Home
last modified time | relevance | path

Searched defs:context11 (Results 1 – 17 of 17) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DQuery11.cpp92 angle::Result Query11::getResultBase(Context11 *context11, T *params) in getResultBase()
130 angle::Result Query11::pause(Context11 *context11) in pause()
152 angle::Result Query11::resume(Context11 *context11) in resume()
195 angle::Result Query11::flush(Context11 *context11, bool force) in flush()
217 angle::Result Query11::testQuery(Context11 *context11, QueryState *queryState) in testQuery()
DIndexBuffer11.cpp72 Context11 *context11 = GetImplAs<Context11>(context); in mapBuffer() local
91 Context11 *context11 = GetImplAs<Context11>(context); in unmapBuffer() local
124 Context11 *context11 = GetImplAs<Context11>(context); in discard() local
DPixelTransfer11.cpp69 Context11 *context11 = GetImplAs<Context11>(context); in loadResources() local
239 Context11 *context11 = GetImplAs<Context11>(context); in buildShaderMap() local
DFence11.cpp33 Context11 *context11 = GetImplAs<Context11>(context); in FenceSetHelper() local
52 Context11 *context11 = GetImplAs<Context11>(context); in FenceTestHelper() local
DImage11.cpp276 Context11 *context11 = GetImplAs<Context11>(context); in loadData() local
316 Context11 *context11 = GetImplAs<Context11>(context); in loadCompressedData() local
548 Context11 *context11 = GetImplAs<Context11>(context); in createStagingTexture() local
654 Context11 *context11 = GetImplAs<Context11>(context); in map() local
DInputLayoutCache.cpp113 Context11 *context11, in getInputLayout()
194 Context11 *context11, in createInputLayout()
DClear11.cpp144 Context11 *context11 = GetImplAs<Context11>(context); in getShadersAndLayout() local
262 Context11 *context11 = GetImplAs<Context11>(context); in ensureResourcesInitialized() local
DExternalImageSiblingImpl11.cpp118 Context11 *context11 = GetImplAs<Context11>(context); in createRenderTarget() local
DBlit11.cpp596 Context11 *context11 = GetImplAs<Context11>(context); in initResources() local
761 Context11 *context11 = GetImplAs<Context11>(context); in getShaderSupport() local
1114 Context11 *context11 = GetImplAs<Context11>(context); in copyDepth() local
1720 Context11 *context11 = GetImplAs<Context11>(context); in resolveDepth() local
1770 Context11 *context11 = GetImplAs<Context11>(context); in initResolveDepthOnly() local
1823 Context11 *context11 = GetImplAs<Context11>(context); in initResolveDepthStencil() local
1868 Context11 *context11 = GetImplAs<Context11>(context); in resolveStencil() local
DBuffer11.cpp570 Context11 *context11 = GetImplAs<Context11>(context); in mapRange() local
1539 Context11 *context11 = GetImplAs<Context11>(context); in getBuffer() local
1665 Context11 *context11 = GetImplAs<Context11>(context); in resize() local
1723 Context11 *context11 = GetImplAs<Context11>(context); in resize() local
1848 Context11 *context11 = GetImplAs<Context11>(context); in resize() local
DFramebuffer11.cpp386 Context11 *context11 = GetImplAs<Context11>(context); in getImplementationColorReadFormat() local
DRenderer11.cpp1337 angle::Result Renderer11::flush(Context11 *context11) in flush()
1343 angle::Result Renderer11::finish(Context11 *context11) in finish()
1681 angle::Result Renderer11::drawWithGeometryShaderAndTransformFeedback(Context11 *context11, in drawWithGeometryShaderAndTransformFeedback()
2829 Context11 *context11 = GetImplAs<Context11>(context); in createRenderTarget() local
4014 angle::Result Renderer11::getScratchMemoryBuffer(Context11 *context11, in getScratchMemoryBuffer()
4093 Context11 *context11 = GetImplAs<Context11>(context); in createStagingTexture() local
DStateManager11.cpp1738 Context11 *context11 = GetImplAs<Context11>(context); in onMakeCurrent() local
2902 Context11 *context11 = GetImplAs<Context11>(context); in syncProgram() local
2956 Context11 *context11 = GetImplAs<Context11>(context); in syncProgramForCompute() local
3095 Context11 *context11 = GetImplAs<Context11>(context); in applyVertexBuffers() local
DTextureStorage11.cpp765 Context11 *context11 = GetImplAs<Context11>(context); in setData() local
1369 Context11 *context11 = GetImplAs<Context11>(context); in getRenderTarget() local
2480 Context11 *context11 = GetImplAs<Context11>(context); in getRenderTarget() local
3023 Context11 *context11 = GetImplAs<Context11>(context); in getRenderTarget() local
3718 Context11 *context11 = GetImplAs<Context11>(context); in getRenderTarget() local
/external/angle/src/tests/gl_tests/
DD3D11FormatTablesTest.cpp44 rx::Context11 *context11 = rx::GetImplAs<rx::Context11>(context); in TEST_P() local
161 rx::Context11 *context11 = rx::GetImplAs<rx::Context11>(context); in TEST_P() local
DD3D11InputLayoutCacheTest.cpp69 rx::Context11 *context11 = rx::GetImplAs<rx::Context11>(context); in TEST_P() local
DD3D11EmulatedIndexedBufferTest.cpp34 rx::Context11 *context11 = rx::GetImplAs<rx::Context11>(mContext); in testSetUp() local