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Searched defs:depthFormat (Results 1 – 2 of 2) sorted by relevance

/device/generic/vulkan-cereal/third-party/angle/src/tests/gl_tests/
DWebGLFramebufferTest.cpp490 GLenum *depthFormat, in tryDepth()
508 bool checkValidColorDepthCombination(GLenum *depthFormat, GLenum *depthAttachment) in checkValidColorDepthCombination()
567 void WebGLFramebufferTest::testUsingIncompleteFramebuffer(GLenum depthFormat, in testUsingIncompleteFramebuffer()
614 void testFramebufferIncompleteAttachment(GLenum depthFormat) in testFramebufferIncompleteAttachment()
659 void testFramebufferIncompleteDimensions(GLenum depthFormat, GLenum depthAttachment) in testFramebufferIncompleteDimensions()
800 GLenum depthFormat = GL_NONE; in TEST_P() local
/device/generic/vulkan-cereal/stream-servers/glestranslator/GLcommon/
DGLutils.cpp53 GLenum depthFormat, in glFormatToChannelBits()