumberFunc = (ASCStats_getFrameNumber) dlsym(handle_,
85             "ASurfaceControlStats_getFrameNumber");
86     LOG_ALWAYS_FATAL_IF(getFrameNumberFunc == nullptr,
87             "Failed to find required symbol ASurfaceControlStats_getFrameNumber!");
88 
89     transactionCreateFunc = (AST_create)dlsym(handle_, "ASurfaceTransaction_create");
90     LOG_ALWAYS_FATAL_IF(transactionCreateFunc == nullptr,
91                         "Failed to find required symbol ASurfaceTransaction_create!");
92 
93     transactionDeleteFunc = (AST_delete)dlsym(handle_, "ASurfaceTransaction_delete");
94     LOG_ALWAYS_FATAL_IF(transactionDeleteFunc == nullptr,
95                         "Failed to find required symbol ASurfaceTransaction_delete!");
96 
97     transactionApplyFunc = (AST_apply)dlsym(handle_, "ASurfaceTransaction_apply");
98     LOG_ALWAYS_FATAL_IF(transactionApplyFunc == nullptr,
99                         "Failed to find required symbol ASurfaceTransaction_apply!");
100 
101     transactionReparentFunc = (AST_reparent)dlsym(handle_, "ASurfaceTransaction_reparent");
102     LOG_ALWAYS_FATAL_IF(transactionReparentFunc == nullptr,
103                         "Failed to find required symbol transactionReparentFunc!");
104 
105     transactionSetVisibilityFunc =
106             (AST_setVisibility)dlsym(handle_, "ASurfaceTransaction_setVisibility");
107     LOG_ALWAYS_FATAL_IF(transactionSetVisibilityFunc == nullptr,
108                         "Failed to find required symbol ASurfaceTransaction_setVisibility!");
109 
110     transactionSetZOrderFunc = (AST_setZOrder)dlsym(handle_, "ASurfaceTransaction_setZOrder");
111     LOG_ALWAYS_FATAL_IF(transactionSetZOrderFunc == nullptr,
112                         "Failed to find required symbol ASurfaceTransaction_setZOrder!");
113 }
114 
frameCallback(int64_t frameTimeNanos,void * data)115 void RenderThread::frameCallback(int64_t frameTimeNanos, void* data) {
116     RenderThread* rt = reinterpret_cast<RenderThread*>(data);
117     int64_t vsyncId = AChoreographer_getVsyncId(rt->mChoreographer);
118     int64_t frameDeadline = AChoreographer_getFrameDeadline(rt->mChoreographer);
119     int64_t frameInterval = AChoreographer_getFrameInterval(rt->mChoreographer);
120     rt->mVsyncRequested = false;
121     if (rt->timeLord().vsyncReceived(frameTimeNanos, frameTimeNanos, vsyncId, frameDeadline,
122             frameInterval) && !rt->mFrameCallbackTaskPending) {
123         ATRACE_NAME("queue mFrameCallbackTask");
124         rt->mFrameCallbackTaskPending = true;
125         nsecs_t runAt = (frameTimeNanos + rt->mDispatchFrameDelay);
126         rt->queue().postAt(runAt, [=]() { rt->dispatchFrameCallbacks(); });
127     }
128 }
129 
refreshRateCallback(int64_t vsyncPeriod,void * data)130 void RenderThread::refreshRateCallback(int64_t vsyncPeriod, void* data) {
131     ATRACE_NAME("refreshRateCallback");
132     RenderThread* rt = reinterpret_cast<RenderThread*>(data);
133     DeviceInfo::get()->onRefreshRateChanged(vsyncPeriod);
134     rt->setupFrameInterval();
135 }
136 
137 class ChoreographerSource : public VsyncSource {
138 public:
ChoreographerSource(RenderThread * renderThread)139     ChoreographerSource(RenderThread* renderThread) : mRenderThread(renderThread) {}
140 
requestNextVsync()141     virtual void requestNextVsync() override {
142         AChoreographer_postFrameCallback64(mRenderThread->mChoreographer,
143                                            RenderThread::frameCallback, mRenderThread);
144     }
145 
drainPendingEvents()146     virtual void drainPendingEvents() override {
147         AChoreographer_handlePendingEvents(mRenderThread->mChoreographer, mRenderThread);
148     }
149 
150 private:
151     RenderThread* mRenderThread;
152 };
153 
154 class DummyVsyncSource : public VsyncSource {
155 public:
DummyVsyncSource(RenderThread * renderThread)156     DummyVsyncSource(RenderThread* renderThread) : mRenderThread(renderThread) {}
157 
requestNextVsync()158     virtual void requestNextVsync() override {
159         mRenderThread->queue().postDelayed(16_ms, [this]() {
160             RenderThread::frameCallback(systemTime(SYSTEM_TIME_MONOTONIC), mRenderThread);
161         });
162     }
163 
drainPendingEvents()164     virtual void drainPendingEvents() override {
