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1 /**************************************************************************
2  *
3  * Copyright 2009, VMware, Inc.
4  * All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  *
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21  * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25  *
26  **************************************************************************/
27 /*
28  * Author: Keith Whitwell <keithw@vmware.com>
29  * Author: Jakob Bornecrantz <wallbraker@gmail.com>
30  */
31 
32 #include "dri_screen.h"
33 #include "dri_context.h"
34 #include "dri_drawable.h"
35 
36 #include "pipe/p_screen.h"
37 #include "util/format/u_format.h"
38 #include "util/u_memory.h"
39 #include "util/u_inlines.h"
40 
41 static uint32_t drifb_ID = 0;
42 
43 static bool
dri_st_framebuffer_validate(struct st_context_iface * stctx,struct st_framebuffer_iface * stfbi,const enum st_attachment_type * statts,unsigned count,struct pipe_resource ** out)44 dri_st_framebuffer_validate(struct st_context_iface *stctx,
45                             struct st_framebuffer_iface *stfbi,
46                             const enum st_attachment_type *statts,
47                             unsigned count,
48                             struct pipe_resource **out)
49 {
50    struct dri_context *ctx = (struct dri_context *)stctx->st_manager_private;
51    struct dri_drawable *drawable =
52       (struct dri_drawable *) stfbi->st_manager_private;
53    struct dri_screen *screen = dri_screen(drawable->sPriv);
54    unsigned statt_mask, new_mask;
55    bool new_stamp;
56    int i;
57    unsigned int lastStamp;
58    struct pipe_resource **textures =
59       drawable->stvis.samples > 1 ? drawable->msaa_textures
60                                   : drawable->textures;
61 
62    statt_mask = 0x0;
63    for (i = 0; i < count; i++)
64       statt_mask |= (1 << statts[i]);
65 
66    /* record newly allocated textures */
67    new_mask = (statt_mask & ~drawable->texture_mask);
68 
69    /*
70     * dPriv->dri2.stamp is the server stamp.  dPriv->lastStamp is the
71     * client stamp.  It has the value of the server stamp when last
72     * checked.
73     */
74    do {
75       lastStamp = drawable->dPriv->lastStamp;
76       new_stamp = (drawable->texture_stamp != lastStamp);
77 
78       if (new_stamp || new_mask || screen->broken_invalidate) {
79          if (new_stamp && drawable->update_drawable_info)
80             drawable->update_drawable_info(drawable);
81 
82          drawable->allocate_textures(ctx, drawable, statts, count);
83 
84          /* add existing textures */
85          for (i = 0; i < ST_ATTACHMENT_COUNT; i++) {
86             if (textures[i])
87                statt_mask |= (1 << i);
88          }
89 
90          drawable->texture_stamp = lastStamp;
91          drawable->texture_mask = statt_mask;
92       }
93    } while (lastStamp != drawable->dPriv->lastStamp);
94 
95    /* Flush the pending set_damage_region request. */
96    struct pipe_screen *pscreen = screen->base.screen;
97 
98    if (new_mask & (1 << ST_ATTACHMENT_BACK_LEFT) &&
99        pscreen->set_damage_region) {
100       struct pipe_resource *resource = textures[ST_ATTACHMENT_BACK_LEFT];
101 
102       pscreen->set_damage_region(pscreen, resource,
103                                  drawable->num_damage_rects,
104                                  drawable->damage_rects);
105    }
106 
107    if (!out)
108       return true;
109 
110    /* Set the window-system buffers for the gallium frontend. */
111    for (i = 0; i < count; i++)
112       pipe_resource_reference(&out[i], textures[statts[i]]);
113 
114    return true;
115 }
116 
117 static bool
