1 /* 2 * Copyright 2019 The libgav1 Authors 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #ifndef LIBGAV1_SRC_DECODER_IMPL_H_ 18 #define LIBGAV1_SRC_DECODER_IMPL_H_ 19 20 #include <array> 21 #include <condition_variable> // NOLINT (unapproved c++11 header) 22 #include <cstddef> 23 #include <cstdint> 24 #include <memory> 25 #include <mutex> // NOLINT (unapproved c++11 header) 26 27 #include "src/buffer_pool.h" 28 #include "src/decoder_state.h" 29 #include "src/dsp/constants.h" 30 #include "src/frame_scratch_buffer.h" 31 #include "src/gav1/decoder_buffer.h" 32 #include "src/gav1/decoder_settings.h" 33 #include "src/gav1/status_code.h" 34 #include "src/obu_parser.h" 35 #include "src/quantizer.h" 36 #include "src/residual_buffer_pool.h" 37 #include "src/symbol_decoder_context.h" 38 #include "src/tile.h" 39 #include "src/utils/array_2d.h" 40 #include "src/utils/block_parameters_holder.h" 41 #include "src/utils/compiler_attributes.h" 42 #include "src/utils/constants.h" 43 #include "src/utils/memory.h" 44 #include "src/utils/queue.h" 45 #include "src/utils/segmentation_map.h" 46 #include "src/utils/types.h" 47 48 namespace libgav1 { 49 50 struct TemporalUnit; 51 52 struct EncodedFrame { EncodedFrameEncodedFrame53 EncodedFrame(ObuParser* const obu, const DecoderState& state, 54 const RefCountedBufferPtr& frame, int position_in_temporal_unit) 55 : sequence_header(obu->sequence_header()), 56 frame_header(obu->frame_header()), 57 state(state), 58 temporal_unit(nullptr), 59 frame(frame), 60 position_in_temporal_unit(position_in_temporal_unit) { 61 obu->MoveTileBuffers(&tile_buffers); 62 frame->MarkFrameAsStarted(); 63 } 64 65 const ObuSequenceHeader sequence_header; 66 const ObuFrameHeader frame_header; 67 Vector<TileBuffer> tile_buffers; 68 DecoderState state; 69 TemporalUnit* temporal_unit; 70 RefCountedBufferPtr frame; 71 const int position_in_temporal_unit; 72 }; 73 74 struct TemporalUnit : public Allocable { 75 // The default constructor is invoked by the Queue<TemporalUnit>::Init() 76 // method. Queue<> does not use the default-constructed elements, so it is 77 // safe for the default constructor to not initialize the members. 78 TemporalUnit() = default; TemporalUnitTemporalUnit79 TemporalUnit(const uint8_t* data, size_t size, int64_t user_private_data, 80 void* buffer_private_data) 81 : data(data), 82 size(size), 83 user_private_data(user_private_data), 84 buffer_private_data(buffer_private_data), 85 decoded(false), 86 status(kStatusOk), 87 has_displayable_frame(false), 88 output_frame_position(-1), 89 decoded_count(0), 90 output_layer_count(0), 91 released_input_buffer(false) {} 92 93 const uint8_t* data; 94 size_t size; 95 int64_t user_private_data; 96 void* buffer_private_data; 97 98 // The following members are used only in frame parallel mode. 99 bool decoded; 100 StatusCode status; 101 bool has_displayable_frame; 102 int output_frame_position; 103 104 Vector<EncodedFrame> frames; 105 size_t decoded_count; 106 107 // The struct (and the counter) is used to support output of multiple layers 108 // within a single temporal unit. The decoding process will store the output 109 // frames in |output_layers| in the order they are finished decoding. At the 110 // end of the decoding process, this array will be sorted in reverse order of 111 // |position_in_temporal_unit|. DequeueFrame() will then return the frames in 112 // reverse order (so that the entire process can run with a single counter 113 // variable). 114 struct OutputLayer { 115 // Used by std::sort to sort |output_layers| in reverse order of 116 // |position_in_temporal_unit|. 117 bool operator<(const OutputLayer& rhs) const { 118 return position_in_temporal_unit > rhs.position_in_temporal_unit; 119 } 120 121 RefCountedBufferPtr frame; 122 int position_in_temporal_unit = 0; 123 } output_layers[kMaxLayers]; 124 // Number of entries in |output_layers|. 125 int output_layer_count; 126 // Flag to ensure that we release the input buffer only once if there are 127 // multiple output layers. 128 bool released_input_buffer; 129 }; 130 131 class DecoderImpl : public Allocable { 132 public: 133 // The constructor saves a const reference to |*settings|. Therefore 134 // |*settings| must outlive the DecoderImpl object. On success, |*output| 135 // contains a pointer to the newly-created DecoderImpl object. On failure, 136 // |*output| is not modified. 137 static StatusCode Create(const DecoderSettings* settings, 138 std::unique_ptr<DecoderImpl>* output); 139 ~DecoderImpl(); 140 StatusCode EnqueueFrame(const uint8_t* data, size_t size, 141 int64_t user_private_data, void* buffer_private_data); 142 StatusCode DequeueFrame(const DecoderBuffer** out_ptr); GetMaxBitdepth()143 static constexpr int GetMaxBitdepth() { 144 static_assert(LIBGAV1_MAX_BITDEPTH == 8 || LIBGAV1_MAX_BITDEPTH == 10, 145 "LIBGAV1_MAX_BITDEPTH must be 8 or 10."); 146 return LIBGAV1_MAX_BITDEPTH; 147 } 148 149 private: 150 explicit DecoderImpl(const DecoderSettings* settings); 151 StatusCode Init(); 152 // Called when the first frame is enqueued. It does the OBU parsing for one 153 // temporal unit to retrieve the tile configuration and sets up the frame 154 // threading if frame parallel mode is allowed. It also initializes the 155 // |temporal_units_| queue based on the number of frame threads. 