165         RenderThread::frameCallback(systemTime(SYSTEM_TIME_MONOTONIC), mRenderThread);
166     }
167 
168 private:
169     RenderThread* mRenderThread;
170 };
171 
hasInstance()172 bool RenderThread::hasInstance() {
173     return gHasRenderThreadInstance;
174 }
175 
setOnStartHook(JVMAttachHook onStartHook)176 void RenderThread::setOnStartHook(JVMAttachHook onStartHook) {
177     LOG_ALWAYS_FATAL_IF(hasInstance(), "can't set an onStartHook after we've started...");
178     gOnStartHook = onStartHook;
179 }
180 
getOnStartHook()181 JVMAttachHook RenderThread::getOnStartHook() {
182     return gOnStartHook;
183 }
184 
getInstance()185 RenderThread& RenderThread::getInstance() {
186     [[clang::no_destroy]] static sp<RenderThread> sInstance = []() {
187         sp<RenderThread> thread = sp<RenderThread>::make();
188         thread->start("RenderThread");
189         return thread;
190     }();
191     gHasRenderThreadInstance = true;
192     return *sInstance;
193 }
194 
RenderThread()195 RenderThread::RenderThread()
196         : ThreadBase()
197         , mVsyncSource(nullptr)
198         , mVsyncRequested(false)
199         , mFrameCallbackTaskPending(false)
200         , mRenderState(nullptr)
201         , mEglManager(nullptr)
202         , mFunctorManager(WebViewFunctorManager::instance())
203         , mGlobalProfileData(mJankDataMutex) {
204     Properties::load();
205 }
206 
~RenderThread()207 RenderThread::~RenderThread() {
208     // Note that if this fatal assertion is removed then member variables must
209     // be properly destroyed.
210     LOG_ALWAYS_FATAL("Can't destroy the render thread");
211 }
212 
initializeChoreographer()213 void RenderThread::initializeChoreographer() {
214     LOG_ALWAYS_FATAL_IF(mVsyncSource, "Initializing a second Choreographer?");
215 
216     if (!Properties::isolatedProcess) {
217         mChoreographer = AChoreographer_create();
218         LOG_ALWAYS_FATAL_IF(mChoreographer == nullptr, "Initialization of Choreographer failed");
219         AChoreographer_registerRefreshRateCallback(mChoreographer,
220                                                    RenderThread::refreshRateCallback, this);
221 
222         // Register the FD
223         mLooper->addFd(AChoreographer_getFd(mChoreographer), 0, Looper::EVENT_INPUT,
224                        RenderThread::choreographerCallback, this);
225         mVsyncSource = new ChoreographerSource(this);
226     } else {
227         mVsyncSource = new DummyVsyncSource(this);
228     }
229 }
230 
initThreadLocals()231 void RenderThread::initThreadLocals() {
232     setupFrameInterval();
233     initializeChoreographer();
234     mEglManager = new EglManager();
235     mRenderState = new RenderState(*this);
236     mVkManager = VulkanManager::getInstance();
237     mCacheManager = new CacheManager();
238 }
239 
setupFrameInterval()240 void RenderThread::setupFrameInterval() {
241     nsecs_t frameIntervalNanos = DeviceInfo::getVsyncPeriod();
242     mTimeLord.setFrameInterval(frameIntervalNanos);
243     mDispatchFrameDelay = static_cast<nsecs_t>(frameIntervalNanos * .25f);
244 }
245 
requireGlContext()246 void RenderThread::requireGlContext() {
247     if (mEglManager->hasEglContext()) {
248         return;
249     }
250     mEglManager->initialize();
251 
252     sk_sp<const GrGLInterface> glInterface(GrGLCreateNativeInterface());
253     LOG_ALWAYS_FATAL_IF(!glInterface.get());
254 
255     GrContextOptions options;
256     initGrContextOptions(options);
257     auto glesVersion = reinterpret_cast<const char*>(glGetString(GL_VERSION));
258     auto size = glesVersion ? strlen(glesVersion) : -1;
259     cacheManager().configureContext(&options, glesVersion, size);
260     sk_sp<GrDirectContext> grContext(GrDirectContext::MakeGL(std::move(glInterface), options));
261     LOG_ALWAYS_FATAL_IF(!grContext.get());
262     setGrContext(grContext);
263 }
264 
requireVkContext()265 void RenderThread::requireVkContext() {
266     // the getter creates the context in the event it had been destroyed by destroyRenderingContext
267     // Also check if we have a GrContext before returning fast. VulkanManager may be shared with
268     // the HardwareBitmapUploader which initializes the Vk context without persisting the GrContext
269     // in the rendering thread.