dri_st_framebuffer_flush_front(struct st_context_iface * stctx,struct st_framebuffer_iface * stfbi,enum st_attachment_type statt)118 dri_st_framebuffer_flush_front(struct st_context_iface *stctx,
119                                struct st_framebuffer_iface *stfbi,
120                                enum st_attachment_type statt)
121 {
122    struct dri_context *ctx = (struct dri_context *)stctx->st_manager_private;
123    struct dri_drawable *drawable =
124       (struct dri_drawable *) stfbi->st_manager_private;
125 
126    /* XXX remove this and just set the correct one on the framebuffer */
127    drawable->flush_frontbuffer(ctx, drawable, statt);
128 
129    return true;
130 }
131 
132 /**
133  * The gallium frontend framebuffer interface flush_swapbuffers callback
134  */
135 static bool
dri_st_framebuffer_flush_swapbuffers(struct st_context_iface * stctx,struct st_framebuffer_iface * stfbi)136 dri_st_framebuffer_flush_swapbuffers(struct st_context_iface *stctx,
137                                      struct st_framebuffer_iface *stfbi)
138 {
139    struct dri_context *ctx = (struct dri_context *)stctx->st_manager_private;
140    struct dri_drawable *drawable =
141       (struct dri_drawable *) stfbi->st_manager_private;
142 
143    if (drawable->flush_swapbuffers)
144       drawable->flush_swapbuffers(ctx, drawable);
145 
146    return true;
147 }
148 
149 /**
150  * This is called when we need to set up GL rendering to a new X window.
151  */
152 bool
dri_create_buffer(__DRIscreen * sPriv,__DRIdrawable * dPriv,const struct gl_config * visual,bool isPixmap)153 dri_create_buffer(__DRIscreen * sPriv,
154 		  __DRIdrawable * dPriv,
155 		  const struct gl_config * visual, bool isPixmap)
156 {
157    struct dri_screen *screen = sPriv->driverPrivate;
158    struct dri_drawable *drawable = NULL;
159 
160    if (isPixmap)
161       goto fail;		       /* not implemented */
162 
163    drawable = CALLOC_STRUCT(dri_drawable);
164    if (drawable == NULL)
165       goto fail;
166 
167    dri_fill_st_visual(&drawable->stvis, screen, visual);
168 
169    /* setup the st_framebuffer_iface */
170    drawable->base.visual = &drawable->stvis;
171    drawable->base.flush_front = dri_st_framebuffer_flush_front;
172    drawable->base.validate = dri_st_framebuffer_validate;
173    drawable->base.flush_swapbuffers = dri_st_framebuffer_flush_swapbuffers;
174    drawable->base.st_manager_private = (void *) drawable;
175 
176    drawable->screen = screen;
177    drawable->sPriv = sPriv;
178    drawable->dPriv = dPriv;
179 
180    dPriv->driverPrivate = (void *)drawable;
181    p_atomic_set(&drawable->base.stamp, 1);
182    drawable->base.ID = p_atomic_inc_return(&drifb_ID);
183    drawable->base.state_manager = &screen->base;
184 
185    return true;
186 fail:
187    FREE(drawable);
188    return false;
189 }
190 
191 void
dri_destroy_buffer(__DRIdrawable * dPriv)192 dri_destroy_buffer(__DRIdrawable * dPriv)
193 {
194    struct dri_drawable *drawable = dri_drawable(dPriv);
195    struct dri_screen *screen = drawable->screen;
196    struct st_api *stapi = screen->st_api;
197    int i;
198 
199    pipe_surface_reference(&drawable->drisw_surface, NULL);
200 
201    for (i = 0; i < ST_ATTACHMENT_COUNT; i++)
202       pipe_resource_reference(&drawable->textures[i], NULL);
203    for (i = 0; i < ST_ATTACHMENT_COUNT; i++)
204       pipe_resource_reference(&drawable->msaa_textures[i], NULL);
205 
206    screen->base.screen->fence_reference(screen->base.screen,
207          &drawable->throttle_fence, NULL);
208 
209    /* Notify the st manager that this drawable is no longer valid */
210    stapi->destroy_drawable(stapi, &drawable->base);
211 
212    FREE(drawable->damage_rects);
213    FREE(drawable);
214 }
215 
216 /**
217  * Validate the texture at an attachment.  Allocate the texture if it does not
218  * exist.  Used by the TFP extension.
