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Searched defs:currentSRVs (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DStateManager11.cpp767 auto *currentSRVs = getSRVCache(shaderType); in setShaderResourceInternal() local
1783 auto *currentSRVs = getSRVCache(shaderType); in unsetConflictingSRVs() local