270     if (vulkanManager().hasVkContext() && mGrContext) {
271         return;
272     }
273     mVkManager->initialize();
274     GrContextOptions options;
275     initGrContextOptions(options);
276     auto vkDriverVersion = mVkManager->getDriverVersion();
277     cacheManager().configureContext(&options, &vkDriverVersion, sizeof(vkDriverVersion));
278     sk_sp<GrDirectContext> grContext = mVkManager->createContext(options);
279     LOG_ALWAYS_FATAL_IF(!grContext.get());
280     setGrContext(grContext);
281 }
282 
initGrContextOptions(GrContextOptions & options)283 void RenderThread::initGrContextOptions(GrContextOptions& options) {
284     options.fPreferExternalImagesOverES3 = true;
285     options.fDisableDistanceFieldPaths = true;
286     if (android::base::GetBoolProperty(PROPERTY_REDUCE_OPS_TASK_SPLITTING, true)) {
287         options.fReduceOpsTaskSplitting = GrContextOptions::Enable::kYes;
288     } else {
289         options.fReduceOpsTaskSplitting = GrContextOptions::Enable::kNo;
290     }
291 }
292 
destroyRenderingContext()293 void RenderThread::destroyRenderingContext() {
294     mFunctorManager.onContextDestroyed();
295     if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaGL) {
296         if (mEglManager->hasEglContext()) {
297             setGrContext(nullptr);
298             mEglManager->destroy();
299         }
300     } else {
301         setGrContext(nullptr);
302         mVkManager.clear();
303     }
304 }
305 
vulkanManager()306 VulkanManager& RenderThread::vulkanManager() {
307     if (!mVkManager.get()) {
308         mVkManager = VulkanManager::getInstance();
309     }
310     return *mVkManager.get();
311 }
312 
pipelineToString()313 static const char* pipelineToString() {
314     switch (auto renderType = Properties::getRenderPipelineType()) {
315         case RenderPipelineType::SkiaGL:
316             return "Skia (OpenGL)";
317         case RenderPipelineType::SkiaVulkan:
318             return "Skia (Vulkan)";
319         default:
320             LOG_ALWAYS_FATAL("canvas context type %d not supported", (int32_t)renderType);
321     }
322 }
323 
dumpGraphicsMemory(int fd,bool includeProfileData)324 void RenderThread::dumpGraphicsMemory(int fd, bool includeProfileData) {
325     if (includeProfileData) {
326         globalProfileData()->dump(fd);
327     }
328 
329     String8 cachesOutput;
330     mCacheManager->dumpMemoryUsage(cachesOutput, mRenderState);
331     dprintf(fd, "\nPipeline=%s\n%s\n", pipelineToString(), cachesOutput.string());
332 }
333 
getMemoryUsage(size_t * cpuUsage,size_t * gpuUsage)334 void RenderThread::getMemoryUsage(size_t* cpuUsage, size_t* gpuUsage) {
335     mCacheManager->getMemoryUsage(cpuUsage, gpuUsage);
336 }
337 
readback()338 Readback& RenderThread::readback() {
339     if (!mReadback) {
340         mReadback = new Readback(*this);
341     }
342 
343     return *mReadback;
344 }
345 
setGrContext(sk_sp<GrDirectContext> context)346 void RenderThread::setGrContext(sk_sp<GrDirectContext> context) {
347     mCacheManager->reset(context);
348     if (mGrContext) {
349         mRenderState->onContextDestroyed();
350         mGrContext->releaseResourcesAndAbandonContext();
351     }
352     mGrContext = std::move(context);
353     if (mGrContext) {
354         DeviceInfo::setMaxTextureSize(mGrContext->maxRenderTargetSize());
355     }
356 }
357 
requireGrContext()358 sk_sp<GrDirectContext> RenderThread::requireGrContext() {
359     if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaGL) {
360         requireGlContext();
361     } else {
362         requireVkContext();
363     }
364     return mGrContext;
365 }
366 
choreographerCallback(int fd,int events,void * data)367 int RenderThread::choreographerCallback(int fd, int events, void* data) {
368     if (events & (Looper::EVENT_ERROR | Looper::EVENT_HANGUP)) {
369         ALOGE("Display event receiver pipe was closed or an error occurred.  "
370               "events=0x%x",
371               events);
372         return 0;  // remove the callback
373     }
374 
375     if (!(events & Looper::EVENT_INPUT)) {
376         ALOGW("Received spurious callback for unhandled poll event.  "
377               "events=0x%x",
378               events);