219  */
220 static void
dri_drawable_validate_att(struct dri_context * ctx,struct dri_drawable * drawable,enum st_attachment_type statt)221 dri_drawable_validate_att(struct dri_context *ctx,
222                           struct dri_drawable *drawable,
223                           enum st_attachment_type statt)
224 {
225    enum st_attachment_type statts[ST_ATTACHMENT_COUNT];
226    unsigned i, count = 0;
227 
228    /* check if buffer already exists */
229    if (drawable->texture_mask & (1 << statt))
230       return;
231 
232    /* make sure DRI2 does not destroy existing buffers */
233    for (i = 0; i < ST_ATTACHMENT_COUNT; i++) {
234       if (drawable->texture_mask & (1 << i)) {
235          statts[count++] = i;
236       }
237    }
238    statts[count++] = statt;
239 
240    drawable->texture_stamp = drawable->dPriv->lastStamp - 1;
241 
242    drawable->base.validate(ctx->st, &drawable->base, statts, count, NULL);
243 }
244 
245 /**
246  * These are used for GLX_EXT_texture_from_pixmap
247  */
248 static void
dri_set_tex_buffer2(__DRIcontext * pDRICtx,GLint target,GLint format,__DRIdrawable * dPriv)249 dri_set_tex_buffer2(__DRIcontext *pDRICtx, GLint target,
250                     GLint format, __DRIdrawable *dPriv)
251 {
252    struct dri_context *ctx = dri_context(pDRICtx);
253    struct st_context_iface *st = ctx->st;
254    struct dri_drawable *drawable = dri_drawable(dPriv);
255    struct pipe_resource *pt;
256 
257    if (st->thread_finish)
258       st->thread_finish(st);
259 
260    dri_drawable_validate_att(ctx, drawable, ST_ATTACHMENT_FRONT_LEFT);
261 
262    /* Use the pipe resource associated with the X drawable */
263    pt = drawable->textures[ST_ATTACHMENT_FRONT_LEFT];
264 
265    if (pt) {
266       enum pipe_format internal_format = pt->format;
267 
268       if (format == __DRI_TEXTURE_FORMAT_RGB)  {
269          /* only need to cover the formats recognized by dri_fill_st_visual */
270          switch (internal_format) {
271          case PIPE_FORMAT_R16G16B16A16_FLOAT:
272             internal_format = PIPE_FORMAT_R16G16B16X16_FLOAT;
273             break;
274          case PIPE_FORMAT_B10G10R10A2_UNORM:
275             internal_format = PIPE_FORMAT_B10G10R10X2_UNORM;
276             break;
277          case PIPE_FORMAT_R10G10B10A2_UNORM:
278             internal_format = PIPE_FORMAT_R10G10B10X2_UNORM;
279             break;
280          case PIPE_FORMAT_BGRA8888_UNORM:
281             internal_format = PIPE_FORMAT_BGRX8888_UNORM;
282             break;
283          case PIPE_FORMAT_ARGB8888_UNORM:
284             internal_format = PIPE_FORMAT_XRGB8888_UNORM;
285             break;
286          default:
287             break;
288          }
289       }
290 
291       drawable->update_tex_buffer(drawable, ctx, pt);
292 
293       ctx->st->teximage(ctx->st,
294             (target == GL_TEXTURE_2D) ? ST_TEXTURE_2D : ST_TEXTURE_RECT,
295             0, internal_format, pt, false);
296    }
297 }
298 
299 static void
dri_set_tex_buffer(__DRIcontext * pDRICtx,GLint target,__DRIdrawable * dPriv)300 dri_set_tex_buffer(__DRIcontext *pDRICtx, GLint target,
301                    __DRIdrawable *dPriv)
302 {
303    dri_set_tex_buffer2(pDRICtx, target, __DRI_TEXTURE_FORMAT_RGBA, dPriv);
304 }
305 
306 const __DRItexBufferExtension driTexBufferExtension = {
307    .base = { __DRI_TEX_BUFFER, 2 },
308 
309    .setTexBuffer       = dri_set_tex_buffer,
310    .setTexBuffer2      = dri_set_tex_buffer2,
311    .releaseTexBuffer   = NULL,
312 };
313 
314 /**
315  * Get the format and binding of an attachment.
