Searched defs:damageRegion (Results 1 – 3 of 3) sorted by relevance
/external/deqp/modules/egl/ |
D | teglNegativePartialUpdateTests.cpp | 244 EGLint damageRegion[] = { 10, 10, 10, 10 }; in iterate() local 285 EGLint damageRegion[] = { 10, 10, 10, 10 }; in iterate() local 370 EGLint damageRegion[] = { 10, 10, 10, 10 }; in iterate() local 403 EGLint damageRegion[] = { 10, 10, 10, 10 }; in iterate() local 438 EGLint damageRegion[] = { 10, 10, 10, 10 }; in iterate() local 508 EGLint damageRegion[] = { 10, 10, 10, 10 }; in iterate() local
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D | teglPartialUpdateTests.cpp | 478 vector<EGLint> damageRegion; in getDamageRegion() local 539 vector<EGLint> damageRegion; in iterate() local 705 vector<EGLint> damageRegion = getDamageRegion(frame, 0, 0, 0, 0); in iterate() local 767 vector<EGLint> damageRegion = getDamageRegion(frame, 0, 0, 0, 0); in iterate() local
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D | teglSwapBuffersWithDamageTests.cpp | 417 vector<EGLint> damageRegion = getDamageRegion(frameSequence[currentFrameNdx]); in iterate() local 501 vector<EGLint> damageRegion = getDamageRegion(currentFrame); in iterate() local 588 vector<EGLint> damageRegion; in iterate() local 670 vector<EGLint> damageRegion; in getDamageRegion() local
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