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1 /*
2  * Copyright © 2014 Broadcom
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21  * IN THE SOFTWARE.
22  */
23 
24 #ifndef VC4_CL_H
25 #define VC4_CL_H
26 
27 #include <stdint.h>
28 
29 #include "util/u_math.h"
30 #include "util/macros.h"
31 
32 struct vc4_bo;
33 struct vc4_job;
34 struct vc4_cl;
35 
36 /**
37  * Undefined structure, used for typechecking that you're passing the pointers
38  * to these functions correctly.
39  */
40 struct vc4_cl_out;
41 
42 /** A reference to a BO used in the CL packing functions */
43 struct vc4_cl_reloc {
44         struct vc4_bo *bo;
45         uint32_t offset;
46 };
47 
48 static inline void cl_pack_emit_reloc(struct vc4_cl *cl, const struct vc4_cl_reloc *);
49 
50 #define __gen_user_data struct vc4_cl
51 #define __gen_address_type struct vc4_cl_reloc
52 #define __gen_address_offset(reloc) ((reloc)->offset)
53 #define __gen_emit_reloc cl_pack_emit_reloc
54 
55 #include "kernel/vc4_packet.h"
56 #include "broadcom/cle/v3d_packet_v21_pack.h"
57 
58 struct vc4_cl {
59         void *base;
60         struct vc4_job *job;
61         struct vc4_cl_out *next;
62         struct vc4_cl_out *reloc_next;
63         uint32_t size;
64 #ifndef NDEBUG
65         uint32_t reloc_count;
66 #endif
67 };
68 
69 void vc4_init_cl(struct vc4_job *job, struct vc4_cl *cl);
70 void vc4_reset_cl(struct vc4_cl *cl);
71 uint32_t vc4_gem_hindex(struct vc4_job *job, struct vc4_bo *bo);
72 
73 struct PACKED unaligned_16 { uint16_t x; };
74 struct PACKED unaligned_32 { uint32_t x; };
75 
cl_offset(struct vc4_cl * cl)76 static inline uint32_t cl_offset(struct vc4_cl *cl)
77 {
78         return (char *)cl->next - (char *)cl->base;
79 }
80 
81 static inline void
cl_advance(struct vc4_cl_out ** cl,uint32_t n)82 cl_advance(struct vc4_cl_out **cl, uint32_t n)
83 {
84         (*cl) = (struct vc4_cl_out *)((char *)(*cl) + n);
85 }
86 
87 static inline struct vc4_cl_out *
cl_start(struct vc4_cl * cl)88 cl_start(struct vc4_cl *cl)
89 {
90         return cl->next;
91 }
92 
93 static inline void
cl_end(struct vc4_cl * cl,struct vc4_cl_out * next)94 cl_end(struct vc4_cl *cl, struct vc4_cl_out *next)
95 {
96         cl->next = next;
97         assert(cl_offset(cl) <= cl->size);
98 }
99 
100 
101 static inline void
put_unaligned_32(struct vc4_cl_out * ptr,uint32_t val)102 put_unaligned_32(struct vc4_cl_out *ptr, uint32_t val)
103 {
104         struct unaligned_32 *p = (void *)ptr;
105         p->x = val;
106 }
107 
108 static inline void
put_unaligned_16(struct vc4_cl_out * ptr,uint16_t val)109 put_unaligned_16(struct vc4_cl_out *ptr, uint16_t val)
110 {
111         struct unaligned_16 *p = (void *)ptr;
112         p->x = val;
113 }
114 
115 static inline void
cl_u8(struct vc4_cl_out ** cl,uint8_t n)116 cl_u8(struct vc4_cl_out **cl, uint8_t n)
117 {
118         *(uint8_t *)(*cl) = n;
119         cl_advance(cl, 1);
120 }
121 
122 static inline void
cl_u16(struct vc4_cl_out ** cl,uint16_t n)123 cl_u16(struct vc4_cl_out **cl, uint16_t n)
124 {
125         put_unaligned_16(*cl, n);
126         cl_advance(cl, 2);
127 }
128 
129 static inline void
cl_u32(struct vc4_cl_out ** cl,uint32_t n)130 cl_u32(struct vc4_cl_out **cl, uint32_t n)
131 {
132         put_unaligned_32(*cl, n);
133         cl_advance(cl, 4);
134 }
135 
136 static inline void
cl_aligned_u32(struct vc4_cl_out ** cl,uint32_t n)137 cl_aligned_u32(struct vc4_cl_out **cl, uint32_t n)
138 {
139         *(uint32_t *)(*cl) = n;
140         cl_advance(cl, 4);
141 }
142 
143 static inline void
cl_ptr(struct vc4_cl_out ** cl,void * ptr)144 cl_ptr(struct vc4_cl_out **cl, void *ptr)
145 {
146         *(struct vc4_cl_out **)(*cl) = ptr;
147         cl_advance(cl, sizeof(void *));
148 }
149 
150 static inline void
cl_f(struct vc4_cl_out ** cl,float f)151 cl_f(struct vc4_cl_out **cl, float f)
152 {
153         cl_u32(cl, fui(f));
154 }
155 
156 static inline void
cl_aligned_f(struct vc4_cl_out ** cl,float f)157 cl_aligned_f(struct vc4_cl_out **cl, float f)
158 {
159         cl_aligned_u32(cl, fui(f));
160 }
161 
162 static inline struct vc4_cl_out *
cl_start_shader_reloc(struct vc4_cl * cl,uint32_t n)163 cl_start_shader_reloc(struct vc4_cl *cl, uint32_t n)
164 {
165         assert(cl->reloc_count == 0);
166 #ifndef NDEBUG
167         cl->reloc_count = n;
168 #endif
169         cl->reloc_next = cl->next;
170 
171         /* Reserve the space where hindex will be written. */
172         cl_advance(&cl->next, n * 4);
173 
174         return cl->next;
175 }
176 
177 static inline void
cl_reloc(struct vc4_job * job,struct vc4_cl * cl,struct vc4_cl_out ** cl_out,struct vc4_bo * bo,uint32_t offset)178 cl_reloc(struct vc4_job *job, struct vc4_cl *cl, struct vc4_cl_out **cl_out,
