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Searched defs:dedicatedMemory (Results 1 – 5 of 5) sorted by relevance

/external/angle/src/tests/gl_tests/
DMemoryObjectTest.cpp85 GLint dedicatedMemory = 0; in TEST_P() local
94 GLint dedicatedMemory = GL_TRUE; in TEST_P() local
102 GLint dedicatedMemory = 0; in TEST_P() local
DVulkanExternalImageTest.cpp248 GLint dedicatedMemory = GL_TRUE; in RunShouldImportMemoryTest() local
358 GLint dedicatedMemory = GL_TRUE; in RunShouldClearTest() local
513 GLint dedicatedMemory = GL_TRUE; in RunTextureFormatCompatChromiumTest() local
681 GLint dedicatedMemory = GL_TRUE; in RunShouldClearWithSemaphoresTest() local
921 GLint dedicatedMemory = GL_TRUE; in runShouldDrawTest() local
1073 GLint dedicatedMemory = GL_TRUE; in runWaitSemaphoresRetainsContentTest() local
/external/angle/src/libANGLE/
DMemoryObject.cpp31 angle::Result MemoryObject::setDedicatedMemory(const Context *context, bool dedicatedMemory) in setDedicatedMemory()
/external/angle/src/libANGLE/renderer/gl/
DMemoryObjectGL.cpp33 angle::Result MemoryObjectGL::setDedicatedMemory(const gl::Context *context, bool dedicatedMemory) in setDedicatedMemory()
/external/angle/src/libANGLE/renderer/vulkan/
DMemoryObjectVk.cpp98 angle::Result MemoryObjectVk::setDedicatedMemory(const gl::Context *context, bool dedicatedMemory) in setDedicatedMemory()