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Searched defs:drawID (Results 1 – 5 of 5) sorted by relevance

/external/angle/src/libANGLE/renderer/
Drenderer_utils.h445 #define ANGLE_SET_DRAW_ID_UNIFORM_0(drawID) \ argument
447 #define ANGLE_SET_DRAW_ID_UNIFORM_1(drawID) programObject->setDrawIDUniform(drawID) argument
/external/angle/src/compiler/translator/tree_ops/
DEmulateMultiDrawShaderBuiltins.cpp132 const TVariable *drawID = in EmulateGLDrawID() local
/external/angle/src/libANGLE/
DvalidationES3.cpp3491 for (GLsizei drawID = 0; drawID < drawcount; ++drawID) in ValidateMultiDrawArraysInstancedANGLE() local
3527 for (GLsizei drawID = 0; drawID < drawcount; ++drawID) in ValidateMultiDrawElementsInstancedANGLE() local
3595 for (GLsizei drawID = 0; drawID < drawcount; ++drawID) in ValidateMultiDrawArraysInstancedBaseInstanceANGLE() local
3625 for (GLsizei drawID = 0; drawID < drawcount; ++drawID) in ValidateMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE() local
DvalidationES2.cpp6098 for (GLsizei drawID = 0; drawID < drawcount; ++drawID) in ValidateMultiDrawArraysANGLE() local
6120 for (GLsizei drawID = 0; drawID < drawcount; ++drawID) in ValidateMultiDrawElementsANGLE() local
/external/mesa3d/src/mesa/main/
Ddraw.c350 GLuint drawID) in _mesa_draw_arrays()