/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | Framebuffer.cpp | 64 void Framebuffer::setColorbuffer(GLenum type, GLuint colorbuffer, GLint level) in setColorbuffer() 128 Renderbuffer *colorbuffer = mColorbufferPointer; in getRenderTarget() local 243 Renderbuffer *colorbuffer = getColorbuffer(); in completeness() local 404 Renderbuffer *colorbuffer = mColorbufferPointer; in getImplementationColorReadFormat() local 426 Renderbuffer *colorbuffer = mColorbufferPointer; in getImplementationColorReadType() local 446 DefaultFramebuffer::DefaultFramebuffer(Colorbuffer *colorbuffer, DepthStencilbuffer *depthStencil) in DefaultFramebuffer()
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D | Context.cpp | 1334 Renderbuffer *colorbuffer = framebuffer ? framebuffer->getColorbuffer() : nullptr; in getIntegerv() local
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Framebuffer.cpp | 88 void Framebuffer::setColorbuffer(GLenum type, GLuint colorbuffer, GLuint index, GLint level, GLint … in setColorbuffer() 183 Renderbuffer *colorbuffer = mColorbufferPointer[index]; in getRenderTarget() local 336 Renderbuffer *colorbuffer = getColorbuffer(i); in completeness() local 524 Renderbuffer *colorbuffer = getReadColorbuffer(); in getImplementationColorReadFormat() local 585 Renderbuffer *colorbuffer = getReadColorbuffer(); in getImplementationColorReadType() local 700 DefaultFramebuffer::DefaultFramebuffer(Colorbuffer *colorbuffer, DepthStencilbuffer *depthStencil) in DefaultFramebuffer()
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D | utilities.cpp | 674 Renderbuffer *colorbuffer = framebuffer->getReadColorbuffer(); in ValidateReadPixelsFormatType() local
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D | Context.cpp | 2105 Renderbuffer *colorbuffer = framebuffer ? framebuffer->getColorbuffer(0) : nullptr; in getIntegerv() local 3484 egl::Image *colorbuffer = framebuffer->getRenderTarget(drawbuffer); in clearColorBuffer() local
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/external/angle/src/libANGLE/renderer/d3d/d3d9/ |
D | Blit9.cpp | 232 const gl::FramebufferAttachment *colorbuffer = framebuffer->getColorAttachment(0); in copy2D() local 266 const gl::FramebufferAttachment *colorbuffer = framebuffer->getColorAttachment(0); in copyCube() local
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D | Framebuffer9.cpp | 88 const gl::FramebufferAttachment *colorbuffer = mState.getColorAttachment(0); in readPixelsImpl() local
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/external/angle/src/tests/gl_tests/ |
D | RobustResourceInitTest.cpp | 1514 GLTexture colorbuffer; in maskedDepthClear() local 1594 GLTexture colorbuffer; in maskedStencilClear() local 1934 GLTexture colorbuffer; in TEST_P() local 1992 GLRenderbuffer colorbuffer; in TEST_P() local
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/external/deqp/modules/gles2/functional/ |
D | es2fFboRenderTest.cpp | 409 …xt, const FboConfig& config, int width, int height, deUint32 fbo, deUint32 colorbuffer, deUint32 d… in Framebuffer() 1346 deUint32 colorbuffer = 1; in render() local
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/external/deqp/modules/gles3/functional/ |
D | es3fFboRenderTest.cpp | 756 deUint32 colorbuffer = 1; in render() local
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/external/angle/src/libANGLE/ |
D | State.cpp | 2769 const FramebufferAttachment *colorbuffer = framebuffer->getFirstColorAttachment(); in getIntegerv() local
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/external/angle/src/libANGLE/renderer/d3d/ |
D | ProgramD3D.cpp | 3130 const gl::FramebufferAttachment *colorbuffer = colorbuffers[colorAttachment]; in updateCachedOutputLayout() local
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/external/deqp/framework/opengl/simplereference/ |
D | sglrReferenceContext.cpp | 326 …enceContext (const ReferenceContextLimits& limits, const rr::MultisamplePixelBufferAccess& colorbu… in ReferenceContext()
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