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Searched defs:devPath (Results 1 – 15 of 15) sorted by relevance

/external/skia/src/gpu/ccpr/
DGrCCPerFlushResources.cpp26 GrOnFlushResourceProvider* onFlushRP, const SkIRect& clipIBounds, const SkPath& devPath, in renderDeviceSpacePathInAtlas()
/external/skia/samplecode/
DSampleTessellatedWedge.cpp100 SkPath devPath = fPath; in onDrawContent() local
/external/skqp/src/core/
DSkScalerContext.cpp160 SkPath devPath; in getMetrics() local
491 SkPath devPath; in getImage() local
559 bool SkScalerContext::internalGetPath(SkPackedGlyphID glyphID, SkPath* devPath) { in internalGetPath()
DSkDraw.cpp818 void SkDraw::drawDevPath(const SkPath& devPath, const SkPaint& paint, bool drawCoverage, in drawDevPath()
1242 static void draw_into_mask(const SkMask& mask, const SkPath& devPath, in draw_into_mask()
1273 bool SkDraw::DrawToMask(const SkPath& devPath, const SkIRect* clipBounds, in DrawToMask()
DSkRasterClip.cpp265 SkPath devPath; in op() local
DSkMaskFilter.cpp234 bool SkMaskFilterBase::filterPath(const SkPath& devPath, const SkMatrix& matrix, in filterPath()
/external/skia/src/core/
DSkScalerContext.cpp191 SkPath devPath; in internalMakeGlyph() local
578 SkPath devPath; in getImage() local
704 bool SkScalerContext::internalGetPath(SkPackedGlyphID glyphID, SkPath* devPath) { in internalGetPath()
DSkDraw.cpp818 void SkDraw::drawDevPath(const SkPath& devPath, const SkPaint& paint, bool drawCoverage, in drawDevPath()
1256 static void draw_into_mask(const SkMask& mask, const SkPath& devPath, in draw_into_mask()
1288 bool SkDraw::DrawToMask(const SkPath& devPath, const SkIRect* clipBounds, in DrawToMask()
DSkMaskFilter.cpp232 bool SkMaskFilterBase::filterPath(const SkPath& devPath, const SkMatrix& matrix, in filterPath()
DSkRasterClip.cpp287 SkPath devPath; in op() local
/external/skqp/src/utils/
DSkShadowUtils.cpp191 sk_sp<SkVertices> add(const SkPath& devPath, const AmbientVerticesFactory& ambient, in add()
201 sk_sp<SkVertices> add(const SkPath& devPath, const SpotVerticesFactory& spot, in add()
/external/skqp/src/gpu/
DGrBlurUtils.cpp112 SkPath devPath; in sw_draw_with_mask_filter() local
/external/skia/src/utils/
DSkShadowUtils.cpp225 sk_sp<SkVertices> add(const SkPath& devPath, const AmbientVerticesFactory& ambient, in add()
235 sk_sp<SkVertices> add(const SkPath& devPath, const SpotVerticesFactory& spot, in add()
/external/skqp/src/gpu/ccpr/
DGrCCPerFlushResources.cpp384 const SkIRect& clipIBounds, const SkPath& devPath, const SkIRect& devPathIBounds, in renderDeviceSpacePathInAtlas()
/external/skia/src/gpu/
DGrBlurUtils.cpp126 SkPath devPath; in sw_create_filtered_mask() local