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Searched defs:clearBufferfi (Results 1 – 10 of 10) sorted by relevance

/external/angle/src/libANGLE/renderer/null/
DFramebufferNULL.cpp76 angle::Result FramebufferNULL::clearBufferfi(const gl::Context *context, in clearBufferfi() function in rx::FramebufferNULL
/external/angle/src/libANGLE/renderer/d3d/
DFramebufferD3D.cpp184 angle::Result FramebufferD3D::clearBufferfi(const gl::Context *context, in clearBufferfi() function in rx::FramebufferD3D
/external/angle/src/libANGLE/renderer/gl/
DFramebufferGL.cpp615 angle::Result FramebufferGL::clearBufferfi(const gl::Context *context, in clearBufferfi() function in rx::FramebufferGL
DDispatchTableGL_autogen.h268 PFNGLCLEARBUFFERFIPROC clearBufferfi = nullptr; variable
/external/angle/src/libANGLE/
DFramebuffer.cpp1625 angle::Result Framebuffer::clearBufferfi(const Context *context, in clearBufferfi() function in gl::Framebuffer
DContext.cpp4301 void Context::clearBufferfi(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) in clearBufferfi() function in gl::Context
/external/deqp/framework/opengl/simplereference/
DsglrGLContext.cpp478 void GLContext::clearBufferfi (deUint32 buffer, int drawbuffer, float depth, int stencil) in clearBufferfi() function in sglr::GLContext
DsglrReferenceContext.cpp3566 void ReferenceContext::clearBufferfi (deUint32 buffer, int drawbuffer, float depth, int stencil) in clearBufferfi() function in sglr::ReferenceContext
/external/angle/src/libANGLE/renderer/vulkan/
DFramebufferVk.cpp694 angle::Result FramebufferVk::clearBufferfi(const gl::Context *context, in clearBufferfi() function in rx::FramebufferVk
/external/deqp/framework/opengl/wrapper/
DglwFunctions.inl59 glClearBufferfiFunc clearBufferfi; variable