• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /* xf86drmHash.c -- Small hash table support for integer -> integer mapping
2  * Created: Sun Apr 18 09:35:45 1999 by faith@precisioninsight.com
3  *
4  * Copyright 1999 Precision Insight, Inc., Cedar Park, Texas.
5  * All Rights Reserved.
6  *
7  * Permission is hereby granted, free of charge, to any person obtaining a
8  * copy of this software and associated documentation files (the "Software"),
9  * to deal in the Software without restriction, including without limitation
10  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11  * and/or sell copies of the Software, and to permit persons to whom the
12  * Software is furnished to do so, subject to the following conditions:
13  *
14  * The above copyright notice and this permission notice (including the next
15  * paragraph) shall be included in all copies or substantial portions of the
16  * Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
21  * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
22  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
23  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
24  * DEALINGS IN THE SOFTWARE.
25  *
26  * Authors: Rickard E. (Rik) Faith <faith@valinux.com>
27  *
28  * DESCRIPTION
29  *
30  * This file contains a straightforward implementation of a fixed-sized
31  * hash table using self-organizing linked lists [Knuth73, pp. 398-399] for
32  * collision resolution.  There are two potentially interesting things
33  * about this implementation:
34  *
35  * 1) The table is power-of-two sized.  Prime sized tables are more
36  * traditional, but do not have a significant advantage over power-of-two
37  * sized table, especially when double hashing is not used for collision
38  * resolution.
39  *
40  * 2) The hash computation uses a table of random integers [Hanson97,
41  * pp. 39-41].
42  *
43  * FUTURE ENHANCEMENTS
44  *
45  * With a table size of 512, the current implementation is sufficient for a
46  * few hundred keys.  Since this is well above the expected size of the
47  * tables for which this implementation was designed, the implementation of
48  * dynamic hash tables was postponed until the need arises.  A common (and
49  * naive) approach to dynamic hash table implementation simply creates a
50  * new hash table when necessary, rehashes all the data into the new table,
51  * and destroys the old table.  The approach in [Larson88] is superior in
52  * two ways: 1) only a portion of the table is expanded when needed,
53  * distributing the expansion cost over several insertions, and 2) portions
54  * of the table can be locked, enabling a scalable thread-safe
55  * implementation.
56  *
57  * REFERENCES
58  *
59  * [Hanson97] David R. Hanson.  C Interfaces and Implementations:
60  * Techniques for Creating Reusable Software.  Reading, Massachusetts:
61  * Addison-Wesley, 1997.
62  *
63  * [Knuth73] Donald E. Knuth. The Art of Computer Programming.  Volume 3:
64  * Sorting and Searching.  Reading, Massachusetts: Addison-Wesley, 1973.
65  *
66  * [Larson88] Per-Ake Larson. "Dynamic Hash Tables".  CACM 31(4), April
67  * 1988, pp. 446-457.
68  *
69  */
70 
71 #include <stdio.h>
72 #include <stdlib.h>
73 
74 #include "libdrm_macros.h"
75 #include "xf86drm.h"
76 #include "xf86drmHash.h"
77 
78 #define HASH_MAGIC 0xdeadbeef
79 
HashHash(unsigned long key)80 static unsigned long HashHash(unsigned long key)
81 {
82     unsigned long        hash = 0;
83     unsigned long        tmp  = key;
84     static int           init = 0;
85     static unsigned long scatter[256];
86     int                  i;
87 
88     if (!init) {
89 	void *state;
90 	state = drmRandomCreate(37);
91 	for (i = 0; i < 256; i++) scatter[i] = drmRandom(state);
92 	drmRandomDestroy(state);
93 	++init;
94     }
95 
96     while (tmp) {
97 	hash = (hash << 1) + scatter[tmp & 0xff];
98 	tmp >>= 8;
99     }
100 
101     hash %= HASH_SIZE;
102     return hash;
103 }
104 
drmHashCreate(void)105 drm_public void *drmHashCreate(void)
106 {
107     HashTablePtr table;
108 
109     table           = drmMalloc(sizeof(*table));
