Searched defs:depthFormat (Results 1 – 2 of 2) sorted by relevance
490 GLenum *depthFormat, in tryDepth()508 bool checkValidColorDepthCombination(GLenum *depthFormat, GLenum *depthAttachment) in checkValidColorDepthCombination()567 void WebGLFramebufferTest::testUsingIncompleteFramebuffer(GLenum depthFormat, in testUsingIncompleteFramebuffer()614 void testFramebufferIncompleteAttachment(GLenum depthFormat) in testFramebufferIncompleteAttachment()659 void testFramebufferIncompleteDimensions(GLenum depthFormat, GLenum depthAttachment) in testFramebufferIncompleteDimensions()800 GLenum depthFormat = GL_NONE; in TEST_P() local
53 GLenum depthFormat, in glFormatToChannelBits()