Searched defs:dirty (Results 1 – 11 of 11) sorted by relevance
21 angle::Result SamplerNULL::syncState(const gl::Context *context, const bool dirty) in syncState()
28 angle::Result SamplerVk::syncState(const gl::Context *context, const bool dirty) in syncState()
35 bool dirty; member
29 void dirty() { mValue = kDirty; } in dirty() function
86 angle::Result SamplerGL::syncState(const gl::Context *context, const bool dirty) in syncState()
161 bool dirty, in getSurfaceLevel()436 bool dirty, in getSurfaceLevel()
354 bool dirty = false; in updateSamplerMetadata() local451 bool dirty = false; in updateImageMetadata() local603 const bool dirty = mShaderConstantsDirty[shaderType] || in updateBuffer() local
468 void GLClientState::setBufferHostMapDirty(GLuint id, bool dirty) { in setBufferHostMapDirty()679 void GLClientState::setBufferHostMapDirty(GLuint id, bool dirty) { in setBufferHostMapDirty()
63 unsigned long dirty;/* cache dirty bits */ member
3456 optional int32 dirty = 6; field3484 optional int32 dirty = 2; field3570 optional int32 dirty = 6; field