156 // 157 // The following are the limitations of the current implementation: 158 // * It assumes that all frames in the video have the same tile 159 // configuration. The frame parallel threading model will not be updated 160 // based on tile configuration changes mid-stream. 161 // * The above assumption holds true even when there is a new coded video 162 // sequence (i.e.) a new sequence header. 163 StatusCode InitializeFrameThreadPoolAndTemporalUnitQueue(const uint8_t* data, 164 size_t size); 165 // Used only in frame parallel mode. Signals failure and waits until the 166 // worker threads are aborted if |status| is a failure status. If |status| is 167 // equal to kStatusOk or kStatusTryAgain, this function does not do anything. 168 // Always returns the input parameter |status| as the return value. 169 // 170 // This function is called only from the application thread (from 171 // EnqueueFrame() and DequeueFrame()). 172 StatusCode SignalFailure(StatusCode status); 173 174 void ReleaseOutputFrame(); 175 176 // Decodes all the frames contained in the given temporal unit. Used only in 177 // non frame parallel mode. 178 StatusCode DecodeTemporalUnit(const TemporalUnit& temporal_unit, 179 const DecoderBuffer** out_ptr); 180 // Used only in frame parallel mode. Does the OBU parsing for |data| and 181 // schedules the individual frames for decoding in the |frame_thread_pool_|. 182 StatusCode ParseAndSchedule(const uint8_t* data, size_t size, 183 int64_t user_private_data, 184 void* buffer_private_data); 185 // Decodes the |encoded_frame| and updates the 186 // |encoded_frame->temporal_unit|'s parameters if the decoded frame is a 187 // displayable frame. Used only in frame parallel mode. 188 StatusCode DecodeFrame(EncodedFrame* encoded_frame); 189 190 // Populates |buffer_| with values from |frame|. Adds a reference to |frame| 191 // in |output_frame_|. 192 StatusCode CopyFrameToOutputBuffer(const RefCountedBufferPtr& frame); 193 StatusCode DecodeTiles(const ObuSequenceHeader& sequence_header, 194 const ObuFrameHeader& frame_header, 195 const Vector<TileBuffer>& tile_buffers, 196 const DecoderState& state, 197 FrameScratchBuffer* frame_scratch_buffer, 198 RefCountedBuffer* current_frame); 199 // Applies film grain synthesis to the |displayable_frame| and stores the film 200 // grain applied frame into |film_grain_frame|. Returns kStatusOk on success. 201 StatusCode ApplyFilmGrain(const ObuSequenceHeader& sequence_header, 202 const ObuFrameHeader& frame_header, 203 const RefCountedBufferPtr& displayable_frame, 204 RefCountedBufferPtr* film_grain_frame, 205 ThreadPool* thread_pool); 206 207 bool IsNewSequenceHeader(const ObuParser& obu); 208 HasFailure()209 bool HasFailure() { 210 std::lock_guard<std::mutex> lock(mutex_); 211 return failure_status_ != kStatusOk; 212 } 213 214 // Initializes the |quantizer_matrix_| if necessary and sets 215 // |quantizer_matrix_initialized_| to true. 216 bool MaybeInitializeQuantizerMatrix(const ObuFrameHeader& frame_header); 217 218 // Allocates and generates the |wedge_masks_| if necessary and sets 219 // |wedge_masks_initialized_| to true. 220 bool MaybeInitializeWedgeMasks(FrameType frame_type); 221 222 // Elements in this queue cannot be moved with std::move since the 223 // |EncodedFrame.temporal_unit| stores a pointer to elements in this queue. 224 Queue<TemporalUnit> temporal_units_; 225 DecoderState state_; 226 227 DecoderBuffer buffer_ = {}; 228 // |output_frame_| holds a reference to the output frame on behalf of 229 // |buffer_|. 230 RefCountedBufferPtr output_frame_; 231 232 // Queue of output frames that are to be returned in the DequeueFrame() calls. 233 // If |settings_.output_all_layers| is false, this queue will never contain 234 // more than 1 element. This queue is used only when |is_frame_parallel_| is 235 // false. 236 Queue<RefCountedBufferPtr> output_frame_queue_; 237 238 BufferPool buffer_pool_; 239 WedgeMaskArray wedge_masks_; 240 bool wedge_masks_initialized_ = false; 241 QuantizerMatrix quantizer_matrix_; 242 bool quantizer_matrix_initialized_ = false; 243 FrameScratchBufferPool frame_scratch_buffer_pool_; 244 245 // Used to synchronize the accesses into |temporal_units_| in order to update 246 // the "decoded" state of an temporal unit. 247 std::mutex mutex_; 248 std::condition_variable decoded_condvar_; 249 bool is_frame_parallel_; 250 std::unique_ptr<ThreadPool> frame_thread_pool_; 251 252 // In frame parallel mode, there are two primary points of failure: 253 // 1) ParseAndSchedule() 254 // 2) DecodeTiles() 255 // Both of these functions have to respond to the other one failing by 256 // aborting whatever they are doing. This variable is used to accomplish that. 257 // If |failure_status_| is not kStatusOk, then the two functions will try to 258 // abort as early as they can. 259 StatusCode failure_status_ = kStatusOk LIBGAV1_GUARDED_BY(mutex_); 260 261 ObuSequenceHeader sequence_header_ = {}; 262 // If true, sequence_header is valid. 263 bool has_sequence_header_ = false; 264 265 const DecoderSettings& settings_; 266 bool seen_first_frame_ = false; 267 }; 268 269 } // namespace libgav1 270 271 #endif // LIBGAV1_SRC_DECODER_IMPL_H_ 272