Searched defs:detachTexture (Results 1 – 7 of 7) sorted by relevance
| /external/swiftshader/src/OpenGL/libGLES_CM/ | ||
| D | Framebuffer.cpp | 82 void Framebuffer::detachTexture(GLuint texture) in detachTexture() function in es1::Framebuffer |
| D | Context.cpp | 3019 void Context::detachTexture(GLuint texture) in detachTexture() function in es1::Context |
| /external/swiftshader/src/OpenGL/libGLESv2/ | ||
| D | Framebuffer.cpp | 129 void Framebuffer::detachTexture(GLuint texture) in detachTexture() function in es2::Framebuffer |
| D | Context.cpp | 3888 void Context::detachTexture(GLuint texture) in detachTexture() function in es2::Context |
| /external/angle/src/libANGLE/ | ||
| D | Framebuffer.cpp | 906 bool Framebuffer::detachTexture(const Context *context, TextureID textureId) in detachTexture() function in gl::Framebuffer |
| D | State.cpp | 1564 void State::detachTexture(const Context *context, const TextureMap &zeroTextures, TextureID texture) in detachTexture() function in gl::State |
| D | Context.cpp | 2878 void Context::detachTexture(TextureID texture) in detachTexture() function in gl::Context |