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Searched defs:depthRb (Results 1 – 9 of 9) sorted by relevance

/external/mesa3d/src/mesa/swrast/
Ds_clear.c315 struct gl_renderbuffer *depthRb = in _swrast_Clear() local
Ds_renderbuffer.c648 struct gl_renderbuffer *depthRb, *stencilRb; in _swrast_map_renderbuffers() local
679 struct gl_renderbuffer *depthRb, *stencilRb; in _swrast_unmap_renderbuffers() local
Ds_drawpix.c616 struct gl_renderbuffer *depthRb, *stencilRb; in draw_depth_stencil_pixels() local
Ds_triangle.c1013 struct gl_renderbuffer *depthRb = in _swrast_choose_triangle() local
/external/mesa3d/src/mesa/drivers/dri/nouveau/
Dnv10_context.c65 struct gl_renderbuffer *depthRb = fb->Attachment[BUFFER_DEPTH].Renderbuffer; in nv10_use_viewport_zclear() local
/external/mesa3d/src/mesa/state_tracker/
Dst_cb_clear.c429 struct gl_renderbuffer *depthRb in st_Clear() local
/external/mesa3d/src/mesa/main/
Dreadpix.c686 struct gl_renderbuffer *depthRb = fb->Attachment[BUFFER_DEPTH].Renderbuffer; in fast_read_depth_stencil_pixels_separate() local
747 struct gl_renderbuffer *depthRb = fb->Attachment[BUFFER_DEPTH].Renderbuffer; in slow_read_depth_stencil_pixels_separate() local
/external/mesa3d/src/mesa/drivers/dri/i915/
Dintel_fbo.c556 struct intel_renderbuffer *depthRb = in intel_validate_framebuffer() local
/external/mesa3d/src/mesa/drivers/dri/i965/
Dintel_fbo.c653 struct intel_renderbuffer *depthRb = in intel_validate_framebuffer() local