Searched defs:compressedTextureFormats (Results 1 – 3 of 3) sorted by relevance
79 GLint * compressedTextureFormats = ctx->getCompressedTextureFormats(); in s_glGetIntegerv() local122 GLint * compressedTextureFormats = ctx->getCompressedTextureFormats(); in s_glGetFloatv() local161 GLint * compressedTextureFormats = ctx->getCompressedTextureFormats(); in s_glGetFixedv() local200 GLint* compressedTextureFormats = ctx->getCompressedTextureFormats(); in s_glGetBooleanv() local
780 GLint *compressedTextureFormats = ctx->getCompressedTextureFormats(); in s_glGetIntegerv() local1006 GLint *compressedTextureFormats = ctx->getCompressedTextureFormats(); in s_glGetFloatv() local1070 GLint *compressedTextureFormats = ctx->getCompressedTextureFormats(); in s_glGetBooleanv() local
748 std::vector<GLenum> compressedTextureFormats; member