379         return 1;  // keep the callback
380     }
381     RenderThread* rt = reinterpret_cast<RenderThread*>(data);
382     AChoreographer_handlePendingEvents(rt->mChoreographer, data);
383 
384     return 1;
385 }
386 
dispatchFrameCallbacks()387 void RenderThread::dispatchFrameCallbacks() {
388     ATRACE_CALL();
389     mFrameCallbackTaskPending = false;
390 
391     std::set<IFrameCallback*> callbacks;
392     mFrameCallbacks.swap(callbacks);
393 
394     if (callbacks.size()) {
395         // Assume one of them will probably animate again so preemptively
396         // request the next vsync in case it occurs mid-frame
397         requestVsync();
398         for (std::set<IFrameCallback*>::iterator it = callbacks.begin(); it != callbacks.end();
399              it++) {
400             (*it)->doFrame();
401         }
402     }
403 }
404 
requestVsync()405 void RenderThread::requestVsync() {
406     if (!mVsyncRequested) {
407         mVsyncRequested = true;
408         mVsyncSource->requestNextVsync();
409     }
410 }
411 
threadLoop()412 bool RenderThread::threadLoop() {
413     setpriority(PRIO_PROCESS, 0, PRIORITY_DISPLAY);
414     Looper::setForThread(mLooper);
415     if (gOnStartHook) {
416         gOnStartHook("RenderThread");
417     }
418     initThreadLocals();
419 
420     while (true) {
421         waitForWork();
422         processQueue();
423 
424         if (mPendingRegistrationFrameCallbacks.size() && !mFrameCallbackTaskPending) {
425             mVsyncSource->drainPendingEvents();
426             mFrameCallbacks.insert(mPendingRegistrationFrameCallbacks.begin(),
427                                    mPendingRegistrationFrameCallbacks.end());
428             mPendingRegistrationFrameCallbacks.clear();
429             requestVsync();
430         }
431 
432         if (!mFrameCallbackTaskPending && !mVsyncRequested && mFrameCallbacks.size()) {
433             // TODO: Clean this up. This is working around an issue where a combination
434             // of bad timing and slow drawing can result in dropping a stale vsync
435             // on the floor (correct!) but fails to schedule to listen for the
436             // next vsync (oops), so none of the callbacks are run.
437             requestVsync();
438         }
439     }
440 
441     return false;
442 }
443 
postFrameCallback(IFrameCallback * callback)444 void RenderThread::postFrameCallback(IFrameCallback* callback) {
445     mPendingRegistrationFrameCallbacks.insert(callback);
446 }
447 
removeFrameCallback(IFrameCallback * callback)448 bool RenderThread::removeFrameCallback(IFrameCallback* callback) {
449     size_t erased;
450     erased = mFrameCallbacks.erase(callback);
451     erased |= mPendingRegistrationFrameCallbacks.erase(callback);
452     return erased;
453 }
454 
pushBackFrameCallback(IFrameCallback * callback)455 void RenderThread::pushBackFrameCallback(IFrameCallback* callback) {
456     if (mFrameCallbacks.erase(callback)) {
457         mPendingRegistrationFrameCallbacks.insert(callback);
458     }
459 }
460 
allocateHardwareBitmap(SkBitmap & skBitmap)461 sk_sp<Bitmap> RenderThread::allocateHardwareBitmap(SkBitmap& skBitmap) {
462     auto renderType = Properties::getRenderPipelineType();
463     switch (renderType) {
464         case RenderPipelineType::SkiaVulkan:
465             return skiapipeline::SkiaVulkanPipeline::allocateHardwareBitmap(*this, skBitmap);
466         default:
467             LOG_ALWAYS_FATAL("canvas context type %d not supported", (int32_t)renderType);
468             break;
469     }
470     return nullptr;
471 }
472 
isCurrent()473 bool RenderThread::isCurrent() {
474     return gettid() == getInstance().getTid();
475 }
476 
preload()477 void RenderThread::preload() {
478     // EGL driver is always preloaded only if HWUI renders with GL.
479     if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaGL) {
480         std::thread eglInitThread([]() { eglGetDisplay(EGL_DEFAULT_DISPLAY); });
481         eglInitThread.detach();
482     } else {
483         requireVkContext();
484     }
485     HardwareBitmapUploader::initialize();
486 }
487 
488 } /* namespace renderthread */
489 } /* namespace uirenderer */
490 } /* namespace android */
491