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1 /*
2  * Copyright 2011 Joakim Sindholt <opensource@zhasha.com>
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * on the rights to use, copy, modify, merge, publish, distribute, sub
8  * license, and/or sell copies of the Software, and to permit persons to whom
9  * the Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18  * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21  * USE OR OTHER DEALINGS IN THE SOFTWARE. */
22 
23 #ifndef _NINE_SWAPCHAIN9_H_
24 #define _NINE_SWAPCHAIN9_H_
25 
26 #include "iunknown.h"
27 #include "adapter9.h"
28 
29 #include "d3dadapter/d3dadapter9.h"
30 
31 #include "threadpool.h"
32 
33 struct NineDevice9;
34 struct NineSurface9;
35 struct nine_winsys_swapchain;
36 struct blit_state;
37 
38 #define DRI_SWAP_FENCES_MAX 4
39 #define DRI_SWAP_FENCES_MASK 3
40 
41 struct NineSwapChain9
42 {
43     struct NineUnknown base;
44 
45     /* G3D stuff */
46     struct pipe_screen *screen;
47 
48     /* presentation backend */
49     ID3DPresent *present;
50     D3DPRESENT_PARAMETERS params;
51     D3DDISPLAYMODEEX *mode;
52     struct d3dadapter9_context *actx;
53     BOOL implicit;
54     unsigned num_back_buffers;
55 
56     /* buffer handles */
57     struct NineSurface9 *buffers[D3DPRESENT_BACK_BUFFERS_MAX_EX + 1]; /* 0 to BackBufferCount-1 : the back buffers. BackBufferCount : additional buffer */
58     struct pipe_resource *present_buffers[D3DPRESENT_BACK_BUFFERS_MAX_EX + 1];
59     D3DWindowBuffer *present_handles[D3DPRESENT_BACK_BUFFERS_MAX_EX + 1];
60     D3DWindowBuffer *present_handles_pending_release[D3DPRESENT_BACK_BUFFERS_MAX_EX + 1];
61 
62     struct pipe_fence_handle *swap_fences[DRI_SWAP_FENCES_MAX];
63     unsigned int cur_fences;
64     unsigned int head;
65     unsigned int tail;
66     unsigned int desired_fences;
67 
68     BOOL rendering_done;
69 
70     struct NineSurface9 *zsbuf;
71 
72     D3DGAMMARAMP gamma;
73 
74     struct threadpool *pool;
75     struct threadpool_task *tasks[D3DPRESENT_BACK_BUFFERS_MAX_EX + 1];
76     BOOL *pending_presentation[D3DPRESENT_BACK_BUFFERS_MAX_EX + 1];
77     BOOL enable_threadpool;
78 };
79 
80 static inline struct NineSwapChain9 *
NineSwapChain9(void * data)81 NineSwapChain9( void *data )
82 {
83     return (struct NineSwapChain9 *)data;
84 }
85 
86 HRESULT
87 NineSwapChain9_new( struct NineDevice9 *pDevice,
88                     BOOL implicit,
89                     ID3DPresent *pPresent,
90                     D3DPRESENT_PARAMETERS *pPresentationParameters,
91                     struct d3dadapter9_context *pCTX,
92                     HWND hFocusWindow,
93                     struct NineSwapChain9 **ppOut );
94 
95 HRESULT
96 NineSwapChain9_ctor( struct NineSwapChain9 *This,
97                      struct NineUnknownParams *pParams,
98                      BOOL implicit,
99                      ID3DPresent *pPresent,
100                      D3DPRESENT_PARAMETERS *pPresentationParameters,
101                      struct d3dadapter9_context *pCTX,
102                      HWND hFocusWindow,
103                      D3DDISPLAYMODEEX *mode );
104 
105 void
106 NineSwapChain9_dtor( struct NineSwapChain9 *This );
107 
108 HRESULT
109 NineSwapChain9_Resize( struct NineSwapChain9 *This,
110                        D3DPRESENT_PARAMETERS *pParams,
111                        D3DDISPLAYMODEEX *mode );
112 
113 HRESULT NINE_WINAPI
114 NineSwapChain9_Present( struct NineSwapChain9 *This,
115                         const RECT *pSourceRect,
116                         const RECT *pDestRect,
117                         HWND hDestWindowOverride,
118                         const RGNDATA *pDirtyRegion,
119                         DWORD dwFlags );
120 
121 HRESULT NINE_WINAPI
122 NineSwapChain9_GetFrontBufferData( struct NineSwapChain9 *This,
123                                    IDirect3DSurface9 *pDestSurface );
124 
125 HRESULT NINE_WINAPI
126 NineSwapChain9_GetBackBuffer( struct NineSwapChain9 *This,
127                               UINT iBackBuffer,
128                               D3DBACKBUFFER_TYPE Type,
129                               IDirect3DSurface9 **ppBackBuffer );
130 
131 HRESULT NINE_WINAPI
132 NineSwapChain9_GetRasterStatus( struct NineSwapChain9 *This,
133                                 D3DRASTER_STATUS *pRasterStatus );
134 
135 HRESULT NINE_WINAPI
136 NineSwapChain9_GetDisplayMode( struct NineSwapChain9 *This,
137                                D3DDISPLAYMODE *pMode );
138 
139 HRESULT NINE_WINAPI
140 NineSwapChain9_GetPresentParameters( struct NineSwapChain9 *This,
141                                      D3DPRESENT_PARAMETERS *pPresentationParameters );
142 
143 BOOL
144 NineSwapChain9_GetOccluded( struct NineSwapChain9 *This );
145 
146 BOOL
147 NineSwapChain9_ResolutionMismatch( struct NineSwapChain9 *This );
148 
149 HANDLE
150 NineSwapChain9_CreateThread( struct NineSwapChain9 *This,
151                                  void *pFuncAddress,
152                                  void *pParam );
153 
154 void
155 NineSwapChain9_WaitForThread( struct NineSwapChain9 *This,
156                                   HANDLE thread );
157 
158 #endif /* _NINE_SWAPCHAIN9_H_ */
159