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Searched defs:detachTexture (Results 1 – 7 of 7) sorted by relevance

/external/swiftshader/src/OpenGL/libGLES_CM/
DFramebuffer.cpp82 void Framebuffer::detachTexture(GLuint texture) in detachTexture() function in es1::Framebuffer
DContext.cpp3019 void Context::detachTexture(GLuint texture) in detachTexture() function in es1::Context
/external/swiftshader/src/OpenGL/libGLESv2/
DFramebuffer.cpp129 void Framebuffer::detachTexture(GLuint texture) in detachTexture() function in es2::Framebuffer
DContext.cpp3888 void Context::detachTexture(GLuint texture) in detachTexture() function in es2::Context
/external/angle/src/libANGLE/
DFramebuffer.cpp906 bool Framebuffer::detachTexture(const Context *context, TextureID textureId) in detachTexture() function in gl::Framebuffer
DState.cpp1564 void State::detachTexture(const Context *context, const TextureMap &zeroTextures, TextureID texture) in detachTexture() function in gl::State
DContext.cpp2878 void Context::detachTexture(TextureID texture) in detachTexture() function in gl::Context