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Searched defs:drawIndirectBuffer (Results 1 – 8 of 8) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLOpsRenderPass.cpp248 static const void* buffer_offset_to_gl_address(const GrBuffer* drawIndirectBuffer, size_t offset) { in buffer_offset_to_gl_address()
256 void GrGLOpsRenderPass::onDrawIndirect(const GrBuffer* drawIndirectBuffer, size_t offset, in onDrawIndirect()
294 void GrGLOpsRenderPass::multiDrawArraysANGLEOrWebGL(const GrBuffer* drawIndirectBuffer, in multiDrawArraysANGLEOrWebGL()
331 void GrGLOpsRenderPass::onDrawIndexedIndirect(const GrBuffer* drawIndirectBuffer, size_t offset, in onDrawIndexedIndirect()
366 void GrGLOpsRenderPass::multiDrawElementsANGLEOrWebGL(const GrBuffer* drawIndirectBuffer, in multiDrawElementsANGLEOrWebGL()
/external/skia/src/gpu/
DGrOpsRenderPass.cpp268 void GrOpsRenderPass::drawIndirect(const GrBuffer* drawIndirectBuffer, size_t bufferOffset, in drawIndirect()
294 void GrOpsRenderPass::drawIndexedIndirect(const GrBuffer* drawIndirectBuffer, size_t bufferOffset, in drawIndexedIndirect()
DGrOpFlushState.h251 void drawIndirect(const GrBuffer* drawIndirectBuffer, size_t offset, int drawCount) { in drawIndirect()
254 void drawIndexedIndirect(const GrBuffer* drawIndirectBuffer, size_t offset, int drawCount) { in drawIndexedIndirect()
/external/skia/src/gpu/vk/
DGrVkOpsRenderPass.cpp784 void GrVkOpsRenderPass::onDrawIndirect(const GrBuffer* drawIndirectBuffer, size_t offset, in onDrawIndirect()
809 void GrVkOpsRenderPass::onDrawIndexedIndirect(const GrBuffer* drawIndirectBuffer, size_t offset, in onDrawIndexedIndirect()
/external/angle/src/libANGLE/
DvalidationES31.cpp457 Buffer *drawIndirectBuffer = state.getTargetBuffer(BufferBinding::DrawIndirect); in ValidateDrawIndirectBase() local
507 Buffer *drawIndirectBuffer = state.getTargetBuffer(BufferBinding::DrawIndirect); in ValidateDrawArraysIndirect() local
544 Buffer *drawIndirectBuffer = state.getTargetBuffer(BufferBinding::DrawIndirect); in ValidateDrawElementsIndirect() local
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DContext11.cpp103 gl::Buffer *drawIndirectBuffer = glState.getTargetBuffer(gl::BufferBinding::DrawIndirect); in ReadbackIndirectBuffer() local
DRenderer11.cpp1925 gl::Buffer *drawIndirectBuffer = glState.getTargetBuffer(gl::BufferBinding::DrawIndirect); in drawArraysIndirect() local
1947 gl::Buffer *drawIndirectBuffer = glState.getTargetBuffer(gl::BufferBinding::DrawIndirect); in drawElementsIndirect() local
/external/angle/src/libANGLE/renderer/gl/
DStateManagerGL.cpp771 gl::Buffer *drawIndirectBuffer = in updateDrawIndirectBufferBinding() local