Home
last modified time | relevance | path

Searched defs:contextD3D (Results 1 – 4 of 4) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/
DFramebufferD3D.cpp220 ContextD3D *contextD3D = GetImplAs<ContextD3D>(context); in readPixels() local
DTextureD3D.cpp730 ContextD3D *contextD3D = GetImplAs<ContextD3D>(context); in initializeContents() local
3159 ContextD3D *contextD3D = GetImplAs<ContextD3D>(context); in setImage() local
3186 ContextD3D *contextD3D = GetImplAs<ContextD3D>(context); in setSubImage() local
3221 ContextD3D *contextD3D = GetImplAs<ContextD3D>(context); in setCompressedImage() local
3254 ContextD3D *contextD3D = GetImplAs<ContextD3D>(context); in setCompressedSubImage() local
DProgramD3D.cpp939 ContextD3D *contextD3D = GetImplAs<ContextD3D>(context); in wait() local
1166 angle::Result ProgramD3D::loadBinaryShaderExecutables(d3d::Context *contextD3D, in loadBinaryShaderExecutables()
1886 ContextD3D *contextD3D = GetImplAs<ContextD3D>(context); in checkTask() local
/external/angle/src/libANGLE/renderer/d3d/d3d9/
DRenderer9.cpp1746 d3d::Context *contextD3D = GetImplAs<ContextD3D>(context); in applyShaders() local