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Searched defs:colorRenderTargets (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/renderer/vulkan/
DFramebufferVk.cpp268 bool HasResolveAttachment(const gl::AttachmentArray<RenderTargetVk *> &colorRenderTargets, in HasResolveAttachment()
301 const auto &colorRenderTargets = renderTargetCache.getColors(); in IsAnyAttachment3DWithoutAllLayers() local
1347 const auto &colorRenderTargets = mRenderTargetCache.getColors(); in updateLayerCount() local
1559 const auto &colorRenderTargets = mRenderTargetCache.getColors(); in invalidateImpl() local
1937 const auto &colorRenderTargets = mRenderTargetCache.getColors(); in updateRenderPassDesc() local
2053 const auto &colorRenderTargets = mRenderTargetCache.getColors(); in getFramebuffer() local
2201 const auto &colorRenderTargets = mRenderTargetCache.getColors(); in clearWithDraw() local
2413 const auto &colorRenderTargets = mRenderTargetCache.getColors(); in startNewRenderPass() local