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Searched defs:coverageMask (Results 1 – 10 of 10) sorted by relevance

/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/
Ddepthstencil.h127 simdscalar const& coverageMask, in DepthStencilTest()
262 const simdscalar& coverageMask, in DepthStencilWrite()
Dbackend_singlesample.cpp91 simdmask coverageMask = work.coverageMask[0] & MASK; in BackendSingleSample() local
Dbackend_sample.cpp111 simdmask coverageMask = work.coverageMask[sample] & MASK; in BackendSampleRate() local
Drasterizer_impl.h110 uint64_t coverageMask = 0; in rasterizePartialTile() local
Dbackend.cpp296 simdmask coverageMask = work.coverageMask[sample] & MASK; in BackendNullPS() local
Dcontext.h87 uint64_t coverageMask[SWR_MAX_NUM_MULTISAMPLES]; member
/external/angle/src/libANGLE/renderer/metal/
DContextMtl.h506 uint32_t coverageMask; member
/external/angle/src/compiler/translator/
DTranslatorMetal.cpp320 TIntermBinary *coverageMask = driverUniforms->getCoverageMaskFieldRef(); in insertSampleMaskWritingLogic() local
DTranslatorMetalDirect.cpp524 TIntermBinary *coverageMask = driverUniforms.getCoverageMask(); in insertSampleMaskWritingLogic() local
/external/angle/src/libANGLE/renderer/vulkan/
DContextVk.cpp176 uint32_t coverageMask = coverageSampleCount >= (maskBitOffset + 32) in ApplySampleCoverage() local