Searched defs:d3dBuffer (Results 1 – 3 of 3) sorted by relevance
403 auto* d3dBuffer = static_cast<const GrD3DBuffer*>(vertexBuffer.get()); in setVertexBuffers() local410 auto* d3dBuffer = static_cast<const GrD3DBuffer*>(instanceBuffer.get()); in setVertexBuffers() local422 auto* d3dBuffer = static_cast<const GrD3DBuffer*>(indexBuffer.get()); in setIndexBuffer() local
405 ID3D12Resource* d3dBuffer = static_cast<GrD3DBuffer*>(slice.fBuffer)->d3dResource(); in onCreateCompressedTexture() local748 ID3D12Resource* d3dBuffer = static_cast<GrD3DBuffer*>(slice.fBuffer)->d3dResource(); in uploadToTexture() local1266 ID3D12Resource* d3dBuffer = static_cast<GrD3DBuffer*>(slice.fBuffer)->d3dResource(); in onClearBackendTexture() local1359 ID3D12Resource* d3dBuffer = static_cast<GrD3DBuffer*>(slice.fBuffer)->d3dResource(); in onUpdateCompressedBackendTexture() local
277 GrD3DBuffer* d3dBuffer = static_cast<GrD3DBuffer*>(slice.fBuffer); in uploadConstantData() local