316  */
317 void
dri_drawable_get_format(struct dri_drawable * drawable,enum st_attachment_type statt,enum pipe_format * format,unsigned * bind)318 dri_drawable_get_format(struct dri_drawable *drawable,
319                         enum st_attachment_type statt,
320                         enum pipe_format *format,
321                         unsigned *bind)
322 {
323    switch (statt) {
324    case ST_ATTACHMENT_FRONT_LEFT:
325    case ST_ATTACHMENT_BACK_LEFT:
326    case ST_ATTACHMENT_FRONT_RIGHT:
327    case ST_ATTACHMENT_BACK_RIGHT:
328       /* Other pieces of the driver stack get confused and behave incorrectly
329        * when they get an sRGB drawable. st/mesa receives "drawable->stvis"
330        * though other means and handles it correctly, so we don't really need
331        * to use an sRGB format here.
332        */
333       *format = util_format_linear(drawable->stvis.color_format);
334       *bind = PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW;
335       break;
336    case ST_ATTACHMENT_DEPTH_STENCIL:
337       *format = drawable->stvis.depth_stencil_format;
338       *bind = PIPE_BIND_DEPTH_STENCIL; /* XXX sampler? */
339       break;
340    default:
341       *format = PIPE_FORMAT_NONE;
342       *bind = 0;
343       break;
344    }
345 }
346 
347 void
dri_pipe_blit(struct pipe_context * pipe,struct pipe_resource * dst,struct pipe_resource * src)348 dri_pipe_blit(struct pipe_context *pipe,
349               struct pipe_resource *dst,
350               struct pipe_resource *src)
351 {
352    struct pipe_blit_info blit;
353 
354    if (!dst || !src)
355       return;
356 
357    /* From the GL spec, version 4.2, section 4.1.11 (Additional Multisample
358     *  Fragment Operations):
359     *
360     *      If a framebuffer object is not bound, after all operations have
361     *      been completed on the multisample buffer, the sample values for
362     *      each color in the multisample buffer are combined to produce a
363     *      single color value, and that value is written into the
364     *      corresponding color buffers selected by DrawBuffer or
365     *      DrawBuffers. An implementation may defer the writing of the color
366     *      buffers until a later time, but the state of the framebuffer must
367     *      behave as if the color buffers were updated as each fragment was
368     *      processed. The method of combination is not specified. If the
369     *      framebuffer contains sRGB values, then it is recommended that the
370     *      an average of sample values is computed in a linearized space, as
371     *      for blending (see section 4.1.7).
372     *
373     * In other words, to do a resolve operation in a linear space, we have
374     * to set sRGB formats if the original resources were sRGB, so don't use
375     * util_format_linear.
