Searched defs:drawElementsInstanced (Results 1 – 11 of 11) sorted by relevance
/external/angle/src/libANGLE/renderer/null/ |
D | ContextNULL.cpp | 176 angle::Result ContextNULL::drawElementsInstanced(const gl::Context *context, in drawElementsInstanced() function in rx::ContextNULL
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/external/angle/src/libANGLE/renderer/d3d/d3d9/ |
D | Context9.cpp | 211 angle::Result Context9::drawElementsInstanced(const gl::Context *context, in drawElementsInstanced() function in rx::Context9
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/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | Context11.cpp | 355 angle::Result Context11::drawElementsInstanced(const gl::Context *context, in drawElementsInstanced() function in rx::Context11
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/external/angle/src/libANGLE/renderer/gl/ |
D | ContextGL.cpp | 548 angle::Result ContextGL::drawElementsInstanced(const gl::Context *context, in drawElementsInstanced() function in rx::ContextGL
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D | DispatchTableGL_autogen.h | 345 PFNGLDRAWELEMENTSINSTANCEDPROC drawElementsInstanced = nullptr; variable
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/external/deqp/framework/opengl/simplereference/ |
D | sglrGLContext.cpp | 800 void GLContext::drawElementsInstanced (deUint32 mode, int count, deUint32 type, const void *indices… in drawElementsInstanced() function in sglr::GLContext
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D | sglrReferenceContext.cpp | 4042 void ReferenceContext::drawElementsInstanced (deUint32 mode, int count, deUint32 type, const void *… in drawElementsInstanced() function in sglr::ReferenceContext
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/external/deqp/framework/opengl/wrapper/ |
D | glwFunctions.inl | 185 glDrawElementsInstancedFunc drawElementsInstanced; variable
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/external/angle/src/libANGLE/renderer/vulkan/ |
D | ContextVk.cpp | 2647 angle::Result ContextVk::drawElementsInstanced(const gl::Context *context, in drawElementsInstanced() function in rx::ContextVk
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/external/skqp/src/gpu/gl/ |
D | GrGLTestInterface.h | 69 …virtual GrGLvoid drawElementsInstanced(GrGLenum mode, GrGLsizei count, GrGLenum type, const GrGLvo… in drawElementsInstanced() function
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/external/angle/src/libANGLE/ |
D | Context.cpp | 2485 void Context::drawElementsInstanced(PrimitiveMode mode, in drawElementsInstanced() function in gl::Context
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