Searched defs:drawShadow (Results 1 – 8 of 8) sorted by relevance
/external/skia/src/gpu/ |
D | SkGpuDevice_nga.cpp | 157 void SkGpuDevice_nga::drawShadow(const SkPath& path, const SkDrawShadowRec& rec) { in drawShadow() function in SkGpuDevice_nga
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D | SkGpuDevice.cpp | 877 void SkGpuDevice::drawShadow(const SkPath& path, const SkDrawShadowRec& rec) { function in SkGpuDevice
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/external/skqp/src/utils/ |
D | SkShadowUtils.cpp | 540 void SkBaseDevice::drawShadow(const SkPath& path, const SkDrawShadowRec& rec) { in drawShadow() function in SkBaseDevice
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/external/skia/src/utils/ |
D | SkShadowUtils.cpp | 626 void SkBaseDevice::drawShadow(const SkPath& path, const SkDrawShadowRec& rec) { in drawShadow() function in SkBaseDevice
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/external/skqp/experimental/canvaskit/ |
D | externs.js | 95 drawShadow: function() {}, method
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/external/skia/modules/canvaskit/ |
D | interface.js | 680 CanvasKit.Canvas.prototype.drawShadow = function(path, zPlaneParams, lightPos, lightRadius, method in CanvasKit.Canvas
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/external/skqp/src/gpu/ |
D | SkGpuDevice.cpp | 1698 void SkGpuDevice::drawShadow(const SkPath& path, const SkDrawShadowRec& rec) { in drawShadow() function in SkGpuDevice
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/external/skia/modules/canvaskit/npm_build/types/ |
D | index.d.ts | 1388 drawShadow(path: Path, zPlaneParams: InputVector3, lightPos: InputVector3, lightRadius: number, method
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