110     if (!table) return NULL;
111     table->magic    = HASH_MAGIC;
112 
113     return table;
114 }
115 
drmHashDestroy(void * t)116 drm_public int drmHashDestroy(void *t)
117 {
118     HashTablePtr  table = (HashTablePtr)t;
119     HashBucketPtr bucket;
120     HashBucketPtr next;
121     int           i;
122 
123     if (table->magic != HASH_MAGIC) return -1; /* Bad magic */
124 
125     for (i = 0; i < HASH_SIZE; i++) {
126 	for (bucket = table->buckets[i]; bucket;) {
127 	    next = bucket->next;
128 	    drmFree(bucket);
129 	    bucket = next;
130 	}
131     }
132     drmFree(table);
133     return 0;
134 }
135 
136 /* Find the bucket and organize the list so that this bucket is at the
137    top. */
138 
HashFind(HashTablePtr table,unsigned long key,unsigned long * h)139 static HashBucketPtr HashFind(HashTablePtr table,
140 			      unsigned long key, unsigned long *h)
141 {
142     unsigned long hash = HashHash(key);
143     HashBucketPtr prev = NULL;
144     HashBucketPtr bucket;
145 
146     if (h) *h = hash;
147 
148     for (bucket = table->buckets[hash]; bucket; bucket = bucket->next) {
149 	if (bucket->key == key) {
150 	    if (prev) {
151 				/* Organize */
152 		prev->next           = bucket->next;
153 		bucket->next         = table->buckets[hash];
154 		table->buckets[hash] = bucket;
155 		++table->partials;
156 	    } else {
157 		++table->hits;
158 	    }
159 	    return bucket;
160 	}
161 	prev = bucket;
162     }
163     ++table->misses;
164     return NULL;
165 }
166 
drmHashLookup(void * t,unsigned long key,void ** value)167 drm_public int drmHashLookup(void *t, unsigned long key, void **value)
168 {
169     HashTablePtr  table = (HashTablePtr)t;
170     HashBucketPtr bucket;
171 
172     if (!table || table->magic != HASH_MAGIC) return -1; /* Bad magic */
173 
174     bucket = HashFind(table, key, NULL);
175     if (!bucket) return 1;	/* Not found */
176     *value = bucket->value;
177     return 0;			/* Found */
178 }
179 
drmHashInsert(void * t,unsigned long key,void * value)180 drm_public int drmHashInsert(void *t, unsigned long key, void *value)
181 {
182     HashTablePtr  table = (HashTablePtr)t;
183     HashBucketPtr bucket;
184     unsigned long hash;
185 
186     if (table->magic != HASH_MAGIC) return -1; /* Bad magic */
187 
188     if (HashFind(table, key, &hash)) return 1; /* Already in table */
189 
190     bucket               = drmMalloc(sizeof(*bucket));
191     if (!bucket) return -1;	/* Error */
192     bucket->key          = key;
193     bucket->value        = value;
194     bucket->next         = table->buckets[hash];
195     table->buckets[hash] = bucket;
196     return 0;			/* Added to table */
197 }
198 
drmHashDelete(void * t,unsigned long key)199 drm_public int drmHashDelete(void *t, unsigned long key)
200 {
201     HashTablePtr  table = (HashTablePtr)t;
202     unsigned long hash;
203     HashBucketPtr bucket;
204 
205     if (table->magic != HASH_MAGIC) return -1; /* Bad magic */
206 
207     bucket = HashFind(table, key, &hash);
208 
209     if (!bucket) return 1;	/* Not found */
210 
211     table->buckets[hash] = bucket->next;
212     drmFree(bucket);
213     return 0;
214 }
215 
drmHashNext(void * t,unsigned long * key,void ** value)216 drm_public int drmHashNext(void *t, unsigned long *key, void **value)
217 {
218     HashTablePtr  table = (HashTablePtr)t;
219 
220     while (table->p0 < HASH_SIZE) {
221 	if (table->p1) {
222 	    *key       = table->p1->key;
223 	    *value     = table->p1->value;
224 	    table->p1  = table->p1->next;
225 	    return 1;
226 	}
227 	table->p1 = table->buckets[table->p0];
228 	++table->p0;
229     }
230     return 0;
231 }
232 
drmHashFirst(void * t,unsigned long * key,void ** value)233 drm_public int drmHashFirst(void *t, unsigned long *key, void **value)
234 {
235     HashTablePtr  table = (HashTablePtr)t;
236 
237     if (table->magic != HASH_MAGIC) return -1; /* Bad magic */
238 
239     table->p0 = 0;
240     table->p1 = table->buckets[0];
241     return drmHashNext(table, key, value);
242 }
243