Searched defs:clientActiveTexture (Results 1 – 4 of 4) sorted by relevance
36 GLint clientActiveTexture = 0; in TEST_P() local73 GLint clientActiveTexture = 0; in TEST_P() local
812 void CoreProfileEngine::clientActiveTexture(GLenum unit) { in clientActiveTexture() function in CoreProfileEngine
1910 void GLEScmContext::clientActiveTexture(GLenum texture) { in clientActiveTexture() function in GLEScmContext
60 void Context::clientActiveTexture(GLenum texture) in clientActiveTexture() function in gl::Context