376     */
377 
378    memset(&blit, 0, sizeof(blit));
379    blit.dst.resource = dst;
380    blit.dst.box.width = dst->width0;
381    blit.dst.box.height = dst->height0;
382    blit.dst.box.depth = 1;
383    blit.dst.format = dst->format;
384    blit.src.resource = src;
385    blit.src.box.width = src->width0;
386    blit.src.box.height = src->height0;
387    blit.src.box.depth = 1;
388    blit.src.format = src->format;
389    blit.mask = PIPE_MASK_RGBA;
390    blit.filter = PIPE_TEX_FILTER_NEAREST;
391 
392    pipe->blit(pipe, &blit);
393 }
394 
395 static void
dri_postprocessing(struct dri_context * ctx,struct dri_drawable * drawable,enum st_attachment_type att)396 dri_postprocessing(struct dri_context *ctx,
397                    struct dri_drawable *drawable,
398                    enum st_attachment_type att)
399 {
400    struct pipe_resource *src = drawable->textures[att];
401    struct pipe_resource *zsbuf = drawable->textures[ST_ATTACHMENT_DEPTH_STENCIL];
402 
403    if (ctx->pp && src)
404       pp_run(ctx->pp, src, src, zsbuf);
405 }
406 
407 struct notify_before_flush_cb_args {
408    struct dri_context *ctx;
409    struct dri_drawable *drawable;
410    unsigned flags;
411    enum __DRI2throttleReason reason;
412    bool swap_msaa_buffers;
413 };
414 
415 static void
notify_before_flush_cb(void * _args)416 notify_before_flush_cb(void* _args)
417 {
418    struct notify_before_flush_cb_args *args = (struct notify_before_flush_cb_args *) _args;
419    struct st_context_iface *st = args->ctx->st;
420    struct pipe_context *pipe = st->pipe;
421 
422    if (args->drawable->stvis.samples > 1 &&
423        (args->reason == __DRI2_THROTTLE_SWAPBUFFER ||
424         args->reason == __DRI2_THROTTLE_COPYSUBBUFFER)) {
425       /* Resolve the MSAA back buffer. */
426       dri_pipe_blit(st->pipe,
427                     args->drawable->textures[ST_ATTACHMENT_BACK_LEFT],
428                     args->drawable->msaa_textures[ST_ATTACHMENT_BACK_LEFT]);
429 
430       if (args->reason == __DRI2_THROTTLE_SWAPBUFFER &&
431           args->drawable->msaa_textures[ST_ATTACHMENT_FRONT_LEFT] &&
432           args->drawable->msaa_textures[ST_ATTACHMENT_BACK_LEFT]) {
433          args->swap_msaa_buffers = true;
434       }
435 
436       /* FRONT_LEFT is resolved in drawable->flush_frontbuffer. */
437    }
438 
439    dri_postprocessing(args->ctx, args->drawable, ST_ATTACHMENT_BACK_LEFT);
440 
441    if (pipe->invalidate_resource &&
442        (args->flags & __DRI2_FLUSH_INVALIDATE_ANCILLARY)) {
443       if (args->drawable->textures[ST_ATTACHMENT_DEPTH_STENCIL])
444          pipe->invalidate_resource(pipe, args->drawable->textures[ST_ATTACHMENT_DEPTH_STENCIL]);
445       if (args->drawable->msaa_textures[ST_ATTACHMENT_DEPTH_STENCIL])
446          pipe->invalidate_resource(pipe, args->drawable->msaa_textures[ST_ATTACHMENT_DEPTH_STENCIL]);
447    }
448 
449    if (args->ctx->hud) {
450       hud_run(args->ctx->hud, args->ctx->st->cso_context,
451               args->drawable->textures[ST_ATTACHMENT_BACK_LEFT]);
452    }
453 
454    pipe->flush_resource(pipe, args->drawable->textures[ST_ATTACHMENT_BACK_LEFT]);
455 }
456 
457 /**
458  * DRI2 flush extension, the flush_with_flags function.
459  *
460  * \param context           the context
461  * \param drawable          the drawable to flush
462  * \param flags             a combination of _DRI2_FLUSH_xxx flags
463  * \param throttle_reason   the reason for throttling, 0 = no throttling
464  */
465 void
dri_flush(__DRIcontext * cPriv,__DRIdrawable * dPriv,unsigned flags,enum __DRI2throttleReason reason)466 dri_flush(__DRIcontext *cPriv,
467           __DRIdrawable *dPriv,
468           unsigned flags,
469           enum __DRI2throttleReason reason)
470 {
471    struct dri_context *ctx = dri_context(cPriv);
472    struct dri_drawable *drawable = dri_drawable(dPriv);
473    struct st_context_iface *st;
474    unsigned flush_flags;
475    struct notify_before_flush_cb_args args = { 0 };
476 
477    if (!ctx) {
478       assert(0);
479       return;
480    }
481 
482    st = ctx->st;
483    if (st->thread_finish)
484       st->thread_finish(st);
485 
486    if (drawable) {
487       /* prevent recursion */
488       if (drawable->flushing)
489          return;
490 
491       drawable->flushing = true;
492    }
493    else {
494       flags &= ~__DRI2_FLUSH_DRAWABLE;
495    }
496 
497    if ((flags & __DRI2_FLUSH_DRAWABLE) &&
498        drawable->textures[ST_ATTACHMENT_BACK_LEFT]) {
499       /* We can't do operations on the back buffer here, because there
500        * may be some pending operations that will get flushed by the
501        * call to st->flush (eg: FLUSH_VERTICES).
