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Searched defs:compressedTextureFormats (Results 1 – 3 of 3) sorted by relevance

/device/generic/goldfish-opengl/system/GLESv1_enc/
DGLEncoder.cpp79 GLint * compressedTextureFormats = ctx->getCompressedTextureFormats(); in s_glGetIntegerv() local
122 GLint * compressedTextureFormats = ctx->getCompressedTextureFormats(); in s_glGetFloatv() local
161 GLint * compressedTextureFormats = ctx->getCompressedTextureFormats(); in s_glGetFixedv() local
200 GLint* compressedTextureFormats = ctx->getCompressedTextureFormats(); in s_glGetBooleanv() local
/device/generic/goldfish-opengl/system/GLESv2_enc/
DGL2Encoder.cpp780 GLint *compressedTextureFormats = ctx->getCompressedTextureFormats(); in s_glGetIntegerv() local
1006 GLint *compressedTextureFormats = ctx->getCompressedTextureFormats(); in s_glGetFloatv() local
1070 GLint *compressedTextureFormats = ctx->getCompressedTextureFormats(); in s_glGetBooleanv() local
/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/
DCaps.h748 std::vector<GLenum> compressedTextureFormats; member