/external/robolectric-shadows/shadows/framework/src/main/java/org/robolectric/shadows/ |
D | ShadowLinearGradient.java | 16 private int color1; field in ShadowLinearGradient 21 float x0, float y0, float x1, float y1, int color0, int color1, Shader.TileMode tile) { in __constructor__()
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/external/python/cpython2/Demo/turtle/ |
D | tdemo_yinyang.py | 16 def yin(radius, color1, color2): argument
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/external/python/cpython3/Lib/turtledemo/ |
D | yinyang.py | 16 def yin(radius, color1, color2): argument
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/external/deqp/modules/glshared/ |
D | glsFragmentOpUtil.hpp | 53 tcu::Vec4 color1[4]; member 93 tcu::Vec4 color1[4]; member
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D | glsFragmentOpUtil.cpp | 254 tcu::Vec4 color1 = triQuadInterpolate(quad.color1, xRatio, yRatio); in render() local
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/external/skia/docs/examples/ |
D | checker_board.cpp | 6 SkColor color1 = SK_ColorLTGRAY; in checkerboard() local
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D | radial_gradient_test.cpp | 11 const SkColor color1 = 0xFF00FF00; in draw() local
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/external/angle/src/tests/gl_tests/ |
D | FramebufferFetchTest.cpp | 389 std::vector<GLColor> color1(kViewportWidth * kViewportHeight, GLColor::green); in MultipleRenderTargetTest() local 443 std::vector<GLColor> color1(kViewportWidth * kViewportHeight, GLColor::green); in MultipleRenderTargetArrayTest() local 506 float color1[4] = {1.0f, 0.0f, 0.0f, 1.0f}; in MultipleDrawTest() local 687 std::vector<GLColor> color1(kViewportWidth * kViewportHeight, GLColor::green); in DrawNonFetchDrawFetchWithDifferentAttachmentsTest() local 806 std::vector<GLColor> color1(kViewportWidth * kViewportHeight, GLColor::green); in DrawNonFetchDrawFetchWithDifferentProgramsTest() local 883 std::vector<GLColor> color1(kViewportWidth * kViewportHeight, GLColor::green); in DrawFetchBlitDrawFetchTest() local 1485 std::vector<GLColor> color1(kViewportWidth * kViewportHeight, GLColor::green); in TEST_P() local
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D | GeometryShaderTest.cpp | 906 GLuint color1, in setupLayeredFramebuffer() 1136 GLTexture color1; in layeredFramebufferClearTest() local 1201 GLTexture color1; in layeredFramebufferPreRenderClearTest() local 1278 GLTexture color1; in layeredFramebufferMidRenderClearTest() local
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D | DepthStencilTest.cpp | 174 Vector4 color1(0.1f, 0.2f, 0.3f, 0.4f); in prepareSingleEmulatedWithPacked() local
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineVertexUtil.hpp | 48 tcu::Vec4 color1; member
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/external/skqp/tests/ |
D | RectangleTextureTest.cpp | 72 GrColor color1 = GrColorPackRGBA(0x1, 0x2, 0x3, 0x4); in test_clear() local
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/external/skia/gm/ |
D | imagefiltersgraph.cpp | 135 sk_sp<SkImageFilter> color1(SkImageFilters::ColorFilter( in onDraw() local
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/external/skqp/gm/ |
D | imagefiltersgraph.cpp | 152 sk_sp<SkImageFilter> color1(SkColorFilterImageFilter::Make(std::move(cf1), in onDraw() local
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/external/swiftshader/third_party/astc-encoder/Source/ |
D | astc_decompress_symbolic.cpp | 42 uint4 color1, in lerp_color_int()
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/external/skia/modules/sksg/tests/ |
D | SGTest.cpp | 289 auto color1 = sksg::Color::Make(0xff000000), in inval_test3() local
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/external/skia/tests/ |
D | RectangleTextureTest.cpp | 64 GrColor color1 = GrColorPackRGBA(0x1, 0x2, 0x3, 0x4); in test_clear() local
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/external/deqp/external/vulkancts/modules/vulkan/api/ |
D | vktApiBufferComputeInstance.cpp | 86 const tcu::Vec4& color1, in createColorDataBuffer()
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/external/skia/modules/sksg/src/ |
D | SkSGColorFilter.cpp | 107 sk_sp<SkColorFilter> Make2ColorGradient(const sk_sp<Color>& color0, const sk_sp<Color>& color1) { in Make2ColorGradient()
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/external/skia/samplecode/ |
D | SampleVertices.cpp | 30 SkPMColor color1 = SkPreMultiplyARGB(0x40, 0xff, 0x00, 0xff); in make_shader0() local
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/external/skqp/samplecode/ |
D | SampleVertices.cpp | 30 SkPMColor color1 = SkPreMultiplyARGB(0x40, 0xff, 0x00, 0xff); in make_shader0() local
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/external/mesa3d/src/mesa/main/ |
D | texcompress_s3tc_tmp.h | 60 const GLushort color1 = img_block_src[2] | (img_block_src[3] << 8); in dxt135_decode_imageblock() local 388 GLushort color0, color1, tempcolor; in storedxtencodedblock() local
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/external/mesa3d/src/amd/llvm/ |
D | ac_shader_abi.h | 58 LLVMValueRef color0, color1; member
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/external/angle/src/libANGLE/renderer/metal/shaders/ |
D | common.h | 47 vec<T, 4> color1 [[color(1), function_constant(kColorOutputAvailable1)]]; member
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/external/pdfium/fxjs/ |
D | cjs_color.cpp | 310 CFX_Color color1 = in equal() local
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