502        * Instead we register a callback to be notified when all operations
503        * have been submitted but before the call to st_flush.
504        */
505       args.ctx = ctx;
506       args.drawable = drawable;
507       args.flags = flags;
508       args.reason = reason;
509    }
510 
511    flush_flags = 0;
512    if (flags & __DRI2_FLUSH_CONTEXT)
513       flush_flags |= ST_FLUSH_FRONT;
514    if (reason == __DRI2_THROTTLE_SWAPBUFFER)
515       flush_flags |= ST_FLUSH_END_OF_FRAME;
516 
517    /* Flush the context and throttle if needed. */
518    if (dri_screen(ctx->sPriv)->throttle &&
519        drawable &&
520        (reason == __DRI2_THROTTLE_SWAPBUFFER ||
521         reason == __DRI2_THROTTLE_FLUSHFRONT)) {
522 
523       struct pipe_screen *screen = drawable->screen->base.screen;
524       struct pipe_fence_handle *new_fence = NULL;
525 
526       st->flush(st, flush_flags, &new_fence, args.ctx ? notify_before_flush_cb : NULL, &args);
527 
528       /* throttle on the previous fence */
529       if (drawable->throttle_fence) {
530          screen->fence_finish(screen, NULL, drawable->throttle_fence, PIPE_TIMEOUT_INFINITE);
531          screen->fence_reference(screen, &drawable->throttle_fence, NULL);
532       }
533       drawable->throttle_fence = new_fence;
534    }
535    else if (flags & (__DRI2_FLUSH_DRAWABLE | __DRI2_FLUSH_CONTEXT)) {
536       st->flush(st, flush_flags, NULL, args.ctx ? notify_before_flush_cb : NULL, &args);
537    }
538 
539    if (drawable) {
540       drawable->flushing = false;
541    }
542 
543    /* Swap the MSAA front and back buffers, so that reading
544     * from the front buffer after SwapBuffers returns what was
545     * in the back buffer.
546     */
547    if (args.swap_msaa_buffers) {
548       struct pipe_resource *tmp =
549          drawable->msaa_textures[ST_ATTACHMENT_FRONT_LEFT];
550 
551       drawable->msaa_textures[ST_ATTACHMENT_FRONT_LEFT] =
552          drawable->msaa_textures[ST_ATTACHMENT_BACK_LEFT];
553       drawable->msaa_textures[ST_ATTACHMENT_BACK_LEFT] = tmp;
554 
555       /* Now that we have swapped the buffers, this tells the gallium
556        * frontend to revalidate the framebuffer.
557        */
558       p_atomic_inc(&drawable->base.stamp);
559    }
560 }
561 
562 /**
563  * dri_throttle - A DRI2ThrottleExtension throttling function.
564  */
565 static void
dri_throttle(__DRIcontext * cPriv,__DRIdrawable * dPriv,enum __DRI2throttleReason reason)566 dri_throttle(__DRIcontext *cPriv, __DRIdrawable *dPriv,
567              enum __DRI2throttleReason reason)
568 {
569    dri_flush(cPriv, dPriv, 0, reason);
570 }
571 
572 
573 const __DRI2throttleExtension dri2ThrottleExtension = {
574     .base = { __DRI2_THROTTLE, 1 },
575 
576     .throttle          = dri_throttle,
577 };
578 
579 
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