179          struct vc4_bo *bo, uint32_t offset)
180 {
181         *(uint32_t *)cl->reloc_next = vc4_gem_hindex(job, bo);
182         cl_advance(&cl->reloc_next, 4);
183 
184 #ifndef NDEBUG
185         cl->reloc_count--;
186 #endif
187 
188         cl_u32(cl_out, offset);
189 }
190 
191 static inline void
cl_aligned_reloc(struct vc4_job * job,struct vc4_cl * cl,struct vc4_cl_out ** cl_out,struct vc4_bo * bo,uint32_t offset)192 cl_aligned_reloc(struct vc4_job *job, struct vc4_cl *cl,
193                  struct vc4_cl_out **cl_out,
194                  struct vc4_bo *bo, uint32_t offset)
195 {
196         *(uint32_t *)cl->reloc_next = vc4_gem_hindex(job, bo);
197         cl_advance(&cl->reloc_next, 4);
198 
199 #ifndef NDEBUG
200         cl->reloc_count--;
201 #endif
202 
203         cl_aligned_u32(cl_out, offset);
204 }
205 
206 /**
207  * Reference to a BO with its associated offset, used in the pack process.
208  */
209 static inline struct vc4_cl_reloc
cl_address(struct vc4_bo * bo,uint32_t offset)210 cl_address(struct vc4_bo *bo, uint32_t offset)
211 {
212         struct vc4_cl_reloc reloc = {
213                 .bo = bo,
214                 .offset = offset,
215         };
216         return reloc;
217 }
218 
219 void cl_ensure_space(struct vc4_cl *cl, uint32_t size);
220 
221 #define cl_packet_header(packet) V3D21_ ## packet ## _header
222 #define cl_packet_length(packet) V3D21_ ## packet ## _length
223 #define cl_packet_pack(packet)   V3D21_ ## packet ## _pack
224 #define cl_packet_struct(packet)   V3D21_ ## packet
225 
226 static inline void *
cl_get_emit_space(struct vc4_cl_out ** cl,size_t size)227 cl_get_emit_space(struct vc4_cl_out **cl, size_t size)
228 {
229         void *addr = *cl;
230         cl_advance(cl, size);
231         return addr;
232 }
233 
234 /* Macro for setting up an emit of a CL struct.  A temporary unpacked struct
235  * is created, which you get to set fields in of the form:
236  *
237  * cl_emit(bcl, FLAT_SHADE_FLAGS, flags) {
238  *     .flags.flat_shade_flags = 1 << 2,
239  * }
240  *
241  * or default values only can be emitted with just:
242  *
243  * cl_emit(bcl, FLAT_SHADE_FLAGS, flags);
244  *
245  * The trick here is that we make a for loop that will execute the body
246  * (either the block or the ';' after the macro invocation) exactly once.
247  * Also, *dst is actually of the wrong type, it's the
248  * uint8_t[cl_packet_length()] in the CL, not a cl_packet_struct(packet).
249  */
250 #define cl_emit(cl, packet, name)                                \
251         for (struct cl_packet_struct(packet) name = {            \
252                 cl_packet_header(packet)                         \
253         },                                                       \
254         *_loop_terminate = &name;                                \
255         __builtin_expect(_loop_terminate != NULL, 1);            \
256         ({                                                       \
257                 struct vc4_cl_out *cl_out = cl_start(cl);        \
258                 cl_packet_pack(packet)(cl, (uint8_t *)cl_out, &name); \
259                 VG(VALGRIND_CHECK_MEM_IS_DEFINED(cl_out,         \
260                                                  cl_packet_length(packet))); \
261                 cl_advance(&cl_out, cl_packet_length(packet));   \
262                 cl_end(cl, cl_out);                              \
263                 _loop_terminate = NULL;                          \
264         }))                                                      \
265 
266 #define cl_emit_prepacked(cl, packet) do {                       \
267         memcpy((cl)->next, packet, sizeof(*packet));             \
268         cl_advance(&(cl)->next, sizeof(*packet));                \
269 } while (0)
270 
271 /**
272  * Helper function called by the XML-generated pack functions for filling in
273  * an address field in shader records.
274  *
275  * Relocations for shader recs and texturing involve the packet (or uniforms
276  * stream) being preceded by the handles to the BOs, and the offset within the
277  * BO being in the stream (the output of this function).
278  */
279 static inline void
cl_pack_emit_reloc(struct vc4_cl * cl,const struct vc4_cl_reloc * reloc)280 cl_pack_emit_reloc(struct vc4_cl *cl, const struct vc4_cl_reloc *reloc)
281 {
282         *(uint32_t *)cl->reloc_next = vc4_gem_hindex(cl->job, reloc->bo);
283         cl_advance(&cl->reloc_next, 4);
284 
285 #ifndef NDEBUG
286         cl->reloc_count--;
287 #endif
288 }
289 
290 #endif /* VC4_CL_H */
291